homepage: The Game Database Computer Console Arcade Pinball Handheld Traditional
Message Board
Platforms Overview
Games-db / Arcade /

Commando (World)

Database Areas


Site Areas

Submit Data
You are a game expert?
You are interested in
sharing your knowledge?
Submit your data here:

Top contributors

Commando (World)

| 1985

Release type:
Units produced: Capcom
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
More Creator:
More Coder/Software:
License from/Copyright:
SoundMix: Mono
More Graphics/Artwork:
More Music/Sound:
Acting Talent involved:
More Machine Details:
More System Details:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Avg. Playtime:
MAME folder name: commando

Display: raster 256x224 @ 60.00Hz (60.00 pixclock)
Sound: 1 channels

Emulated in MAME via driver commando.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 256; Savestate: unsupported

cm02.9f with 16384kb
sha1:ee8dd73919c6f47f62cc6d999de9510db9f79b8f crc:f9cc4a74
cm03.8m with 16384kb
sha1:531a85c9e03970ce037be84f2240c2df6f6e3ec1 crc:35486542
cm04.9m with 32768kb
sha1:e154478d8f1b635355bd777370acabe49cb9d309 crc:8438b694
vt01.5d with 16384kb
sha1:2435c87c9c9d78a6e703cf0e1f6a0288207fcd4c crc:505726e0
vt05.7e with 16384kb
sha1:04e1f03a4d6b4cc2b81bce3a290bbb95de900d35 crc:79f16e3d
vt06.8e with 16384kb
sha1:2fbfc73ee860f72a20229a01d4da9f5cc2e858d3 crc:26fee521
vt07.9e with 16384kb
sha1:548b05460bc7983cc81f15c70e87f47d10db2812 crc:ca88bdfd
vt08.7h with 16384kb
sha1:883c0156ceab99f4849fe36972c4162b4ac8c216 crc:2019c883
vt09.8h with 16384kb
sha1:ba9a9b0dcadd4f52502828408c4a19b0bd518351 crc:98703982
vt10.9h with 16384kb
sha1:2c92300a9407470b34965021de882f1f7a84730c crc:f069d2f8
vt11.5a with 16384kb
sha1:5d49e1d8146e4ef744445b68f35677302e875a85 crc:7b2e1b48
vt12.6a with 16384kb
sha1:5ec7e3f0c8069384a5f6eb39232c228b9d7b8c0c crc:81b417d3
vt13.7a with 16384kb
sha1:9e4e1a22b6cbf60607b9a81dae34482ae55f7c47 crc:5612dbd2
vt14.8a with 16384kb
sha1:8792278464fa3da47176582025f6673a15a581e2 crc:2b2dee36
vt15.9a with 16384kb
sha1:6717e23baf55f84d3143fb432140a7c3e102ac26 crc:de70babf
vt16.10a with 16384kb
sha1:f896e71c7004349c9a46155edfd9f0aaa186065d crc:14178237
vtb1.1d with 256kb
sha1:8b057f6e26155dd9e48bde182e680fce4519f600 crc:3aba15a1
vtb2.2d with 256kb
sha1:ca6dddca98baf00a65b2fb70b69cf4704ef8c831 crc:88865754
vtb3.3d with 256kb
sha1:644ac17c7413f094ec9a15cba87bbd421b26321f crc:4c14c3f6
vtb4.1h with 256kb
sha1:038f9851699331ad887b6281a9df053dca3db8fd crc:b388c246
vtb5.6l with 256kb
sha1:5349d722ab6733afdda65f6e0a98322f0d515e86 crc:712ac508
vtb6.6e with 256kb
sha1:bafd4108708f66cd7b280e47152b108f3e254fc9 crc:0eaf5158
Mameinfo.dat entry:
0.37b10 [Yochizo]


- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.

