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Dynamite Duke

 
Arcade
Arcade
Platform:

Dynamite Duke

| 1989
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Notes:
Release type:
Developer: Seibu Kaihatsu (Fabtek license)
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
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SoundMix: Mono
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Dynamite Duke (c) 1989 Seibu Kaihatsu.

A mad scientist is creating an army of powerful mutant soldiers in order to conquer the world. Only Dynamite Duke, a battle-hardened elite soldier with an incredibly devastating bionic arm stands a chance to stop the attack before its too late. Features nice graphics & an interesting blend of shooter & beat-em up gameplay elements!

- TECHNICAL -

Main CPU : (2x) V30 (@ 8 Mhz)
Sound CPU : Zilog Z80 (@ 3.579545 Mhz)
Sound Chips : YM3812 (@ 3.579545 Mhz), OKI6295 (@ 8 Khz)

Players : 2
Control : 8-way joystick
Buttons : 3

- TRIVIA -

Released in September 1989.

Licensed to Fabtek for US distribution.
Licensed to Tecmo for Japan manufacture and distribution.

A two player simultaneous version is known as "The Double Dynamites".

This game was released in memory of 'Hironori Watsuo'.

- STAFF -

Directed by : Hitoshi Hamada
Executive producer : Kengo Kondo
Assistant director & editor : Kohki Yamate
Chief programmer : Tetsuya Kawaguchi
Music composed by : Akira Satoh
Sound effects : Hitoshi Hamada
Art director : Masao Matsuzawa
Set decorator : Takahide Wada
Special 'Boss' effects created by : Showichi Yano
Special 'Zombies' Effects created by : Hirdaki Ohtake
Mechanical effects / Car stunt coordinator / Helicopter pilot : Toshinobu Komazawa
Designers : Fujio Matsuzawa, Hiroaki Ohtake, Hironori Matsuo, Kohki Yamate, Masao Matsuzawa, Showichi Yano, Takahide Wada, Toshinobu Komazawa, Akagi, Hayashi, Iwagishi, Togashi, Gunji, Ishikawa, Matsumoto, Yamazaki
The original story written by : Takahide Wada
Best Boy : Sue-San
Special animation coordinator : Suichi Mori
Special visual effects superviser : Takumi Takano
Technical consultant & Hardware designer : Yukinojoe Segawa

- PORTS -

* Consoles :
Sega Master System (1989)
Sega Mega Drive (1990)

* Computers :
Sharp X68000 (1990)

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=728&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 12EA 00000096 FFFFFFFF Infinite Energy
00000000 12F4 000000E8 FFFFFFFF Infinite Ammo
00010000 12F5 00000003 FFFFFFFF Infinite Ammo (2/2)
00000000 0124 00000002 FFFFFFFF Invincibility
00000000 12F8 00000008 FFFFFFFF Infinite MegaPunch
00000000 2864 0000002D FFFFFFFF Constant MegaPunch Note, unsurprisingly the screen won't scroll very fast with this cheat ON
00000000 12EF 00000002 FFFFFFFF Full Autofire "ON"
00010000 12EE 0000007F FFFFFFFF Full Autofire "ON" (2/2)
00000001 12EF 00000000 FFFFFFFF Full Autofire "OFF"
00010001 12EE 00000000 FFFFFFFF Full Autofire "OFF" (2/2)
00000000 169D 00000000 00000010 Rapid Fire - Gun
00000000 169D 00000000 00000020 Rapid Fire - Punch

Credit Pugsy's MAME Cheat file
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