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Units produced: Capcom
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Acting Talent involved:
More Machine Details:
More System Details:
Commando (World) VGMuseum Game Endings
Commando (World) on CAESAR
Commando (World) high score and replay at MARP
Commando (World) on datObase
MAME folder name: commando
Display: raster 256x224 @ 60.00Hz (60.00 pixclock)
Sound: 1 channels
Emulated in MAME via driver commando.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 256; Savestate: unsupported
cm02.9f with 16384kb
cm03.8m with 16384kb
cm04.9m with 32768kb
vt01.5d with 16384kb
vt05.7e with 16384kb
vt06.8e with 16384kb
vt07.9e with 16384kb
vt08.7h with 16384kb
vt09.8h with 16384kb
vt10.9h with 16384kb
vt11.5a with 16384kb
vt12.6a with 16384kb
vt13.7a with 16384kb
vt14.8a with 16384kb
vt15.9a with 16384kb
vt16.10a with 16384kb
vtb1.1d with 256kb
vtb2.2d with 256kb
vtb3.3d with 256kb
vtb4.1h with 256kb
vtb5.6l with 256kb
vtb6.6e with 256kb
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
* FB Alpha
Recommended Games (Star Force):
Night Star (DECO Cassette)
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
GunHed (Tourvision PCE bootleg)
The Next Space
Super Star Soldier (Tourvision PCE bootleg)
Strike Gunner S.T.G
Final Star Force
Viper Phase 1
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
Commando (c) 1985 Capcom.
Commando is a vertically scrolling shoot'em up in which the player takes on the role of a highly trained commando soldier called "Super Joe", who starts the game by being dropped off in a jungle by a helicopter.
Joe's mission is to rescue captives and destroy the enemy bases and strongholds that appear at the end of each level, killing as many enemy soldiers as possible in the process.
The end-of-level strongholds see waves of enemy soldiers ordered to attack by a cowardly officer, who immediately runs away. Shooting the fleeing officer earns the player bonus points. Along the way, players can attempt to free prisoners-of-war by shooting their enemy guard escorts as they are transported across the screen.
Super Joe carries only two weapons: a limited-range machine gun with unlimited shots, and a limited supply of hand grenades. Extra grenades can be picked up as the player progresses through the levels.
- TECHNICAL -
Main CPU : Zilog Z80 (@ 4 Mhz)
Sound CPU : Zilog Z80 (@ 3 Mhz)
Sound Chips : (2x) Yamaha YM2203 (@ 1.5 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Commando was released in May 1985.
It was then licensed to Data East for US manufacture and distribution in July 1985. Commando was the first (and and only) game that Capcom licensed to Data East.
This game is known in Japan as "Senjou no Ookami" (translates as 'Wolf of the Battlefield') and is known as "Space Invasion" for the West German marketplace.
The main character is Super Joe from "Bionic Commando" and "The Speed Rumbler".
Tim Balderramos holds the official record for this game with 10051200 points on July 5, 1986.
Bandai released a boardgame based on this video game (same name) : A simple roll-and-move type game, with symbols on the board indicating what happens when you land on that spot. There are multiple choices on which direction to go, but not too much in the way of required thinking. There are many different boards that you progress through, each 'board' representing one 'stage' of the game.
Alfa Records released a limited-edition soundtrack album for this game (Capcom Game Music - 28XA-94) on August 25, 1986.
- TIPS AND TRICKS -
* The arch bridge is a dangerous spot so watch for grenade attacks from above. Be careful of trucks and jeeps that may try to run over you. Do not fall into rivers or ponds. Trees, walls and other obstacles may be used for cover.
* Here's a good way to kill enemy soldiers without going anywhere near them : at the end of each area, when the enemy soldiers are pouring out of the gate from their compound, move your commando to the bottom of the screen and shoot down. Your shots will come down from the top of the screen, killing the soldiers as they come out of the gate.
* This tip will let you rack up big points and all the extra men you can : on the first stage, there is a cliff on the right-hand side of the screen. The enemy troops will jump off the end of this cliff and attack you. If you walk until the enemy troops START jumping off, and then stop, you can just stand there and keep killing them until you either get sick of playing or reach the maximum amount of extra men the game allows. If you plan on playing through the rest of the game you should stop as soon as you reach the maximum amount of extra men, as the longer you just sit there, the harder and faster the enemies become, making the rest of the game substantially more difficult.
