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Chelnov - Atomic Runner (Japan)

 
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Chelnov - Atomic Runner (Japan)

| 1988
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Developer: Data East Corporation
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
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SoundMix: Mono
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Atomic Runner Chelnov - Tatakau Ningen Hatsudensho (c) 1988 Data East Corporation.

A horizontally scrolling platform shoot-em-up in which the player controls Chelnov, a former coal miner caught up in a Chernobyl-like nuclear accident. Now possessing superior physical strength and agility, Chelnov is determined to escape the Eastern Bloc country he called home, and run and jump across the world to finish in the US.

What distinguishes this game from others of its genre is its use of forced scrolling. The screen moves continuously from left to right and players must negotiate the game's many obstacles and enemies without the benefit of dictating their speed of progress. Enemies attack from left, right, above and below and Chelnov can switch the direction he's facing to attack enemies that are behind him. Some enemies carry different types of weapons and power-ups and when they are shot the power-ups drop to the ground and can be picked up.

- TECHNICAL -

Main CPU : Motorola 68000 (@ 10 Mhz)
Sound CPU : MOS Technology M6502 (@ 1.5 Mhz)
Sound Chips : YM2203 (@ 1.5 Mhz), YM3526 (@ 3 Mhz)

Players : 2
Control : 8-Way Joystick
Buttons : 3
=> [A] Shoot, [B] Jump, [C] Change Direction

- TRIVIA -

Atomic Runner Chelnov was released in January 1988 in Japan.

The subtitle of this game translates from Japanese as 'Fighting Human Power Plant'.

This game is known outside Japan as "Atomic Runner Chelnov - Nuclear Man, The Fighter".

This game came out a couple of years after Russia's Chernobyl power plant accident. One of Japan's prestigious newspaper 'Asahi Shinbun' had article about the title of this game and its imprudent attitude, Data East responded that Chelnov was a sequel to Karnov and that it had no relation to the accident.

Chelnov later appeared in "Karnov's Revenge" as the final boss. He also appeared as the final boss in the Nintendo Super Famicom game "Fighter's History - Mizoguchi Kiki Ippatsu!!" as well as an unlockable playable character.

Alfa Records released a limited-edition soundtrack album for this game (Data East Game Music - 28XA-205) on May 10, 1988.

- STAFF -

Program : Inoue, Akiyama, Haga
Hard : Shinozaki
Sound : Hara, Yoshida, Kiuchi, Tenno
Graphic : Masanori Tokoro, J.S, Mix Man, Ritsu. T

- PORTS -

* Consoles :
Sega Mega Drive [JP] (October 16, 1992) "Chelnov [Model T-13073]"
Nintendo Wii [Virtual Console] [JP] (September 11, 2007) Mega Drive version

* Computers :
Sharp X68000 [JP] (January 29, 1993) "Atomic Runner Chelnov - Tatakau Ningen Hatsudensho [Video Game Anthology Vol.2] [Model DP-3205024]"

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=149&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 60042 00000099 FFFFFFFF Infinite Credits
00000000 60182 00000009 FFFFFFFF Infinite Lives
20800000 05B38 00000060 FFFFFFFF Invincibility You die though when you fall down a pit
20810000 05E1F 00000010 FFFFFFFF Invincibility (2/2) 1st = Enemy, 2nd = Fire
00000000 60191 00000002 FFFFFFFF Always Long shot
00000000 60192 00000002 FFFFFFFF Always Power shot
00000000 60193 00000004 FFFFFFFF Always Rapid shot
62000000 00000 00000000 00000000 Select Weapon
00010000 60190 00000000 FFFFFFFF Laser
00010000 60190 00000001 FFFFFFFF Fireball
00010000 60190 00000002 FFFFFFFF Rotating Balls
00010000 60190 00000003 FFFFFFFF Bouncing Ls
00010000 60190 00000004 FFFFFFFF Chain
00010000 60190 00000005 FFFFFFFF Missile
00001301 60189 00000006 FFFFFFFF Select starting level You should enable this cheat on the Press START button screen, ie. after credits have been inserted!
00000301 60189 00000006 FFFFFFFF Select current level
00000303 60189 00000006 FFFFFFFF Select next level
00000001 60189 00000006 FFFFFFFF Go to last level next
00000000 601C0 00000000 00000010 Rapid Fire Turn it OFF on the name entry screen

Credit Pugsy's MAME Cheat file
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