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Golden Axe - The Revenge of Death Adder (US)

| 1992

Release type:
Units produced: Sega
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 4
More Creator:
More Coder/Software:
License from/Copyright:
SoundMix: Stereo
More Graphics/Artwork:
More Music/Sound:
Acting Talent involved:
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Game Awards Nominations:
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Title a.k.a.:
Avg. Playtime:
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MAME folder name: ga2

Display: raster 416x224 @ 60.00Hz (60.00 pixclock)
Sound: 2 channels

Emulated in MAME via driver segas32.c:
Status: imperfect; Emulation: good
Graphic: imperfect; Sound: good; Color: good
Palette size: 16384; Savestate: unsupported

epr14468 with 65536kb
sha1:339169d164b9ed7dc3787b084d33effdc8e9efc1 crc:77634daa
epr14945 with 65536kb
sha1:bd1b774b3cd0c3e0290c55e426f66d6820d21d0f crc:4781d4cb
epr14958.b with 131072kb
sha1:5e5f457548906453eaa8d326c353b47353eab73d crc:0be324a3
epr14961.b with 131072kb
sha1:dc9d1f01770bd23ba5959e300badbc5093a149bc crc:d9cd8885
epr15147.b with 262144kb
sha1:125ffd13204f48be23e20b281c42c2307888c40b crc:1bb676ea
epr15148.b with 262144kb
sha1:a9d60f801c12fd067e5ad1801a92c84edd13bd08 crc:c477a9fd
mpr14942 with 1048576kb
sha1:e14c62418eb7f9a2deb2a6dcf635bedc1c73c253 crc:a89b0e90
mpr14943 with 1048576kb
sha1:38faf8f3eac317a163e93bd2247fe98189b13d2d crc:24d40333
mpr14944 with 1048576kb
sha1:e14b9cd6004bf9ecd902e37b433b828241361b46 crc:fd4d4b86
mpr14947 with 2097152kb
sha1:5aa0f198e6eb070b77b0d180d30c0228a9bc691e crc:b53e62f4
mpr14948 with 2097152kb
sha1:51d6bc9935abcf30af438e69c2cf4e09f57a803f crc:75050d4a
mpr14949 with 2097152kb
sha1:448d16ea036b66e886119c00af543dfa5e53fd84 crc:152c716c
mpr14950 with 2097152kb
sha1:e918984bd60ad63172fe273b31cc9019100228c8 crc:15fd0026
mpr14951 with 2097152kb
sha1:3126b595bf69bf9952fedf8f9c6743eb10489dc6 crc:fdb1a534
mpr14952 with 2097152kb
sha1:4c9808866032dab0401de322c28242e8a8775457 crc:96f96613
mpr14953 with 2097152kb
sha1:4e16562e3357d4db54b20543073e8f1fd6f74b1f crc:33bd1c15
mpr14954 with 2097152kb
sha1:74f4c81d85ab9b4c5e8ae4b4d2c6dff766c482ca crc:39b2ac9e
mpr14955 with 2097152kb
sha1:12e0f18a11edb46f09e2e8c5c4ba14170d0cf00d crc:e42684aa
mpr14956 with 2097152kb
sha1:16e09b19cc7be3dfc8e82b45348e6d1cf2ed5621 crc:298fca50
Mameinfo.dat entry:
0.37b10 [Yochizo]


- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.

LEVELS: 8 (restarts once)

Other Emulators:

* FB Alpha


* Raine

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Romset: 2016 kb / 8 files / 457.8 zip

Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Golden Axe - The Revenge of Death Adder (c) 1992 Sega.

Like it's legendary prequel, 1989's "Golden Axe"; 'Revenge' is sideways scrolling beat-em-up set in a traditional fantasy world, in which the evil 'Death Adder' has arisen to take over the lands. The game supports simultaneous four-player gameplay, with each player taking on one of the game's characters. The four available characters are 'Sternblade' (a barbarian warrior), 'Dora' (a female centaurian), 'Goah' (a giant with a dwarf sitting atop his shoulders) and 'Little Trix' (an agile, oriental-style warrior).