- SERIES -
1. Commando (1985)
2. Mercs [CP-S No. 09] (1990)
3. Wolf of the Battlefield - Commando 3 (2007, XBLA, PSN)
- STAFF -
Designed by : Tokuro Fujiwara
Music by : Tamayo Kawamoto
- PORTS -
Here is a list of ports released outside Japan. To see Japanese ports, please see the original Japanese version entry, "Senjou no Ookami".
* Consoles :
Nintendo NES [US] (November 1986) "Commando [Model NES-CO-USA]"
Mattel Intellivision [US] (1987) "Commando [Model 9000]"
Atari 2600 [US] (1988) "Commando [Model AK-043]"
Atari 7800 [US] (1990) "Commando [Model CX7838]"
Sony PlayStation [EU] (September 3, 1999) "Capcom Generations 4 - Blazing Guns [Capcom Generations Disc 4] [Model SLES-31881]"
Microsoft XBOX [US] (September 27, 2005) "Capcom Classics Collection"
Sony PlayStation 2 [US] (September 27, 2005) "Capcom Classics Collection [Model SLUS-21316]"
Microsoft XBOX [EU] (November 18, 2005) "Capcom Classics Collection"
Sony PlayStation 2 [EU] (November 18, 2005) "Capcom Classics Collection [Model SLES-53661]"
Nintendo Wii [Virtual Console Arcade] [US] (December 6, 2010) : as "Wolf of the Battlefield: COMMANDO"
Nintendo Wii [Virtual Console Arcade] [EU] [AU] (December 17, 2010) : as "Wolf of the Battlefield: COMMANDO"
Sony PlayStation 3 [PSN] [EU] (February 20, 2013, "Capcom Arcade Cabinet"
Microsoft XBOX 360 [XBLA] [EU] (February 20, 2013, "Capcom Arcade Cabinet"
Microsoft XBOX 360 [XBLA] [AU] (February 21, 2013, "Capcom Arcade Cabinet"
Sony PlayStation 3 [PSN] [US] (April 2, 2013) "Capcom Arcade Cabinet: Game Pack 4 [DLC]"
Microsoft XBOX 360 [XBLA] [US] (April 3, 2013) "Capcom Arcade Cabinet: Game Pack 4 [DLC]"
Sony PlayStation 3 [PSN] [US] (May 21, 2013) "Capcom Arcade Cabinet: All-In-One Pack [DLC]"
Microsoft XBOX 360 [XBLA] [US] (May 22, 2013) "Capcom Arcade Cabinet: All-In-One Pack [DLC]"
* Handhelds :
Sony PSP [US] (October 24, 2006) "Capcom Classics Collection Reloaded [Model ULUS-10134]"
Sony PSP [EU] (November 10, 2006) "Capcom Classics Collection Reloaded [Model ULES-00377]"
Sony PSP [AU] (November 16, 2006) "Capcom Classics Collection Reloaded"
* Computers :
Commodore C64 [US] [EU] (1985)
BBC Micro [EU] (1985)
Amstrad CPC [EU] (1985)
Amstrad CPC [EU] (1986, "Budget Edition")
PC [Booter] [US] (1986)
Sinclair ZX Spectrum [EU] (1986)
Commodore 16 [US] (1986)
Commodore Plus/4 [EU] (1986)
Apple II [US] (1987)
Commodore Amiga [US] (1989)
Atari ST [EU] (1989)
PC [MS Windows, CD-ROM] [US] (2003) "Capcom Arcade Hits 3"
PC [MS-Windows, CD-ROM] [US] (December 21, 2004) "Capcom Coin-Op Collection Volume 1"
* Others :
Mobile Phones [US] (September 1, 2004)
Apple iPhone/iPad [US] (November 4, 2010) "Capcom Arcade [Model 397347348]"
Apple iPhone/iPod [US] (January 13, 2011) "Commando [Model 414168660]"
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=490&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
00000000 E030 00000099 FFFFFFFF Infinite Credits
00000000 EDA0 00000006 FFFFFFFF Infinite Lives
00000000 E100 000000FF FFFFFFFF Invincibilty
00000000 EDA8 00000009 FFFFFFFF Infinite Grenades
00000000 E212 00000000 FFFFFFFF Long Shot
00010000 E232 00000000 FFFFFFFF Long Shot (2/6)
00010000 E252 00000000 FFFFFFFF Long Shot (3/6)
00010000 E272 00000000 FFFFFFFF Long Shot (4/6)
00010000 E292 00000000 FFFFFFFF Long Shot (5/6)
00010000 E2B2 00000000 FFFFFFFF Long Shot (6/6)
Credit Pugsy's MAME Cheat file