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Cruis'n USA (rev L4.1)

| 1994

Release type:
Units produced: Midway
Controls/Input Device: Control(paddle), Buttons(6)
Number of Players: 2
More Creator:
More Coder/Software:
License from/Copyright:
SoundMix: Mono
More Graphics/Artwork:
More Music/Sound:
Acting Talent involved:
More Machine Details:
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Game Awards Nominations:
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Avg. Playtime:
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MAME folder name: crusnusa

Display: raster 512x400 @ 57.35Hz (57.35 pixclock)
Sound: 1 channels

Emulated in MAME via driver midvunit.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 32768; Savestate: supported

cusa-l41.u10 with 524288kb
sha1:ab1e489b23b4540c4e0d1d9a6c9a2c9317f5c099 crc:eb9372d1
cusa-l41.u11 with 524288kb
sha1:52276841944ada54d56ecd2da95998aabd699465 crc:76f3cd40
cusa-l41.u12 with 524288kb
sha1:6a838d49bec4201e8ead7491e3b6d4a3a52dcb12 crc:9021a376
cusa-l41.u13 with 524288kb
sha1:45947c0c22bd4e6640f792d0c7fd06a1f4483131 crc:1687c932
cusa.u14 with 524288kb
sha1:f488e7616371125d5aef2047b8e0fc954ca4b9b4 crc:6a4ae622
cusa.u15 with 524288kb
sha1:a5300f3c789a4d9d257fda3a280e882f17f4a99f crc:1a0ad3b7
cusa.u16 with 524288kb
sha1:f1208967544477005924f2a553037e0ffbc668ab crc:799d4dd6
cusa.u17 with 524288kb
sha1:3f14e32c205a504ef39abf1e390bd8031d9d7b5b crc:3d68b660
cusa.u18 with 524288kb
sha1:ec88c2b51bb607d3181e467f8b255c13efebc73c crc:9e8193fb
cusa.u19 with 524288kb
sha1:6c63b3eacaefeb405c8fdf641437786262bcb10d crc:0bf60cde
cusa.u2 with 524288kb
sha1:e5c420e63c4eba0010a68c7e0a57ef210e2c83d2 crc:b9338332
cusa.u20 with 524288kb
sha1:444ccf8e49fd9c0f707ab32347984ca5628207f9 crc:c07f68f0
cusa.u21 with 524288kb
sha1:d6a6eca4e4ecedfbc5590dbd06870761155ae8c5 crc:b0264aed
cusa.u22 with 524288kb
sha1:642a7c37940cb3b2b190661da7b1d4848c7c513d crc:ad137193
cusa.u23 with 524288kb
sha1:b23ebe28ff3c6a268ff9ae1242a4392d2305396b crc:842449b0
cusa.u24 with 524288kb
sha1:3dc79095064cc158d37218c9a038b5b7a777fc66 crc:0b2275be
cusa.u25 with 524288kb
sha1:2750613e61c1eaac629ef5b9e89fd88e99a262cc crc:2b9fe68f
cusa.u26 with 524288kb
sha1:1e218426084123c6c2389d96ce92691010012aa4 crc:ae56b871
cusa.u27 with 524288kb
sha1:8f4d511bfd6c3bee18daa7253be1a27d079aec8f crc:2d977a8e
cusa.u28 with 524288kb
sha1:fb73bc8f65b604c374f88d0ecf06c50ef52f0547 crc:cffa5fb1
cusa.u29 with 524288kb
sha1:3f309ce8ef1784c830f4160cfe76dc3a0b438cac crc:cbe52c60
cusa.u3 with 524288kb
sha1:d65d7263e056ca1d637adb44cafef523e0831a34 crc:cd8325d6
cusa.u4 with 524288kb
sha1:2b4b647838b7a8100afc25ca1ffdc74ed67ae00a crc:fab457f3
cusa.u5 with 524288kb
sha1:6dffa73ff5270155c44f295e443d5e77c03c0338 crc:becc92f4
cusa.u6 with 524288kb
sha1:6a16a2d7a807a775673e7121b54f37c583581203 crc:a9f915d3
cusa.u7 with 524288kb
sha1:f38a431fc0fb7102c51f2d5b6f716dd4669a9822 crc:424f0bbc
cusa.u8 with 524288kb
sha1:393b009acd3eceb346b8fff45ae2bdf4f53d041f crc:03c28199
cusa.u9 with 524288kb
sha1:f60a9ff73b3645e2c8bad67e2f6debc61b5e0653 crc:24ba6371
Mameinfo.dat entry:
0.37b10 [Yochizo]


- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.

LEVELS: 8 (restarts once)

Other Emulators:

* FB Alpha


* Raine

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Romset: 2016 kb / 8 files / 457.8 zip

Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Cruis'n USA (c) 1994 Midway.

Designed by the legendary Eugene Jarvis (creator of, among other things, "Robotron" and "Defender"), Cruis'n USA is a point-to-point racing game featuring fourteen separate courses set in a number of different US locations.

Each race takes place against nine other rival cars. In addition to the player's opponents, the roads are packed with civilian traffic that must be avoided. Any collision with either other vehicles or with trackside objects will result in lost time as the player races against both the clock and the nine rival racers. On many tracks, collisions can be avoided by driving off-road, although this has as inverse effect on both handling and speed.

The in-game physics are skewed entirely toward arcade-style handling. The aforementioned collisions have vehicles bouncing and spinning as though made of rubber, before righting themselves back on the track.