As with 'Golden Axe', as well as standard weapon attacks, each character has a special attack move that is activated by pressing both JUMP and ATTACK at the same time. Also, double-tapping the joystick right or left will cause the player to charge and smash into opponents. At certain points during the game, players will come across certain creatures and contraptions (such as dragons, giant scorpions and catapults) which, once the original occupier has been removed from the saddle, can be mounted and ridden/utilized to attack the enemy.

At certain points during a level, as well as at the end of each level, dwarfs appears carrying a sack on their back. Players can hit the dwarfs causing them to drop food and magic potions. During the course of the game, players will also come across numerous trapped prisoners. These can be released by either opening their cages (by pulling a rope or similar) or hacking at their foot manacles.

Unlike the linear level layout of its prequel, 'Revenge' offers the player a branching route through the game, adding to its variety and longevity.


Runs on the Sega "System 32" hardware.

Players: 4
Control: 8-way joystick
Buttons: 3


Golden Axe TRODA was released in July 1992.

Gilius, the dwarf of the first episode is not directly playable on this sequel, but appears on the back of a giant named Goah.

Each time when you win a stage a map screen shows up. That map screen actually contains ancient Greek words, which translate as follows:
* The word at the bottom means 'river'.
* The bottom-left word means 'cave'.
* The bottom-right word means 'forest'.
* The word in the center means 'town'.
* The upper-left word means 'graveyard'.
* The word in the upper-right corner means 'sea'.
* And finally the word on top is the name of an ancient Greek mythological monster.

Wave Master released a limited-edition soundtrack album for this game (Golden Axe The Music - WM-0595~7) on 21/02/2008 containing music from the original arcade and Sega Mega Drive/Genesis series.


The Japanese version has some differences:
* Has 5 scenes (levels) instead of 7.
* Is a 2 players game only instead of 4.
* You have 2 lives and 24 of energy instead of 1 live and 40 of energy.

The US version has some differences:
* Forces the player to play all the 7 scenes (stages) of the game in a single play-through, while other versions present two intersections (both 2-ways) during the game to the player to choose from, so he/she can only see 5 scenes in a single play-through. Needless to say the latter make more sense.
* Is a 4-player game while other versions are 2-player.
* You have 1 live and 40 unit of energy while other versions have 2 live and 24 unit of energy.
* Has the "Recycle It, Don't Trash It!" and the "Winners Don't Use Drugs" screen.


* When 2 or more people are playing, it's possible to grab an enemy in a body slam technique by attacking the enemy simultaneously, which can cause a lot of damage.

* In the PIER level, when the tentacles appear, attacking them will chop the tentacle's tip off. The tip can then be picked up (and eaten) and will increase the player's health, having the same effect as the dwarf's food powerup.


1. Golden Axe [Model 317-0110] (1989, ARC)
2. Golden Axe Warrior (1990, SMS)
3. Ax Battler - A Legend of Golden Axe (1991, Game Gear)
4. Golden Axe II (1991, ARC)
5. Golden Axe - The Revenge of Death Adder (1992, ARC)
6. Golden Axe III (1993, MD)
7. Golden Axe - The Duel [Model 610-0373-01] (1994, ARC)
8. Golden Axe - Beast Rider (2008, PS3/360)


Composers: Masanori Takeuchi, Tomoyuki Kawamura


Edit this entry: http://www.arcade-history.com/?&page=detail&id=980&o=2

Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 20B430 00000004 FFFFFFFF Infinite Lives PL1
00000000 20010C 00000030 FFFFFFFF Infinite Energy PL1
00000000 20B43C 00000063 FFFFFFFF Infinite Magic PL1
60000000 000000 00000000 00000000
00000000 20B530 00000004 FFFFFFFF Infinite Lives PL2
00000000 20024C 00000030 FFFFFFFF Infinite Energy PL2
00000000 20B53C 00000063 FFFFFFFF Infinite Magic PL2
60000000 000000 00000000 00000000
00000000 20B630 00000004 FFFFFFFF Infinite Lives PL3
00000000 20038C 00000030 FFFFFFFF Infinite Energy PL3
00000000 20B63C 00000063 FFFFFFFF Infinite Magic PL3
60000000 000000 00000000 00000000
00000000 20B730 00000004 FFFFFFFF Infinite Lives PL4
00000000 2004CC 00000030 FFFFFFFF Infinite Energy PL4
00000000 20B73C 00000063 FFFFFFFF Infinite Magic PL4

Credit Pugsy's MAME Cheat file