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Dan-Ku-Ga (Prototype)

 
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Arcade
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Dan-Ku-Ga (Prototype)

| 1994
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Notes:
Release type:
Developer: Taito Corporation
Controls/Input Device: Control(dial), Buttons(6)
Number of Players: 2
Rating:
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SoundMix: Stereo
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Dan-Ku-Ga (c) 1994 Taito Corporation.

A one on one fighting game.

- TECHNICAL -

Runs on the "Taito F3 System" Hardware.

Screen Orientation: Horizontal

Players: 2
Control: Dial
Buttons: 6
=> Weak Punch, Medium Punch, Strong Punch, Weak Kick, Medium Kick, Strong Kick

- TRIVIA -

Made on December 13, 1994 but never released to the public. Dan-Ku-Ga is an updated prototype version of "Kaiser Knuckle".

Here are the known differences:
* Before your game, you choose the difficulty level Normal, Professional, or Training.
* At the character selection screen : Kazuya, Lihua and Liza have been redesigned, all others have different costume colors.
* Gonzales and Azteca are playable.
* The 5th opponent is Gonzales, the 9th opponent is Azteca and the 10th opponent is your Doppelganger.
* The CPU AI has been altered somewhat.
* You can backdash with all characters.
* You can't select the first opponent in 1P vs. CPU mode, except training.
* A medic comes out to check on the defeated opponent after the final round.

- STAFF -

Image Illustrator: Nobuteru Yuki
Project Leader: Takeshi Kobori
Planners: Takeshi Kobori, Hiromi Mikami, Yuji Sakamoto, Hiroshi Aoki
Main Character Designers: Yuji Sakamoto, Takeshi Kobori
Character Designers: Hiroto Nizato, Hiromi Mikami, Atsushi Iwata, Shinichi Arai, Makoto Fujita, Horitaka Kawamoto, Takayuki Isobe, Shin Tanaka, Shinjiro Sugitani, Seiji Kawakami, Kazuhiro Numata, Yukiwo Ishikawa (Yukio Abe), Nobuhiro Hiramatsu, Hiroyo Kujirai, Tomohisa Yamashita, Tsuyoshi Tanigawa, Hideyuki Kato, Keisuke Nishioka, Tatsuya Ushiroda, Hiroshi Nishida
Assistants: Peacock, Production IG, Vap
Main Programmer: Hiroshi Aoki
Programmers: Kosuke Usami, Kumi Tsuchiya, Tatsuo Nakamura, Isao Oyama
Music Composer: Yasuhisa Watanabe (Zuntata)
Sound Effect Designer: Katsuhisa Ishikawa (Zuntata)
Recording Engineer: Munehiro Nakanishi (Zuntata)
System Engineers: Katsumi Kaneoka, Hironobu Suzuki
Designers: Kumi Mizobe, Takeshi Kobori
Mechanic Engineer: Koichi Otsu

* CAST:
Kazuya: Kazuki Yao
Barts: Ryutaro Okiayu
Lihua: Saeko Shimazu
Liza: Aya Hisakawa
Gekkou: Hideo Ishikawa
J-McCoy: Kazunari Tanaka
Wulong: Yasushi Horibata
Marco: Ichiro Otowa
Boggy: Andrew Holms
Gonzales: Hisao Egawa
Azteca: Ryu Kuzu
General: Steve Yamashita
Narrator: Randy Sexton

Special Thanks: Yoshihisa Nagata, Yuji Iwasaki, Minoru Masuyama, Yasuo Tsumori, Tsukasa Oshima, Akira Kurayabashi, Tatsuhiko Abe, Kenji Nakatsuka, Makoto Tanaka, Takao Kawashima, Koichi Morita, S.Yamakata, VG Kumagaya R&D, VG Tokyo R&D, VG Osaka R&D, Taito America, Taito Europe, Ebina Factory

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=576&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 40E175 00000009 FFFFFFFF Infinite Credits
00000000 409737 00000009 FFFFFFFF Infinite Time
00010000 409733 00000009 FFFFFFFF Infinite Time (2/2)
00000001 409737 00000000 FFFFFFFF Finish this Round Now!
00010001 409733 00000000 FFFFFFFF Finish this Round Now! (2/2)
60000000 000000 00000000 00000000
00000000 412B35 00000064 FFFFFFFF Infinite Energy PL1
00000001 412B35 00000000 FFFFFFFF Drain All Energy Now! PL1
00000000 412BC1 000000C8 FFFFFFFF Always have Max CRUSH PL1
00000000 412BC1 00000000 FFFFFFFF Always have Min CRUSH PL1
00000001 412BC1 000000C8 FFFFFFFF Get Max CRUSH Now! PL1
00000001 412BC1 00000000 FFFFFFFF Get Min CRUSH Now! PL1
60000000 000000 00000000 00000000
00000000 412D35 00000064 FFFFFFFF Infinite Energy PL2
00000001 412D35 00000000 FFFFFFFF Drain All Energy Now! PL2
00000000 412DC1 000000C8 FFFFFFFF Always have Max CRUSH PL2
00000000 412DC1 00000000 FFFFFFFF Always have Min CRUSH PL2
00000001 412DC1 000000C8 FFFFFFFF Get Max CRUSH Now! PL2
00000001 412DC1 00000000 FFFFFFFF Get Min CRUSH Now! PL2
60000000 000000 00000000 00000000
62000000 000000 00000000 00000000 Select Region After you enable this cheat to see any effect you will have to reset the game (F3). Then you may have to turn the Test Mode ON (F2), wait for Test Mode to appear and reset again(F3).
20810000 1FFFFF 00000001 FFFFFFFF Japan
20810000 1FFFFF 00000002 FFFFFFFF US
20810000 1FFFFF 00000003 FFFFFFFF World

Credit Pugsy's MAME Cheat file
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