LEVELS: 8 (restarts once)

Other Emulators:

* FB Alpha


* Raine

Recommended Games (Star Force):




Night Star (DECO Cassette)

Nova 2001

Star Jacker

Stunt Air


Star Force

Alpha Mission / ASO

Alpha Mission II / ASO II

Astro Warrior (Mega-Tech)

Mission 660


S.R.D. Mission

Truxton / Tatsujin

Tatsujin (Tourvision PCE bootleg)

Truxton II / Tatsujin Oh

Blast Off

Blazing Lazers

GunHed (Tourvision PCE bootleg)

The Next Space

Omega Fighter

Super Star Soldier (Tourvision PCE bootleg)

Lethal Thunder


Strike Gunner S.T.G


Explosive Breaker

Final Star Force




Nebulas Ray



Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting

Romset: 2016 kb / 8 files / 457.8 zip

Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Commando (c) 1985 Capcom.

Commando is a vertically scrolling shoot'em up in which the player takes on the role of a highly trained commando soldier called "Super Joe", who starts the game by being dropped off in a jungle by a helicopter.

Joe's mission is to rescue captives and destroy the enemy bases and strongholds that appear at the end of each level, killing as many enemy soldiers as possible in the process.

The end-of-level strongholds see waves of enemy soldiers ordered to attack by a cowardly officer, who immediately runs away. Shooting the fleeing officer earns the player bonus points. Along the way, players can attempt to free prisoners-of-war by shooting their enemy guard escorts as they are transported across the screen.

Super Joe carries only two weapons: a limited-range machine gun with unlimited shots, and a limited supply of hand grenades. Extra grenades can be picked up as the player progresses through the levels.


Main CPU : Zilog Z80 (@ 4 Mhz)
Sound CPU : Zilog Z80 (@ 3 Mhz)
Sound Chips : (2x) Yamaha YM2203 (@ 1.5 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 2


Commando was released in May 1985.

It was then licensed to Data East for US manufacture and distribution in July 1985. Commando was the first (and and only) game that Capcom licensed to Data East.

This game is known in Japan as "Senjou no Ookami" (translates as 'Wolf of the Battlefield') and is known as "Space Invasion" for the West German marketplace.

The main character is Super Joe from "Bionic Commando" and "The Speed Rumbler".

Tim Balderramos holds the official record for this game with 10051200 points on July 5, 1986.

Bandai released a boardgame based on this video game (same name) : A simple roll-and-move type game, with symbols on the board indicating what happens when you land on that spot. There are multiple choices on which direction to go, but not too much in the way of required thinking. There are many different boards that you progress through, each 'board' representing one 'stage' of the game.

Alfa Records released a limited-edition soundtrack album for this game (Capcom Game Music - 28XA-94) on August 25, 1986.


* The arch bridge is a dangerous spot so watch for grenade attacks from above. Be careful of trucks and jeeps that may try to run over you. Do not fall into rivers or ponds. Trees, walls and other obstacles may be used for cover.

* Here's a good way to kill enemy soldiers without going anywhere near them : at the end of each area, when the enemy soldiers are pouring out of the gate from their compound, move your commando to the bottom of the screen and shoot down. Your shots will come down from the top of the screen, killing the soldiers as they come out of the gate.

* This tip will let you rack up big points and all the extra men you can : on the first stage, there is a cliff on the right-hand side of the screen. The enemy troops will jump off the end of this cliff and attack you. If you walk until the enemy troops START jumping off, and then stop, you can just stand there and keep killing them until you either get sick of playing or reach the maximum amount of extra men the game allows. If you plan on playing through the rest of the game you should stop as soon as you reach the maximum amount of extra men, as the longer you just sit there, the harder and faster the enemies become, making the rest of the game substantially more difficult.


1. Commando (1985)
2. Mercs [CP-S No. 09] (1990)
3. Wolf of the Battlefield - Commando 3 (2007, XBLA, PSN)


Designed by : Tokuro Fujiwara
Music by : Tamayo Kawamoto


Here is a list of ports released outside Japan. To see Japanese ports, please see the original Japanese version entry, "Senjou no Ookami".

