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Escape Kids (Japan 2 Players)

 
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Arcade
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Escape Kids (Japan 2 Players)

| 1991
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Notes:
Release type:
Developer: Konami
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
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SoundMix: Stereo
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Escape Kids (c) 1991 Konami Industry Company, Limited.

An unusual take on the overhead racing genre, Escape Kids has up to 4 players taking on the role of an athletic runner and competing to be the first to cross the finish line in a number of 3-lap races. As well as running, each player has a limited number of 'Super Jumps'; these allow the player to leap over both rival runners and obstacles.

Money is awarded for finishing first, and players can upgrade their runner depending on the amount of money they have available. Runners can be given extra super jumps, an upgrade to stop the runner from skidding when going through a bend in the track, quicker recovery time from falls, or be made stronger (and thus less likely to be knocked over by a rival runner). Special items occasionally appear and can be picked up and used. These range from an item that causes a small earthquake (causing all of the rival runners to tumble along the ground, thus slowing them down) and a bomb, which renders any runner that runs into it unable to move for several seconds.

Each race has a total of five competitors (either human or computer controlled) and players must finish in first place or are disqualified. Any player who wins all three races in a round will be taken to a bonus screen. Here, the player's on-screen counterpart rides a bike and the player must collect as much money as possible.

- TECHNICAL -

Main CPU : KONAMI (@ 6 Mhz)
Sound CPU : Zilog Z80 (@ 3.579545 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.579545 Mhz), K053260 (@ 3.579545 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 2

- TRIVIA -

Escape Kids was released in January 1991.

Some of the sounds in Escape Kids were recycled for other Konami titles :
* The 'oh yeah' (when you insert a coin in Escape Kids) was used as part of the name entry music in "X-Men".
* When you do a super jump during game-play one of two familiar noises happen :
1) The sound that is used in "The Simpsons" whenever you hit someone.
or
2) The 'yippee' which was later used for "Sunset Riders"'s coin noise.

Soundtrack releases :
Konami Game Music Collection Vol.3 [King Records - KICA-7502 - May 5, 1991]

- STAFF -

Character Graphics: Hiroshi Iuchi

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=761&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 005C 00000063 FFFFFFFF Infinite Credits
00100000 0651 00000000 FFFFFFFF Infinite Time
60000000 0000 00000000 00000000
00100000 0044 0000FFFF FFFFFFFF Infinite Cash PL1
00000000 0410 00000063 FFFFFFFF Infinite Super Jumps PL1
00000000 0411 0000001C FFFFFFFF Always Have Maximum Skid PL1
00000000 0412 0000001C FFFFFFFF Always Have Maximum Quick Get Up PL1
00000000 0413 0000001C FFFFFFFF Always Have Maximum Strong Body PL1
00000000 0033 00000000 00000010 Rapid Fire PL1 Turn it OFF on the name entry screen
60000000 0000 00000000 00000000
00100000 0046 0000FFFF FFFFFFFF Infinite Cash PL2
00000000 0430 00000063 FFFFFFFF Infinite Super Jumps PL2
00000000 0431 0000001C FFFFFFFF Always Have Maximum Skid PL2
00000000 0432 0000001C FFFFFFFF Always Have Maximum Quick Get Up PL2
00000000 0433 0000001C FFFFFFFF Always Have Maximum Strong Body PL2
00000000 0035 00000000 00000010 Rapid Fire PL2 Turn it OFF on the name entry screen
60000000 0000 00000000 00000000
00100000 0048 0000FFFF FFFFFFFF Infinite Cash PL3
00000000 0450 00000063 FFFFFFFF Infinite Super Jumps PL3
00000000 0451 0000001C FFFFFFFF Always Have Maximum Skid PL3
00000000 0452 0000001C FFFFFFFF Always Have Maximum Quick Get Up PL3
00000000 0453 0000001C FFFFFFFF Always Have Maximum Strong Body PL3
00000000 0037 00000000 00000010 Rapid Fire PL3 Turn it OFF on the name entry screen
60000000 0000 00000000 00000000
00100000 004A 0000FFFF FFFFFFFF Infinite Cash PL4
00000000 0470 00000063 FFFFFFFF Infinite Super Jumps PL4
00000000 0471 0000001C FFFFFFFF Always Have Maximum Skid PL4
00000000 0472 0000001C FFFFFFFF Always Have Maximum Quick Get Up PL4
00000000 0473 0000001C FFFFFFFF Always Have Maximum Strong Body PL4
00000000 0039 00000000 00000010 Rapid Fire PL4 Turn it OFF on the name entry screen

Credit Pugsy's MAME Cheat file
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