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Chase H.Q. (World)

 
Arcade
Arcade
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Chase H.Q. (World)

| 1988
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Notes:
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Developer: Taito Corporation Japan
Controls/Input Device: Control(joy8way), Buttons(4)
Number of Players: 1
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SoundMix: Stereo
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Chase H.Q. (c) 1988 Taito Corp.

"Chase H.Q." is a checkpoint-based racing game in which the player takes on the role on an undercover cop called Tony Gibson in this 'Miami Vice' inspired game from Taito. Gibson drives a powerful unmarked police car (resembling a Porsche 911) along with his partner, 'Raymond Broady' and must chase down and apprehend various criminals.

The player has between fifty-five and seventy seconds (depending on the game's 'Dip' settings) to catch up with the fleeing criminal, then the same time period again to repeatedly ram into the criminal's car until it is too damaged to drive. The criminal's car is constantly moving away, so if the player repeatedly crashes or drives too slowly, the criminal will escape and the game ends.

As with Sega's seminal "Out Run", "Chase H.Q." features forked junctions offering players a choice of routes. In this game, however, the route selected is only a temporary diversion and dictates how quickly the criminal is caught up with. The player's Porsche is equipped with a limited number of turbo boosts, when used a turbo boost pushes the car to incredible speeds, at the expense of control. The turbos must be used wisely if the player is to have a chance of capturing the criminal before the time limit expires.

The game consists of five levels, each with its own villain to capture.

The game's villains and the cars they drive are:
1. Ralph, the Idaho Slasher (White Lotus Esprit)
2. Carlos, the New York armed robber (Yellow Lamborghini Countach)
3. Chicago pushers (Grey Porsche 959)
4. L.A kidnapper (Blue Ferrari 288 GTO)
5. Eastern Bloc Spy (Red Porsche 928)

- TECHNICAL -

Taito Z System hardware
Prom Stickers : B52

Main CPU : (2x) Motorola 68000
Sound CPU : Zilog Z80
Sound Chips : Yamaha YM2610

Players : 1
Control : Steering wheel + 2 Pedal
Buttons : 2

- TRIVIA -

Chase H.Q. was released in November 1988. It was arguably the first sprite-scaled racer since Sega's legendary "Out Run" - released 2 years' earlier - to truly capture the gaming public's imagination.

The names main characters of chase H.Q. are as follows...
The Caucasian cop : Tony Gibson
The African-American cop (A.K.A. Mr. Driver) : Raymond Broady
Chase H.Q.'s Dispatcher : Nancy (she doesn't have a last name)

The main player's car (the black Porsche) makes an appearance in the spin-off to the Chase H.Q. series : "Crime City".

Brian Kuh holds the official record for this game with 3,596,680 points on June 1, 2006.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Syvalion : G.S.M. Taito 3 - D28B0014) on March 21, 1989.

- UPDATES -

The Japanese version has different voices.

- SERIES -

1. Chase H.Q. (1988)
2. S.C.I. - Special Criminal Investigation (1989)
3. Super Chase - Criminal Termination (1992)
4. Ray Tracers (1997, Sony PlayStation)
5. Chase H.Q. 2 (2007)

- STAFF -

Game Designer : Hiroguki Sakou
Game Programmers : Takeshi Ishizashi, Takeshi Murata, Kyoji Shimamoto
P.C.B Designer : Masahiro Yamaguchi
Sound Designers : Yoshio Imamura, Naoto Yagishita, Eikichi Takahashi, Fumiaki Imaoka
Music Composer : Takami Asano
Cabinet Designer : Nobuyuki Iwasaki
Proposer : Yoshiharu Suzuki
Special Thanks : Junji Yarita, Kazuya Mikata, Atsushi Iwata

- PORTS -

* Consoles :
Nintendo Famicom [JP] (December 8, 1989) "Taito Chase H.Q. [Model DTF-H9]"
NEC PC-Engine [JP] (January 26, 1990) "Taito Chase H.Q. [Model TP02006]"
Sega Master System [EU] (1990) "Chase H.Q. [Model 7038]"
Sega Saturn [JP] (August 9, 1996) "Chase H.Q. + S.C.I. [Model T-1105G]"
Sony PlayStation 2 [JP] (March 29, 2007) "Taito Memories II Gekan [Model SLPM-66713]"

* Handhelds :
Nintendo Game Boy [EU] (1991) "Chase H.Q. [Model DMG-HQ-NOE]"
Nintendo Game Boy [JP] (January 11, 1991) "Taito Chase H.Q. [Model DMG-HQJ]"
Sega Game Gear [JP] (March 8, 1991) "Taito Chase H.Q. [Model T-11017]"
Nintendo Game Boy Color [EU] (August 1999) "Chase H.Q. - Secret Police [Model DMG-AH9P-EUR]"
Nintendo Game Boy Color [JP] (May 26, 2000) "Taito Memorial - Chase HQ - Secret Police [Model DMG-AH9J-JPN]"

* Computers :
Sinclair ZX Spectrum [EU] (1988)
Amstrad CPC [EU] (1989)
Commodore Amiga [EU] (1989)
Atari ST [EU] (1989)
Commodore C64 [EU] (1990)
Sharp X68000 [JP] (October 1992)
FM Towns PC [JP] (1993)

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=441&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 100200 00000099 FFFFFFFF Infinite Time
00000000 1003A3 00000004 FFFFFFFF Infinite Turbos
00000000 10041C 00000005 FFFFFFFF Always Super Speed
00000001 10041C 00000005 FFFFFFFF Super Speed Now! Use this with an activation key for best effect
00000001 1002D8 00000014 FFFFFFFF Finish Chase after 1 Hit Now!
00010001 1002AF 00000000 FFFFFFFF Finish Chase after 1 Hit Now! (2/2)

Credit Pugsy's MAME Cheat file
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