* Consoles :
Nintendo NES [US] (November 1986) "Commando [Model NES-CO-USA]"
Mattel Intellivision [US] (1987) "Commando [Model 9000]"
Atari 2600 [US] (1988) "Commando [Model AK-043]"
Atari 7800 [US] (1990) "Commando [Model CX7838]"
Sony PlayStation [EU] (September 3, 1999) "Capcom Generations 4 - Blazing Guns [Capcom Generations Disc 4] [Model SLES-31881]"
Microsoft XBOX [US] (September 27, 2005) "Capcom Classics Collection"
Sony PlayStation 2 [US] (September 27, 2005) "Capcom Classics Collection [Model SLUS-21316]"
Microsoft XBOX [EU] (November 18, 2005) "Capcom Classics Collection"
Sony PlayStation 2 [EU] (November 18, 2005) "Capcom Classics Collection [Model SLES-53661]"
Nintendo Wii [Virtual Console Arcade] [US] (December 6, 2010) : as "Wolf of the Battlefield: COMMANDO"
Nintendo Wii [Virtual Console Arcade] [EU] [AU] (December 17, 2010) : as "Wolf of the Battlefield: COMMANDO"
Sony PlayStation 3 [PSN] [EU] (February 20, 2013, "Capcom Arcade Cabinet"
Microsoft XBOX 360 [XBLA] [EU] (February 20, 2013, "Capcom Arcade Cabinet"
Microsoft XBOX 360 [XBLA] [AU] (February 21, 2013, "Capcom Arcade Cabinet"
Sony PlayStation 3 [PSN] [US] (April 2, 2013) "Capcom Arcade Cabinet: Game Pack 4 [DLC]"
Microsoft XBOX 360 [XBLA] [US] (April 3, 2013) "Capcom Arcade Cabinet: Game Pack 4 [DLC]"
Sony PlayStation 3 [PSN] [US] (May 21, 2013) "Capcom Arcade Cabinet: All-In-One Pack [DLC]"
Microsoft XBOX 360 [XBLA] [US] (May 22, 2013) "Capcom Arcade Cabinet: All-In-One Pack [DLC]"

* Handhelds :
Sony PSP [US] (October 24, 2006) "Capcom Classics Collection Reloaded [Model ULUS-10134]"
Sony PSP [EU] (November 10, 2006) "Capcom Classics Collection Reloaded [Model ULES-00377]"
Sony PSP [AU] (November 16, 2006) "Capcom Classics Collection Reloaded"

* Computers :
Commodore C64 [US] [EU] (1985)
BBC Micro [EU] (1985)
Amstrad CPC [EU] (1985)
Amstrad CPC [EU] (1986, "Budget Edition")
PC [Booter] [US] (1986)
Sinclair ZX Spectrum [EU] (1986)
Commodore 16 [US] (1986)
Commodore Plus/4 [EU] (1986)
Apple II [US] (1987)
Commodore Amiga [US] (1989)
Atari ST [EU] (1989)
PC [MS Windows, CD-ROM] [US] (2003) "Capcom Arcade Hits 3"
PC [MS-Windows, CD-ROM] [US] (December 21, 2004) "Capcom Coin-Op Collection Volume 1"

* Others :
Mobile Phones [US] (September 1, 2004)
Apple iPhone/iPad [US] (November 4, 2010) "Capcom Arcade [Model 397347348]"
Apple iPhone/iPod [US] (January 13, 2011) "Commando [Model 414168660]"


Edit this entry:

Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 E030 00000099 FFFFFFFF Infinite Credits
00000000 EDA0 00000006 FFFFFFFF Infinite Lives
00000000 E100 000000FF FFFFFFFF Invincibilty
00000000 EDA8 00000009 FFFFFFFF Infinite Grenades
00000000 E212 00000000 FFFFFFFF Long Shot
00010000 E232 00000000 FFFFFFFF Long Shot (2/6)
00010000 E252 00000000 FFFFFFFF Long Shot (3/6)
00010000 E272 00000000 FFFFFFFF Long Shot (4/6)
00010000 E292 00000000 FFFFFFFF Long Shot (5/6)
00010000 E2B2 00000000 FFFFFFFF Long Shot (6/6)

Credit Pugsy's MAME Cheat file