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Galaga '88 (set 1)

| 1987

Release type:
Units produced: Namco
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
More Creator:
More Coder/Software:
License from/Copyright:
SoundMix: Stereo
More Graphics/Artwork:
More Music/Sound:
Acting Talent involved:
More Machine Details:
More System Details:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Avg. Playtime:
MAME folder name: galaga88

Display: raster 288x224 @ 60.61Hz (60.61 pixclock)
Sound: 2 channels

Emulated in MAME via driver namcos1.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 8192; Savestate: unsupported

cus64-64a1.mcu with 4096kb
sha1:7a38c0cc2553c627f4ec507fb6e807cf7d537c02 crc:ffb5c0bd
g81_p0.bin with 65536kb
sha1:17cc03c6ff138cf947dafe05dc0759ff968a399e crc:0f0778ca
g81_p1.bin with 65536kb
sha1:1087c0d9a53f3a4d238f19d479856b502bde7b77 crc:e68cb351
g81_p5.bin with 65536kb
sha1:40d8dadc0a36b4c1886778cfc8d380a34aea2505 crc:4fbd3f6c
g81_s0.bin with 65536kb
sha1:d7b026f6a617bb444e3bce80cec2cbb4772cb533 crc:164a3fdc
g81_s1.bin with 65536kb
sha1:a0d6f6ad4a68c9e10f2662e940ffaee691cafcac crc:16a4b784
g81_v0.bin with 65536kb
sha1:7048fd5b6ed5f4ddf6788958c30604418a6613ff crc:86921dd4
g81_v1.bin with 65536kb
sha1:6f3c82dc83290426068acef0b8fabba452421e8f crc:9c300e16
g81_v2.bin with 65536kb
sha1:353c06e0e7c8dd9d609f8b341663bbf0ca60f6b5 crc:5316b4b0
g81_v3.bin with 65536kb
sha1:560090a335dfd345a6ae0eef8f1fd4d8098881f3 crc:dc077af4
g81_v4.bin with 65536kb
sha1:8d25292eec9953516fc5d25a94e30acc8159b360 crc:ac0279a7
g81_v5.bin with 65536kb
sha1:26590b77a0c386dc076a8f8eccf6244c7e5a1e10 crc:014ddba1
g8_chr-0.bin with 131072kb
sha1:28f6284acbf1fc263c2d38ae464ee77f367b0af5 crc:68559c78
g8_chr-1.bin with 131072kb
sha1:0db9f37cf6e06013b402df23e615b0ab0d32b9ee crc:3dc0f93f
g8_chr-2.bin with 131072kb
sha1:e52723647a8fe6db0b9c5e11c02486b20a549506 crc:dbf26f1f
g8_chr-3.bin with 131072kb
sha1:3d098b8219de4a7729ec95547eebff17c9b505b9 crc:f5d6cac5
g8_chr-8.bin with 131072kb
sha1:4cae42bbfa434c7dce63fdceaa569fcb28768420 crc:3862ed0a
g8_obj-0.bin with 131072kb
sha1:476f9e1b636b257e517fc789508dac923d05ef67 crc:d7112e3f
g8_obj-1.bin with 131072kb
sha1:84a68c27aaae27c0540f68f9c7d490a416c8f027 crc:680db8e7
g8_obj-2.bin with 131072kb
sha1:9c5f39bcfe28abe1faa67bbe829a61fbcec98ec8 crc:13c97512
g8_obj-3.bin with 131072kb
sha1:5404aed795536ce6b37b8292d6a4446222bb50bf crc:3ed3941b
g8_obj-4.bin with 131072kb
sha1:61d7306325103c6a03def619c21877faadf12699 crc:370ff4ad
g8_obj-5.bin with 131072kb
sha1:e55dc9bd532b6bd821b7bf6994c35175600c317c crc:b0645169
g8x_p6.bin with 65536kb
sha1:86109087b10c4fbcc940df6a84f7546de56303d2 crc:403d01c1
g8x_p7.bin with 65536kb
sha1:cb810e7ba05bd8e873559e529e25a99adbf6307d crc:df75b7fc
Mameinfo.dat entry:
0.37b10 [Yochizo]


- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.

