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Dream Shopper

| 1982

Release type:
Units produced: Sanritsu
Controls/Input Device: Control(joy4way), Buttons(1)
Number of Players: 2
More Creator:
More Coder/Software:
License from/Copyright:
SoundMix: Mono
More Graphics/Artwork:
More Music/Sound:
Acting Talent involved:
More Machine Details:
More System Details:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Avg. Playtime:
MAME folder name: dremshpr

Display: raster 288x224 @ 60.61Hz (60.61 pixclock)
Sound: 1 channels

Emulated in MAME via driver pacman.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 512; Savestate: supported

6301-1.37 with 256kb
sha1:848f9cd02f90006e8a2aae3693b57ae391cf498b crc:39d6fb5c
6331-1.6 with 32kb
sha1:b829bed78c02d9998c1aecb8f6813e90b417a7f2 crc:ce1d9503
red-20.18 with 4096kb
sha1:5f5e54fdcff53c6ba783d585cd994cf563c53613 crc:2d6698dc
red-21.19 with 4096kb
sha1:c719bcd77549228e72ad9bcc42f5db0070ec5dca crc:38c9ce9b
red_1.50 with 4096kb
sha1:a28c517a9b7f509e0dedacea64b9740335315457 crc:830c6361
red_2.51 with 4096kb
sha1:2c513908899b618f0c0a0c3e48c4a4aad90f627e crc:d22551cc
red_3.52 with 4096kb
sha1:37733b557e6afe116f5d3c8bc918f59124a8229d crc:0713a34a
red_4.53 with 4096kb
sha1:cdebeaf5b77ac5a8b4668cff97b6351e075b392b crc:f38bcaaa
red_5.39 with 4096kb
sha1:7d6a1c75de8a6eb714ba9a18dd3c497832145bcc crc:6a382267
red_6.40 with 4096kb
sha1:04162b41e747dfa442b958bd360e49993c5c4162 crc:4cf8b121
red_7.41 with 4096kb
sha1:50a5858acde5fd4b3476f5502141e7d492c3af9f crc:bd4fc4ba
Mameinfo.dat entry:
0.37b10 [Yochizo]


- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.

LEVELS: 8 (restarts once)

Other Emulators:

* FB Alpha


* Raine

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Romset: 2016 kb / 8 files / 457.8 zip

Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Dream Shopper (c) 1982 Sanritsu.

Dream Shopper is an arcade game which was released by Sanritsu in 1982; it runs on Namco's Pac-Man hardware. The player must use a four-way joystick to take control of a shopper. At the start of the game the text YOUR PRESSING GOAL IS 10000 POINTS will appear on the screen. The screen will then cut to a shot of a room whose floor is comprised of 144 tiles as they flash up and give you a brief idea of what they all are; all except the 66th tile (which is the one with the apple) will then go black, and the Dream Shopper will have to walk around the room and use the Reveal Button to reveal the type of tile he is standing on.

Yellow tiles are worth 50 points, green ones are worth 100, blue ones are worth 250 and red ones are worth 500 - and if the Dream Shopper should walk over that 66th tile (with the apple), all the remaining tiles will be revealed for a short period of time and he can walk over the strange-looking yellow creatures that are pursuing him for extra points. Once the apple has turned into a bunch of grapes all the remaining tiles will go black again; there's only one apple on each round. Not only must the Dream Shopper normally avoid contact with the yellow creatures, but he must also watch out for "holes" (which are indicated by the black tiles after he has walked over the 66th tile with the apple) - and if he reveals a bomb, he will only have a few seconds to vacate that blast radius (but you will receive extra points if one or more of the yellow creatures perish in that explosion). Also, if the Dream Shopper should reveal a frog, he will start to bounce around the room and you will receive extra points for every tile he reveals based upon his color.

Once you have reached 10000 points, the Dream Shopper will have to make his way along a path comprised of copyright symbols towards his girlfriend's castle, while again watching out for yellow creatures and collecting dropped items like shoes, necklaces, handbags and rings as he goes.


Main CPU: Zilog Z80 @ 3.072 MHz
Sound Chips: General Instrument AY-3-8910A @ 1.78 MHz

Players: 2
Control: 4-way joystick
Buttons: 1


* Computers :
Sord M-5


Edit this entry:

Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 49A7 00000006 FFFFFFFF Infinite Lives
000000A2 4990 00000009 FFFFFFFF Always have Max. Bonus
000100A2 4991 00000009 FFFFFFFF Always have Max. Bonus (2/3)
000100A2 4992 00000009 FFFFFFFF Always have Max. Bonus (3/3)
60000000 0000 00000000 00000000 [The Get 20,000 Points cheat]
60000000 0000 00000000 00000000 [is handy as after you use ]
60000000 0000 00000000 00000000 [it you need only to pick up]
60000000 0000 00000000 00000000 [one bag to finish the level]
00000001 4989 00000002 FFFFFFFF Get 20,000 Points Now! Enough to finish the level
60000000 0000 00000000 00000000 [These round cheats will ]
60000000 0000 00000000 00000000 [only affect the player who ]
60000000 0000 00000000 00000000 [is playing when the cheat ]
60000000 0000 00000000 00000000 [is enabled. ]
00000101 49A8 00000009 FFFFFFFF Select current tens round Round XY - choose X here
00000101 49A9 00000009 FFFFFFFF Select current units round Round XY - choose Y here

Credit Pugsy's MAME Cheat file