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Dragon Spirit (new version)

 
Arcade
Arcade
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Dragon Spirit (new version)

| 1987
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Theme:
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Notes:
Release type:
Developer: Namco
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
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SoundFX:
System/ConversionClass:
SoundMix: Stereo
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Acting Talent involved:
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Dragon Spirit (c) 1987 Namco.

Dragon Spirit scorches the screen with a mythical fantasy theme hot enough to thrill players throughout the land. Come with us, and journey to a time long ago when prehistoric beings populated the globe. Where after a millennium of captivity, an ugly serpent demon named 'Zawell' escapes imprisonment and kidnaps Alicia, princess to the kingdom of Mitgult. A young, crafty soldier Amul is selected to rescue the princess and destroy Zawell. In praying to the gods for strength and courage, he points his sword high toward the heavens. Suddenly he is transformed into an all-powerful blue dragon, bestowed with special powers. Though gifted with a lethal air and ground attack, this is not enough. He must locate and obtain extra powers along the way. The demon has instructed nine of the mightiest beasts to stop Amul before reaching his goal. Do not underestimate this soldier, he has the Dragon Spirit!

- TECHNICAL -

Namco System 1 hardware
Game ID : DS

Main CPU : 6809 (@ 1.536 Mhz)
Sub CPU : 6809 (@ 1.536 Mhz)
Sound CPU : 6809 (@ 1.536 Mhz)
MCU: HD63701 (@ 1.536 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.57958 Mhz), Namco advanced 8-channel stereo WSG, stereo DAC

Players : 2
Control : 8-way joystick
Buttons : 2

- TRIVIA -

Dragon Spirit was released in June 1987 in Japan.

If you complete the game, the credits appear followed by a list of Namco games up to this point along with their release dates.

Dow Luk See holds the official record for this game with 400,630 points on April 30, 1988.

Victor Entertainment released a limited-edition soundtrack album for this game (Namco Video Game Graffiti Vol.2 - VDR-5222) on October 21, 1987.

- UPDATES -

NEW VERSION :
* Titlescreen 'Level Select Code' added (See 'Tips And Tricks' section for more info).

- TIPS AND TRICKS -

* Level Select Code (works on the New version only) : insert a coin, hold Down on the joystick and press Start. You can now choose your start level.

- SERIES -

1. Dragon Spirit (1987)
2. Dragon Saber (1990)

- STAFF -

Character designer : Macchan
Monster designer : Tatsuya
Graphic designer : Arakawa Da!
Music composer : Shinji Hosoe
Game programmer : Kyota
Technical support : Fresh Yama Take & Har Ware Engineer Staff, Devil Nakamura, Sexy Akina
Game designer : Ojisan Trio Plus 1
Director : Yoko Boss
Special guest : Takky Takahashi
Management : Uncle Ashinaga

- PORTS -

NOTE: For ports released in North America, please see the Atari version entry.

* Consoles :
NEC PC-Engine [JP] (December 26, 1988) "Dragon Spirit [Model NC63003]"
Nintendo Famicom [JP] (April 14, 1989) "Dragon Spirit - Aratanaru Densetsu"
Sony PlayStation [JP] (February 28, 1997) "Namco Museum Vol.5 [Model SLPS-00705]"
Sony PlayStation [AU] (1998) "Namco Museum Vol.5 [Model SCES-00702]"
Sony PlayStation [EU] (February 1998) "Namco Museum Vol.5 [Model SCES-00702]"
Sony PlayStation 2 [JP] (January 26, 2006) "Namco Museum Arcade Hits! [Model SLPS-25590]"
Sony PlayStation 2 [EU] (March 31, 2006) "Namco Museum - 50th Anniversary [Model SLES-53957]"
Microsoft XBOX [EU] (March 24, 2006) "Namco Museum - 50th Anniversary"
Nintendo GameCube [EU] (May 5, 2006) "Namco Museum - 50th Anniversary [Model DOL-G5NP-EUR]"
Microsoft XBOX 360 [EU] (May 15, 2009) "Namco Museum - Virtual Arcade"
Microsoft XBOX 360 [AU] (June 4, 2009) "Namco Museum - Virtual Arcade"
Microsoft XBOX 360 [JP] (November 5, 2009) "Namco Museum - Virtual Arcade [Model 2RD-00001]"
Sony PlayStation 3 [PSN] [JP] (January 29, 2009) "Namco Museum.comm [Model NPJB-00012]"
Nintendo Wii [Virtual Console Arcade] [JP] (September 8, 2009)
Sony PlayStation 3 [PSN] [EU] (April 1, 2010) "Namco Museum Essentials [Model NPEP-00104]"
Sony PlayStation 3 [PSN] [AU] (April 1, 2010) "Namco Museum Essentials"

* Computers :
Sharp X68000 [JP] (September 23, 1988)
Amstrad CPC [EU] (1989)
Atari ST [EU] (1989)
Sinclair ZX Spectrum [EU] (1990) by Domark : also released as Budget editions by both Hit Squad and Erbe Software in 1991
Commodore C64 [EU] (1989)
Commodore Amiga [EU] (1989)
PC [MS Windows, CD-ROM] [AU] (March 27, 2006) "Namco Museum - 50th Anniversary"
PC [MS Windows, CD-ROM] [EU] (May 19, 2006) "Namco Museum - 50th Anniversary"

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=699&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 40F3 00000009 FFFFFFFF Infinite Credits
00000000 4007 0000000B FFFFFFFF Infinite Lives
00000000 41B0 00000005 FFFFFFFF Infinite Energy
00000000 41A0 00000001 FFFFFFFF Invincibility
62000000 0000 00000000 00000000 Select Shot
00010000 41BF 00000000 FFFFFFFF L1
00010000 41BF 00000001 FFFFFFFF L2
00010000 41BF 00000002 FFFFFFFF L3
62000000 0000 00000000 00000000 Select Dragon
00010000 41BE 00000000 FFFFFFFF Normal Dragon
00010000 41BE 00000001 FFFFFFFF 2 Headed Dragon
00010000 41BE 00000002 FFFFFFFF 3 Headed Dragon
00010000 41BE 00000003 FFFFFFFF Small Dragon
00010000 41BE 00000004 FFFFFFFF EarthQuake Dragon
62000000 0000 00000000 00000000 Select Weapon
00010000 41C7 00000000 FFFFFFFF Normal Fire
00010000 41C7 00000001 FFFFFFFF Long Fire
00010000 41C7 00000002 FFFFFFFF 3-way Fire
00010000 41C7 00000003 FFFFFFFF Homing Star Fire
00010000 41C7 00000004 FFFFFFFF Penetration Fire
60000000 0000 00000000 00000000 The current area cheat should only be activated in the
60000000 0000 00000000 00000000 game before you lose a life - ie. no Infinite Energy!!!
60000000 0000 00000000 00000000 Best activated on the hill sword/lightning screen.
00000303 4001 00000008 FFFFFFFF Select next area
00000301 4001 00000008 FFFFFFFF Select current area

Credit Pugsy's MAME Cheat file
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