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Units produced: [Namco] (Atari license)
Controls/Input Device: Control(joy4way), Buttons(1)
Number of Players: 2
Acting Talent involved:
More Machine Details:
More System Details:
Game Awards Nominations:
Game Awards Won:
Dig Dug (Atari, rev 2) VGMuseum Game Endings
Dig Dug (Atari, rev 2) on CAESAR
Dig Dug (Atari, rev 2) high score and replay at MARP
Dig Dug (Atari, rev 2) on datObase
MAME folder name: digdugat
Display: raster 288x224 @ 60.61Hz (60.61 pixclock)
Sound: 1 channels
Emulated in MAME via driver galaga.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 544; Savestate: supported
136007.107 with 4096kb
136007.108 with 2048kb
136007.109 with 256kb
136007.110 with 256kb
136007.111 with 256kb
136007.112 with 256kb
136007.113 with 32kb
136007.114 with 4096kb
136007.115 with 4096kb
136007.116 with 4096kb
136007.117 with 4096kb
136007.118 with 4096kb
136007.119 with 4096kb
136007.201 with 4096kb
136007.202 with 4096kb
136007.203 with 4096kb
136007.204 with 4096kb
136007.205 with 4096kb
136007.206 with 4096kb
51xx.bin with 1024kb
53xx.bin with 1024kb
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
* FB Alpha
Recommended Games (Star Force):
Night Star (DECO Cassette)
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
GunHed (Tourvision PCE bootleg)
The Next Space
Super Star Soldier (Tourvision PCE bootleg)
Strike Gunner S.T.G
Final Star Force
Viper Phase 1
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
Dig Dug (c) 1982 Atari, Incorporated.
Export version by Atari for North America. Game developed by Namco in Japan. For more information about the game itself, please see the original Namco version entry.
- TECHNICAL -
The Atari upright Dig Dug machine came in the same cabinet as several other Atari titles (such as "Kangaroo" and "Centipede"). The machine was decorated mostly with cartoon graphics showing scenes from the game, superimposed over a yellow background.
There was also a cocktail version. It had two control panels (one on each end). Each panel had a 'Pump' button on either side of the joystick, so left handed players can play equally well. This model used a 13-inch monitor (as opposed to the standard 19-inch in the upright), and the game image flipped for each players turn. The top glass is decorated with some cutesy pictures of Fygar, Pooka and Dig Dug.
- TRIVIA -
Dig Dug was released in May 1982 in North America by Atari, under license from Namco.
20,504 upright units were produced by Atari. There were also 1,219 cocktail units and 505 cabaret units produced.
Dig Dug was NOT the first game that Atari licensed from Namco, as is common belief. That honor goes to "F-1", the 3-D racing game from 1976 that projected a race track on a screen using a rolling film. Hardly anybody in Atari coin-op liked Dig Dug except for Brian McGhie (who later joined Starpath) and Owen Rubin. It was McGhie who added the finishing touches to Dig Dug. Rubin still owns an upright prototype cabinet of Dig Dug with hand-drawn artwork, and still considers it one of his favorite games of all time. The ROMs in his prototype are the actual production ROMs.
The background graphics are slightly different in these Atari versions; the earth is less regular than the Namco versions
In 1982, Atari released a set of 12 collector pins including : "Missile Command", "Battle Zone", "Tempest", "Asteroids Deluxe", "Space Duel", "Centipede", "Gravitar", "Dig Dug", "Kangaroo", "Xevious", "Millipede" and "Food Fight".
A Dig Dug unit appears in 1983 movie 'WarGames'.
Michael Jackson used to own this game (Namco Upright model). It was sold at the official Michael Jackson Auction on April 24, 2009.
The main character, as weel as a Fygar and a Pooka, appear in the 2012 animation movie "Wreck-It Ralph" from Pixar.
- PORTS -
NOTE : Only ports released in North America are listed here. For ports released in other regions, please see the original Namco version entry.