Midway V Unit hardware

Main CPU : TMS32031 (@ 50 Mhz)
Sound CPU : ADSP2105 (@ 10 Mhz)
Sound Chips : DMA-driven (@ 10 Mhz)

Screen orientation : Horizontal
Video resolution : 512 x 400 pixels
Screen refresh : 57.00 Hz
Palette colors : 32768

Players : 2
Control : paddle
Buttons : 6


Released in November 1994. Cruis'n USA was the first game to be released on the Midway V Unit. Cruis'n USA is also the first driving game to feature digitized (taken from actual footage) textures.

Cruis'n USA and "Killer Instinct" were both released as public previews of the upcoming Nintendo Ultra 64 console (later renamed the Nintendo 64).

The Nintendo 64's hardware is totally different from both of the games' hardware (in fact, both games' hardware are also different from each other) and in many ways inferior, so neither game actually represented the Nintendo 64 console system that the games claim to.

The game was released in upright, sit-down, and full motion cabinets. The upright and sit-down machines support linked play, up to a two game maximum.

A Cruis'n USA unit appears in the 2002 movie 'Van Wilder'.


* Software version : 2.1.
* Build date : WED NOV 09 16 :28 :10 1994

Revision 2 :
* Software version : 4.0.
* Build date : WED FEB 08 10 :45 :14 1995

Revision 3 :
* Software version : 4.1.
* Build date : MON FEB 13 16 :53 :40 1995


* Hidden Cars : Hold View 2 at the car selection screen to unlock the school bus, ATV and police car.

* Golden Gate Park Track : Hold View 1 + View 2 at the track selection screen to turn the U.S. 101 track into the Golden Gate Park track.

* Indiana Track : Hold View 1 + View 3 at the track selection screen to turn the Beverly Hills track into the Indiana track.

* San Francisco Track : Hold View 2 + View 3 at the track selection screen to turn the Grand Canyon track into the San Francisco track.

* Free Game : Win two races, then press Accelerate+Start after losing the third race.

* View Credits : Press View 1 + View 2 while the game is not in play.

* Alternate Ferrari : Highlight the first car at the car selection screen. Hold View 1 and rotate the steering wheel fully to the Right, fully to the Left, fully to the Right, fully to the Left, fully to the Right, fully to the Left, then press Accelerate. If done correctly, the Ferrari will turn from red to green-blue. The new Ferrari is faster and easier to control than the red Ferrari.

* Wheelie and Turbo Boost : To pop a wheelie and gain some acceleration, double-tap the gas while driving.


1. Cruis'n USA (1994)
2. Cruis'n World (1996)
3. Cruis'n Exotica (1999)
4. Cruis'n Velocity (2001, Nintendo GameBoy Advance)
5. Cruis'n (2007, Nintendo Wii)


Director : Eugene Jarvis (EPJ)
Software : Eric Pribyl (ELP)
Hardware designers : Mark Loffredo (ML ), Glen Shipp (Gleen Shipp) (GWS)
3D Graphics : Xion Cooper (SXC), Ted Barber (TED)
Music : Vince Pontarelli
Sound FX : Matt Booty
Additional code : Carl Mey (MEY)
Cabinet art : John Youssi, Linda Deal, Nik Ehrlich, Greg Freres
Additional art : John Watson, Ana Vitek
Mechanical design and motion : Ted Valavanis, Matt Davis, Jim Krol, Tom Sedor, Ray Czajka
Sound system : Ed Keenan
DCS guru : Rich Karstens
Hardware : Ken Williams, Sheridan Oursler, Pat Cox, Al Lasko
PCB designers : Steve Norris, Ray Gay
Art tools : Eric Pribyl (ELP), Warren Davis
Software tools : Eric Pribyl (ELP), Todd Allen, Edwin Reich
Management : Paul Dussault, Cary Mednick, Wally Smolucha
Communications : Monique Jagielnik, Cecilia Rockett, Darlene Crawford, Kathy Kline
Promotional videos : Jim Greene, Art Tianis, Joan Faux, Tal Lekberg
Sales and marketing : Joe Dillon, Roger Sharpe, Barb Rosenthal, Michal Lynn Fuller, Christa Woss, Lenore Sayers, Rachel Davis, Bob Lentz
Ferrets : Kato, Sophi, George Bernstein, Tanzi, Gizmo
Executive producers : Minoru Arakawa, Howard Lincoln, Neil Nicastro, Ken Fedesna, Jel Hochberg, Ken Lobb, Don James
Assistant producer : Debbie Silkwood
Testers : Mike Gottlieb, Darren Walker
Legal : Nate Dardick, Barbara Norman, Katie Czerwinski

* CAST :
Starting girl : Kathryn Garrison
Trophy girl : Anutza Herling
Beefcake boy : Sal Divita
Race anouncer : Gingi Lahera
Cruisn vocals : Jeff Morrow
Prez voice : Paul Heitsch
Saturation agent walker : John Colt
Hot tub babe : Michael Lynn Fuller


* Consoles :
Nintendo 64 (1997)


Edit this entry: http://www.arcade-history.com/?&page=detail&id=544&o=2

Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 39810 00000063 FFFFFFFF Infinite Time
00000001 39810 00000000 FFFFFFFF Finish this Race Now!
00000000 3981C 00000001 FFFFFFFF Always in 1st Place

Credit Pugsy's MAME Cheat file