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Dancing Eyes (DC1/VER.A)

| 1996
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Notes:
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Units produced: Namco
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 4
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MAME folder name: danceyes

Display: raster 640x480 @ 60.00Hz (60.00 pixclock)
Sound: 2 channels

Emulated in MAME via driver namcos11.c:
Status: imperfect; Emulation: good
Graphic: imperfect; Sound: imperfect; Color: good
Palette size: 65536; Savestate: unsupported

Roms:
dc1rom0l.ic5 with 2097152kb
sha1:9681e29ad95a2cc555d0fbb558a0865a87a77268 crc:8b5b4b13
dc1rom0u.ic6 with 2097152kb
sha1:c7d2ecbeb451bd57097fb39f21dc347b86a2b838 crc:93ca9bd0
dc1rom1l.ic3 with 2097152kb
sha1:33389e3b15b93fb939991b8d7dc8b182ba88e78a crc:380e0282
dc1rom1u.ic8 with 2097152kb
sha1:3b6f004136bd9d75dbef846f417ca34a56893d61 crc:47d966a7
dc1rom2l.ic4 with 2097152kb
sha1:7f086d502178c27511c1142254381a9a2a999e8d crc:8f130220
dc1rom2u.ic7 with 2097152kb
sha1:f9f7d6a45cbd51513cc038f6321a30c1a72b7a58 crc:24514dc6
dc1rom3l.ic1 with 2097152kb
sha1:817abdc43158b7aaac329c3ea17782277acb36a4 crc:a76bcd4c
dc1rom3u.ic9 with 2097152kb
sha1:3d7be5558358740f5a0a3a3022543cf5aca4cf24 crc:1405d123
dc1sprog.6d with 262144kb
sha1:68a5a53a5fc50e2b6b684c99d27d81e3a8c56287 crc:96cd7788
dc1vera.2f with 1048576kb
sha1:400806a262681cf908ac16e039686b5a0d5fd58e crc:25a2f06f
dc1vera.2j with 1048576kb
sha1:17923c66725da1f8e77b7c08d8017160bba53eb9 crc:28e4cb3d
dc1vera.2k with 1048576kb
sha1:2f85e0ac4b12b2cf4c9717fad745d2d68c27d39a crc:bdd9484e
dc1vera.2l with 1048576kb
sha1:62a7f9bc7fb9c218e5031598512dbd1e013283b3 crc:b164ad67
dc1wave.8k with 4194304kb
sha1:e9868debd808e92b196d1baeeeae9c4855356a01 crc:8ba0f6a7
pr1data.8k with 524288kb
sha1:390bf05c90044d841fe2dd4a427177fa1570b9a6 crc:2e5767a4
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Dancing Eyes (c) 1996 Namco.

A typically Japanese flavoured puzzle game in which the idea is to 'colour in' areas of women's clothing in order to strip them to their underwear. Gameplay is a variation on Konami's popular and much-copied 1981 classic, "Amidar". Once a level is completed, the player can watch their on-screen female counterpart 'dance', during which the player can use the joystick to move the in-game camera.

- TECHNICAL -

Namco System 11 hardware
Game ID : DC

Main CPU : PSX (@ 16.9344 Mhz), M37702 (@ 16.384 Mhz)
Sound Chips : C352 (@ 16.384 Mhz)

Screen orientation : Horizontal
Video resolution : 640 x 480 pixels
Screen refresh : 60.00 Hz
Palette colors : 65536

Players : 4
Control : 8-way joystick
Buttons : 3

- TRIVIA -

Dancing Eyes was released in August 1996.

One of the girls in the game wears a "Soul Edge" t-shirt from Namco's 1995 game.

- UPDATES -

DC1/VER.A : Japan release, 15:44:41, AUG 27 1996
DC3/Ver.C : US release

The collection (or maybe just the order) of 'girls' differs hugely between the US and Japan versions of the Game.

- TIPS AND TRICKS -

* See Through Mode : at the stage select screen press Up(x2), Down(x2), Left(x2), Right(x2), Up(x2), Down(x2), Left(x2), Right(x2).

* Kansai-ben Mode : hold Left and Button1 then press START after inserting a credit. If this code is accepted correctly, a voice is changed.

Another View Change : in Show Time, press Player-2's UP or DOWN to enjoy another view.

- STAFF -

Concept and game designer : Masateru Umeda
Game coordinate : Kohji Kenjoh
Game programmer : Kyota Tanaka
Visual programmer : Kohji Yamaguchi
System programmer : Kiyoshi Minami
Art directors : Youichiro Komoriya, Satoshi Yamaguchi
Stage designers : Miki Maemori, Kanako Doi, Masanori Kimura, Satoshi Mori, Hisaharu Takahashi, Kohji Mitsunaga, Takashi Imaizumi, Mitsuru Fukuoka, Shigeo Sasaki, Junko Sasaki, Taro Okamoto, Akira Nakajima, Yukiko Yokoo, Kaname Takai, Nobuo Takahashi, Kohji Yamaguchi
Logo designer : Hideaki Ito
Graphic designer : Kiyotaka Tamiya
Music and Sound Effects : Masahiro Fukuzawa, Minamo Takahashi, Hiroyuki Kawada, Yoshie Arakawa, Nobuyoshi Sano, Takayuki Ishikawa, Takanori Ootsuka, Hiroto Sasaki, Kazuhiro Nakamura, Akihiko Ishikawa, Keiichi Okabe, Yuri Misumi
Voices : Kae Araki, Kumiko Watanabe, Michie Tomizawa, Shiho Niiyama, Rei Sakuma, Emiko Honma, Yayoi Gotoh, Hiroshi Kuwabara
Chief director : Hajime Nakatani
Producer : Shukuo Ishikawa

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=578&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 2B51DC 00000009 FFFFFFFF Infinite Credits
00000000 2B51A0 00000001 FFFFFFFF Always See Through Mode
00000500 21F064 0000000E FFFFFFFF Select Stage
00100000 21F068 00007FFF FFFFFFFF Infinite Time
82100000 2157E0 0000752F 00000030 Infinite Show Time ONLY use during the Show Time because the game crash otherwise
82100001 2157E0 00000000 00000030 Finish Show Time Now!
82100000 2157E8 00000003 000000DC Invincibility
82000000 2157E0 00000005 0000003C Infinite Lives
82800018 2157E8 00000001 000000E2 Always Have Speed Up
82000018 2157E8 00000002 000000E2 Always Have Invincibility Attack
82110000 2157E8 00000003 000000DC Always Have Invincibility Attack (2/2)
82800018 2157E8 00000008 000000E2 Always Have Paralyze
82000018 2157E8 00000020 000000E2 Always Have Time Stop
82110000 2157E8 00000002 000000F2 Always Have Time Stop (2/2)
82800018 2157E8 00000040 000000E2 Always Have X-Attack
82800018 2157E8 00000080 000000E2 Always Have Y-Attack
82800018 2157E8 00000002 000000E3 Always Have Wide Attack
82100001 2157E8 00000000 000000E2 Lose All Items Now!
82000001 2157E0 00000000 00000032 Finish Current Stage Now!
00800000 2157EC 00000001 FFFFFFFF Kansai-ben Mode (Untested) Voice change

Credit Pugsy's MAME Cheat file
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