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Cassette: Flying Ball?

 
Arcade
Arcade
Platform:

Cassette: Flying Ball?

| 1985
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Notes:
Release type:
Developer: DECO
Controls/Input Device: Control(stick), Buttons(2)
Number of Players: 2
Rating:
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SoundMix: Mono
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Flying Ball (c) 1984 Data East.

- TECHNICAL -

Runs on the "DECO Cassette System" hardware

Cartridge ID: Model DT-135

- TRIVIA -

An export version called "Bumpoline [Model DT-135]" was planned but cancelled soon after.

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=3869&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 0030 00000006 FFFFFFFF Infinite Lives
00000010 00D9 000000CF 000000CF Always Keep One Ball in Play
00800000 1093 00000060 FFFFFFFF Invincibility Don't enable during loading from cassette or you will have problems, only enable after the game has loaded.
00810000 1673 00000060 FFFFFFFF Invincibility (2/2) 'ROM' - Program Code Hack, poking RAM though. 1st = Falling Object, 2nd = Block
00000000 0043 00000005 FFFFFFFF Infinite Block-Up

Credit Pugsy's MAME Cheat file
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