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Arcade
Arcade
Platform:

Colony 7 (set 1)

| 1981
Genre:
Style:
Theme:
Description:

Notes:
Release type:
Units produced: Taito
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 1
Rating:
Creator:
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SoundFX:
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SoundMix: Mono
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MAME folder name: colony7

Display: raster 294x238 @ 60.10Hz (60.10 pixclock)
Sound: 1 channels

Emulated in MAME via driver williams.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 0; Savestate: supported

Roms:
cs01.bin with 4096kb
sha1:326692de3491925bbeea9b0e880d9133f0e6440c crc:1bc97436
cs02.bin with 4096kb
sha1:8cf91a2c2c04199b2870bb11e10fa6ffef5b877f crc:c60b08cb
cs03.bin with 4096kb
sha1:1d268d83c2b0c7897d9e783f5da4e1d892709ba4 crc:7ee75ae5
cs04.bin with 2048kb
sha1:aad164e72ebb0de18487c5397ea33d300cf93423 crc:d740faee
cs05.bin with 2048kb
sha1:b64081ca83b6f57ac8fb71b1f8618083f19b99de crc:59e406a8
cs06.bin with 2048kb
sha1:cb276ef440436f6000a2d20252f3197a67965167 crc:318b95af
cs07.bin with 2048kb
sha1:b577c0cefa3ea2df436ed0fa1efa8ecd04ff78b0 crc:0b23638b
cs08.bin with 2048kb
sha1:f5047927833be97324c861aa93a8e95b457058c4 crc:3bfde87a
cs10.bin with 512kb
sha1:826f78c2fe847f594d261c280dd10b9e776bf4fd crc:25de5d85
cs11.bin with 2048kb
sha1:dd2c6afc1149a879d49e93d1a2fa8e1f6d0b043b crc:6032293c
decoder.3 with 512kb
sha1:d19036cbc46b130548873597b44b8b70758f25c4 crc:c3f45f70
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Astro Warrior (Mega-Tech)

Mission 660

Rafflesia

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Tatsujin (Tourvision PCE bootleg)

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Final Star Force

Galmedes

Gunlock

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Nebulas Ray

Super-X

Gekirindan

Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Colony 7 (c) 1981 Taito.

The player must defend Colony 7 from alien attack by either using the main weapons that fire shots, a Mega-Blaster which knocks out targets near the detonation zone, or with the Eradicator that acts as a smartbomb which clears the entire screen. There is an ion shield which provides temporary safety for the colony below, but can be blasted away by alien fire.

Colony 7 is in many ways a combination of two of the most popular shoot 'em up games of the time, containing elements of both Tehkan's Pleiads and Atari's Missile Command. The main innovation of Colony 7 was the extended weaponry arsenal. This gave the player the choice to change between several different weapons, with the the Eradicator needing to be purchased separately as "extended weaponry".

- TECHNICAL -

Prom Stickers : CS01-CS11

Main CPU : Motorola M6809 (@ 1 Mhz)
Sound CPU : M6808 (@ 894.75 Khz)
Sound Chips : DAC

Players : 2
Control : 8-way joystick
Buttons : 3
=> [1] FIRE, [2] MEGABLASTER, [3] ERADICATOR

- TRIVIA -

Colony 7 was released in May 1981.

- SCORING -

Fighter : 25-250 points
Scout : 100 points
Bummer : 100-1000 points
Advisor : 500-5000 points

- TIPS AND TRICKS -

* The Megablaster destroys enemies in a wide area. It consumes powercells. Used powercells turn blue. Enemies can destroy powercells.

* The Eradicator destroys all enemies and bombs on screen.

* Scouts call in more fighters until they are destroyed.

* Bonus points are given for buildings left when the last enemy in each squadron is destroyed.

- PORTS -

* Consoles :
Microsoft XBOX [EU] (October 14, 2005) "Taito Legends"
Sony PlayStation 2 [EU] (October 14, 2005) "Taito Legends [Model SLES-53438]"
Microsoft XBOX [US] (October 25, 2005) "Taito Legends"
Sony PlayStation 2 [US] (October 25, 2005) "Taito Legends [Model SLUS-21122]"
Sony PlayStation 2 [KO] (July 18, 2006) "Taito Legends [Model SLKA-15056]"
Atari 2600 [US] (2007) "Homebrew"

* Computers :
PC [MS Windows, CD-ROM] [EU] (October 14, 2005) "Taito Legends"
PC [MS Windows, CD-ROM] [US] (November 10, 2005) "Taito Legends"

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=482&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 A012 00000099 FFFFFFFF Infinite Credits
00000000 A00C 00000000 FFFFFFFF Infinite Lives
00000000 A07F 00000000 FFFFFFFF Infinite Scatter Shots
00000000 A073 00000002 FFFFFFFF Keep Shooting after Gun Loss
00000001 A020 00000001 FFFFFFFF Only a few Fighters to Kill Now!
60000000 0000 00000000 00000000 [Infinite Eradicator will stay active ]
60000000 0000 00000000 00000000 [even when destroyed only if Infinite ]
60000000 0000 00000000 00000000 [City is enabled. ]
00000000 A082 00000000 FFFFFFFF Infinite Smart Bombs/Eradicator
00000000 A07C 00000000 FFFFFFFF Infinite City

Credit Pugsy's MAME Cheat file
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