* Consoles :
Atari 2600 [US] (1983) "Dig Dug [Model CX2677]"
Atari 5200 [US] (1983) "Dig Dug [Model CX5211]"
Mattel Intellivision [US] (1987) "Dig Dug [Model 9005]"
Atari 7800 [US] (1987) "Dig Dug [Model CX7803]"
Sony PlayStation [US] (January 31, 1997) "Namco Museum Vol.3 [Model SLUS-00398]"
Nintendo 64 [US] (October 31, 1999) "Namco Museum 64 [Model NUS-NNME-USA]"
Sega Dreamcast [US] (June 25, 2000) "Namco Museum [Model T-1403N]"
Sony PlayStation 2 [US] (December 4, 2001) "Namco Museum [Model SLUS-20273]"
Microsoft XBOX [US] (October 9, 2002) "Namco Museum"
Nintendo GameCube [US] (October 9, 2002) "Namco Museum [Model DOL-GNME-USA]"
Sony PlayStation 2 [US] (August 30, 2005) "Namco Museum - 50th Anniversary [Model SLUS-21164]"
Microsoft XBOX [US] (August 30, 2005) "Namco Museum - 50th Anniversary [Model NMO-2201A-NM]"
Nintendo GameCube [US] (August 30, 2005) "Namco Museum - 50th Anniversary [Model DOL-G5NE-USA]"
Microsoft XBOX 360 [XBLA] [US] (October 11, 2006)
Nintendo Wii [US] (October 23, 2007) "Namco Museum Remix [Model RVL-R2NE-USA]"
Microsoft XBOX 360 [XBLA] [US] (November 4, 2008) "Namco Museum - Virtual Arcade [Model 21022]"
Sony PlayStation 3 [PSN] [US] (July 16, 2009) "Namco Museum Essentials [Model NPUB-30086]"
Nintendo Wii [US] (November 16, 2010) "Namco Museum Megamix"
* Handhelds :
Nintendo Game Boy [US] (September 1992) "Dig Dug [Model DMG-DY-USA]"
Sony PSP [US] (August 23, 2005) "Namco Museum Battle Collection [Model ULUS-10035]"
Nintendo Game Boy Advance [US] (August 30, 2005) "Namco Museum - 50th Anniversary [Model AGB-B5NE-USA]"
* Computers :
Atari 800 [US] (1982) "Dig Dug [Model RX8026]"
Commodore C64 [US] (1982) "Dig Dug [Model RX8511]"
Commodore VIC-20 [US] (1983) "Dig Dug [Model RX8510]"
PC [Booter] [US] (1983)
Texas Instruments TI-99/4A [US] (1983)
Apple II [US] (1983)
PC [MS Windows 95, 3.5"] [US] (March 31, 1996) "Microsoft Return of Arcade"
PC [MS Windows, CD-ROM] [US] (2000) "Microsoft Return of Arcade Anniversary Edition"
PC [MS Windows, CD-ROM] [US] (October 25, 2005) "Namco Museum - 50th Anniversary"
PC [MS Windows, Online] [US] (2009) "Namco All Stars - Pac-Man and Dig Dug"
PC [MS Windows, Online] [US] (December 8, 2010) "Namco All-Stars - Dig Dug"
* Others :
Arcade [US] (1996) "Namco Classics Collection Volume 2"
Namco Classics TV Game [US] (2003) by Jakk's Pacific
Mobile Phones [US] (February 8, 2005)
Arcade Gold featuring Pac-Man [US] (2007) by Jakks Pacific
Retro Arcade featuring Pac-Man [US] (2008) by Jakks Pacific
Arcade [US] (2010) "Pac-Man's Arcade Party"
Pac-Man Connect and Play [US] (2012) by Bandai
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=40627&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
20800000 13AC 000000C9 FFFFFFFF Invincibility
20810000 208E 00000018 FFFFFFFF Invincibility (2/2) 1st = Enemy, 2nd = Rock
21800000 10FA 00000000 FFFFFFFF Always Have Speed Up
00080500 840D 000000FF 00000001 Select Starting Round After Round 99 the display clocks back to Round 0
60000000 0000 00000000 00000000
00000000 840A 00000006 FFFFFFFF Infinite Lives PL1
00000000 840B 00000006 FFFFFFFF Infinite Lives PL2
Credit Pugsy's MAME Cheat file