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Exvania (Japan)

 
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Exvania (Japan)

| 1992
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Notes:
Release type:
Developer: Namco
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 4
Rating:
Creator:
More Creator:
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License from/Copyright:
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SoundFX:
System/ConversionClass:
SoundMix: Stereo
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Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Slogans:
Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Exvania (c) 1992 Namco.

The queen of darkness, Erinyes, has kidnapped Princess Electra. The four heroes: Ward, Emilio, Charles, and Karl embark on a quest to save the princess. They compete with each other to reach the Castle of Darkness and defeat Erinyes, so one of them might be able to marry the rescued Electra and rule the land Exvania.

The players must take up control of four medieval lords who are fighting for control of the land. They have to battle through eight different castles, and try to gain control of each one. When one of the lords wins a battle, he shall receive a medal - and once he has won three medals, he will gain control of the current castle (which means that they can be up to six rooms long) and the game will proceed to the next castle. The gameplay is similar to that of Hudson Soft's Bomberman series, the initial title of which was adapted by Irem for the arcade in 1991.

The lords start out in the four corners of the screen and can only be killed by bombs, but a strike from the whips will temporarily stun them. The objective is to trap the other lords with bombs and kill them or otherwise force them to walk into the path of an exploding bomb. Treasure chests are numerous in each room, and can be broken with the whip. Each treasure chest contains a powerup such as speed shoes, boomerangs, extra bombs, larger bombs, and more.

Every third room is a dragon room, in which an enormous dragon is seen walking around freely. They come in three different colors (red, green and black), and become stronger as the lords progress through each castle, In later castles the dragons begin to breathe fire (which is just as lethal as a bomb) and attack the players in other ways. If a dragon is successfully killed, powerups will appear all around him - and other enemies, like blobs of slime and possessed skeletons, appear as the castles progress. They cannot kill the players, but can significantly stun them in various ways and become more numerous with each level. When the time is down to 40 seconds the text "DANGER" will appear on the screen and Death appears, flying towards the lords and killing them on impact.

When the time runs out, an evil witch will electrify the room to kill all the surviving lords. The final room pits the winning player (the player who has won the most matches and who controls the most castles) against the final boss, the witch, who attacks with lightning spells.

- TECHNICAL -

Namco System NA-1 hardware
Game ID : EX

Main CPU : Motorola 68000 (@ 12.52825 Mhz), M37710 (@ 12.52825 Mhz)
Sound Chips : C140 (@ 42.667 Khz)

Players : 4
Control : 8-way joystick
Buttons : 3

- TRIVIA -

Released in December 1992.

Soundtrack releases :
Namco Video Game Graffiti Vol.10 [Victor Entertainment - VICL-40097 - Dec 16, 1993]

- STAFF -

Composed by : Yoshie Arakawa

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=784&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 5197 00000064 FFFFFFFF Infinite Time
60000000 0000 00000000 00000000
00000000 C1CF 00000008 FFFFFFFF Infinite Lives PL1
00000000 C1B7 00000001 FFFFFFFF Infinite Bombs PL1
00000000 C1B7 00000000 FFFFFFFF Can NEVER Lay Bombs PL1
00000000 C1B5 00000020 FFFFFFFF Always have Max Bomb Strength PL1
00000000 C1B5 00000000 FFFFFFFF Always have Min Bomb Strength PL1
00000000 C1B0 00000040 FFFFFFFF Always have a Fast Speed PL1
00000000 C1B0 00000001 FFFFFFFF Always have a Slow Speed PL1
60000000 0000 00000000 00000000
00000000 C283 00000008 FFFFFFFF Infinite Lives PL2
00000000 C26B 00000001 FFFFFFFF Infinite Bombs PL2
00000000 C26B 00000000 FFFFFFFF Can NEVER Lay Bombs PL2
00000000 C269 00000020 FFFFFFFF Always have Max Bomb Strength PL2
00000000 C269 00000000 FFFFFFFF Always have Min Bomb Strength PL2
00000000 C264 00000040 FFFFFFFF Always have a Fast Speed PL2
00000000 C264 00000001 FFFFFFFF Always have a Slow Speed PL2
60000000 0000 00000000 00000000
00000000 C337 00000008 FFFFFFFF Infinite Lives PL3
00000000 C31F 00000001 FFFFFFFF Infinite Bombs PL3
00000000 C31F 00000000 FFFFFFFF Can NEVER Lay Bombs PL3
00000000 C31D 00000020 FFFFFFFF Always have Max Bomb Strength PL3
00000000 C31D 00000000 FFFFFFFF Always have Min Bomb Strength PL3
00000000 C318 00000040 FFFFFFFF Always have a Fast Speed PL3
00000000 C318 00000001 FFFFFFFF Always have a Slow Speed PL3
60000000 0000 00000000 00000000
00000000 C3EB 00000008 FFFFFFFF Infinite Lives PL4
00000000 C3D3 00000001 FFFFFFFF Infinite Bombs PL4
00000000 C3D3 00000000 FFFFFFFF Can NEVER Lay Bombs PL4
00000000 C3D1 00000020 FFFFFFFF Always have Max Bomb Strength PL4
00000000 C3D1 00000000 FFFFFFFF Always have Min Bomb Strength PL4
00000000 C3CC 00000040 FFFFFFFF Always have a Fast Speed PL4
00000000 C3CC 00000001 FFFFFFFF Always have a Slow Speed PL4

Credit Pugsy's MAME Cheat file
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