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Cobra-Command (World revision 5)

| 1988
Genre:
Style:
Theme:
Description:

Notes:
Release type:
Units produced: Data East Corporation
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer:
Manufacturer:
Publisher:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Coder/Software:
More Graphics/Artwork:
More Music/Sound:
Acting Talent involved:
:
:
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MAME folder name: cobracom

Display: raster 256x240 @ 58.00Hz (58.00 pixclock)
Sound: 1 channels

Emulated in MAME via driver dec8.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 256; Savestate: unsupported

Roms:
el00-4.bin with 65536kb
sha1:ce72f16abf7e5449c7d044d4b827e8735c3be0ff crc:122da2a8
el01-4.bin with 65536kb
sha1:196c35aaf3816d3eef4c2af6d146a90a48365d33 crc:27bf705b
el02-4.bin with 65536kb
sha1:97584fa19591651fcfb39d1b2b6306165e93554c crc:c86fede6
el03-4.bin with 65536kb
sha1:429261c200dddc62a330be8aea150b2037133188 crc:1d8a855b
el04.bin with 65536kb
sha1:1a92413b5ab53f80e44a954433e69ec5fe2c0aa6 crc:d80a49ce
el05.bin with 65536kb
sha1:4a7dece911166d1ff5f41df6ec5140596206d8d4 crc:1c4f6033
el06.bin with 65536kb
sha1:b34b7bbaab4ebdd81c87d363f087cc92e27e8d1c crc:d24ba794
el07.bin with 65536kb
sha1:f29979f3aa07bdb544fb0c1d773c5558b4533390 crc:6d771fc3
el08.bin with 65536kb
sha1:e14853f83ee9ba5cbf2eb1e085fee4e65af3cc25 crc:cb0dcf4c
el09.bin with 65536kb
sha1:be6e090b0b82648b385d9b6d11775f3ff40f0af3 crc:1fae5be7
el10-4.bin with 32768kb
sha1:10de8805472346fead62460a3fdc09ae26a4e0d5 crc:edfad118
el11-5.bin with 32768kb
sha1:096e4e7f2785a20bfaec14277413ce4e20e90214 crc:af0a8b05
el12-4.bin with 65536kb
sha1:d7dc277dce08f9d073290e100be4a7ca2e2b82cb crc:7a44ef38
el13.bin with 65536kb
sha1:2220efb277884588859375dab9960f04f07273a7 crc:04505acb
el14.bin with 32768kb
sha1:51b025740dc03b04009ac97d8d110ab521894386 crc:47246177
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


Recommended Games (Star Force):

Catacomb

Vega

Espial

Night Star (DECO Cassette)

Nova 2001

Star Jacker

Stunt Air

Zodiack

Star Force

Alpha Mission / ASO

Alpha Mission II / ASO II

Astro Warrior (Mega-Tech)

Mission 660

Rafflesia

S.R.D. Mission

Truxton / Tatsujin

Tatsujin (Tourvision PCE bootleg)

Truxton II / Tatsujin Oh

Blast Off

Blazing Lazers

GunHed (Tourvision PCE bootleg)

The Next Space

Omega Fighter

Super Star Soldier (Tourvision PCE bootleg)

Lethal Thunder

Pollux

Strike Gunner S.T.G

Vimana

Explosive Breaker

Final Star Force

Galmedes

Gunlock

GunNail

Nebulas Ray

Super-X

Gekirindan

Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Cobra-Command (c) 1988 Data East.

A horizontally scrolling helicopter battle game.

- TECHNICAL -

Main CPU : Motorola M6809 (@ 2 Mhz)
Sound CPU : MOS Technology M6502 (@ 1.5 Mhz)
Sound Chips : YM2203 (@ 1.5 Mhz), YM3812 (@ 3 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 2

- TRIVIA -

Cobra-CommanD was released in September 1988.

Based on the original 1984 animated laserdisc game of the same name.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (G.S.M. Data East 1 - D25B1002) on June 6, 1989.

- UPDATES -

The Japanese and World versions feature the same levels, but in different order.

- STAFF -

Produce & program : K. Sasamoto
Graphic & design : A. Ontani
Graphic : M. Narita, T. Konishi
Graphic advice : S. Furukawa
Hardware : T. Takayama
Sound : A. Hare
Original plan : T. Seki
Management : T. Kato

- PORTS -

* Computers :
Nintendo Famicom [JP] (October 21, 1988) [Model DFC-CN]
Nintendo NES [US] (November 1988) [Model NES-NC]

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=481&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
20800000 AE74 000000B6 FFFFFFFF Invincibility
00000000 003B 00000001 FFFFFFFF Always have the laser
00000000 0037 00000002 FFFFFFFF Maximum speed
00000000 0038 00000003 FFFFFFFF Maximum fire power
00000000 0039 00000003 FFFFFFFF Maximum missile power
00000000 0143 00000000 FFFFFFFF Always 1 hit to kill boss
00000001 0143 00000000 FFFFFFFF 1 hit to kill this boss Now!
60000000 0000 00000000 00000000 [Enable these select ]
60000000 0000 00000000 00000000 [starting stage/scene cheats]
60000000 0000 00000000 00000000 [on the 'Good Luck' screens.]
00000301 011D 00000004 FFFFFFFF Select the Starting Stage
00000301 011E 00000002 FFFFFFFF Select the Starting Scene
60000000 0000 00000000 00000000
00000000 011F 00000009 FFFFFFFF Infinite Lives PL1
00000000 0120 00000009 FFFFFFFF Infinite Lives PL2

Credit Pugsy's MAME Cheat file
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