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Fighter & Attacker (US)

 
Arcade
Arcade
Platform:

Fighter & Attacker (US)

| 1992
Genre:
Style:
Theme:
Description:


Notes:
Release type:
Developer: Namco
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 4
Rating:
Creator:
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Manufacturer:
:
License from/Copyright:
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Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Coder/Software:
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Acting Talent involved:
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Game Awards Nominations:
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Fighter & Attacker (c) 1992 Namco.

A vertically scrolling shoot'em up game.

- TECHNICAL -

Namco System NA-1 hardware
Game ID : FA

Main CPU : Motorola 68000 (@ 12.52825 Mhz), M37710 (@ 12.52825 Mhz)
Sound Chips : C140 (@ 42.667 Khz)

Players : 4
Control : 8-way joystick
Buttons : 3

- TRIVIA -

Released in October 1992.

This game is known in Japan as "F/A".

Soundtrack releases :
Namco Game Sound Express Vol.7 (F/A) - Victor Entertainment - VICL-15011 - Oct 21, 1992

- STAFF -

Sound Composer : Shinji Hosoe (Megaten), Takayuki Aihara

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=827&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 01043 00000009 FFFFFFFF Infinite Credits
60000000 00000 00000000 00000000
00000000 013B5 00000009 FFFFFFFF Infinite Energy PL1
60000000 00000 00000000 00000000 [ You can't rescue a hostage ]
60000000 00000 00000000 00000000 [ during invincibility. ]
00000000 013A4 00000001 00000001 Invincibility PL1
00010000 013A7 0000000C FFFFFFFF Invincibility PL1 (2/3)
00010000 013AB 00000002 FFFFFFFF Invincibility PL1 (2/3)
00000000 170A4 00000000 00000010 Rapid Fire - Air (Normal) PL1
00000000 170A4 00000000 00000010 Rapid Fire - Air (Special) PL1
00110000 013BC 00000000 FFFFFFFF Rapid Fire - Air (Special) PL1 (2/2)
00000000 170A4 00000000 00000020 Rapid Fire - Surface Nr. PL1
00000000 170A4 00000000 00000020 Rapid Fire - Surface Sp. PL1
00110000 013B6 00000000 FFFFFFFF Rapid Fire - Surface Sp. PL1 (2/2)
60000000 00000 00000000 00000000
00000000 0143F 00000009 FFFFFFFF Infinite Energy PL2
60000000 00000 00000000 00000000 [ You can't rescue a hostage ]
60000000 00000 00000000 00000000 [ during invincibility. ]
00000000 0142E 00000001 00000001 Invincibility PL2
00010000 01431 0000000C FFFFFFFF Invincibility PL2 (2/3)
00010000 01435 00000002 FFFFFFFF Invincibility PL2 (3/3)
00000000 170A5 00000000 00000010 Rapid Fire - Air (Normal) PL2
00000000 170A5 00000000 00000010 Rapid Fire - Air (Special) PL2
00110000 01446 00000000 FFFFFFFF Rapid Fire - Air (Special) PL2 (2/2)
00000000 170A5 00000000 00000020 Rapid Fire - Surface Nr. PL2
00000000 170A5 00000000 00000020 Rapid Fire - Surface Sp. PL2
00110000 01440 00000000 FFFFFFFF Rapid Fire - Surface Sp. PL2 (2/2)

Credit Pugsy's MAME Cheat file
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