LEVELS: 8 (restarts once)

Other Emulators:

* FB Alpha


* Raine

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Mission 660


S.R.D. Mission

Truxton / Tatsujin

Tatsujin (Tourvision PCE bootleg)

Truxton II / Tatsujin Oh

Blast Off

Blazing Lazers

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Super Star Soldier (Tourvision PCE bootleg)

Lethal Thunder


Strike Gunner S.T.G


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Final Star Force




Nebulas Ray



Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting

Romset: 2016 kb / 8 files / 457.8 zip

Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Galaga '88 (c) 1987 Namco.

Galaga '88 is an updated version of the old favorite, "Galaga", with more invaders and more player firepower. Galaga '88 gives players a chance to once again repel the invaders from the Galagan Kingdom. One or two players can try their hand at fighting the invaders. This time the Galagans have four more allies, each with unique weapons and defenses that a player must overcome.

By destroying special enemies or obstacles the player can get 'items'. When a player has two items, they can warp to another dimension to confront more Galagan ships with new strategies. In the Challenging Stages (labelled in this game as 'That's Galactic Dancin'), the player shoots down as many invaders as possible as the Galagans dance to a waltz, tango, march or jazz tune.

The player selects single or dual ship power. The objective is to destroy all the Galagan foes in each of the 29 sectors of the galaxy, with each sector more difficult than the last.

Unique Features :
* More opponents. In addition to Boss, Goei and Zako, the original Galagan crew, Don, Nin, Ban, and Gan have been added. Each of the Galagans has a unique way of challenging the players.
* Different types of ships. Players can choose single or dual ships (if the game option is set for dual and single). When the player retrieves a dual ship from the Boss's tractor beam, it turns into a triple ship with ten times the power of a single ship.
* Challenging Stages. In the 'That's Galactic Dancin' stages, the Galagan invaders dance to a waltz, tango, Sousa march or jazz tune, while the player shoots down Galagans to earn bonus points.
* Warping to a new dimension. By destroying particular enemies or obstacles and capturing two of their items, the player can warp to the next dimension.
* Player challenge. Each dimension has different mix of Galagans with different strategies to be overcome.
* Win back captured ships. The player can win back ships captured in the Boss Galaga's tractor beam. When the player destroys the Boss, the ships are released. If the player retrieves them, the ships become dual ships if they were single and triple if they were dual.
* High Score Mode. Upon completing a game, a player can enter his initials if they are among the top eight scorers on the game.


This title was usually sold as a conversion kit (most games were back in 1988). It used the standard JAMMA harness. The marquee showed a gold 'Galaga '88' logo on a field of red teardrops. The side-art had the same picture as the marquee, but without the background. The control panel featured a single 2-way joystick and a 'FIRE' button on either side (along with Start buttons and game instructions). Many of these machines will have 8-way joysticks instead of the original 2-way ones, they are interchangeable as far as this game is concerned.

Namco System 1 hardware
Game ID : G8

Main CPU : 6809 (@ 1.536 Mhz)
Sub CPU : 6809 (@ 1.536 Mhz)
Sound CPU : 6809 (@ 1.536 Mhz)
MCU: HD63701 (@ 1.536 Mhz)
Sound Chips : Yamaha YM2151 (3.57958 Mhz), Namco advanced 8-channel stereo WSG, stereo DAC

Players : 2
Control : 2-way joystick
Buttons : 1 (FIRE)


Galaga '88 was released in December 1987 in Japan.

An homage to "Bosconian" is paid in stages 15-17 (Dimension 4) with the green hexagonal space stations in the background, as well as the mines which are used as scenery objects.

Challenging Stage 2 from Dimension 1 is used as a loading game in "Ridge Racer Revolution" for the original Sony PlayStation.

Stephen Krogman holds the official record for this game with 1,575,490 points.


* Perfect Bonus : Shoot all 40 enemies in the 'That's Galactic Dancin' bonus stages to receive a 'Perfect' bonus just like in the Challenging Stages in the original "Galaga". Initially this bonus is 10,000 points but it increases on later 'That's Galactic Dancin' stages.

* Secret Bonus : during the 'That's Galactic Dancin' bonus stages, don't touch anything : don't shoot and don't move (simply don't touch the joystick); at the end of the dance and after getting ZERO hits and ZERO points, you'll receive a 10,000 points 'Secret Bonus'.

* Pick up two blue items to get a bonus and go to the next harder dimension after completing a 'That's Galactic Dancin' stage. This bonus is also initially 10,000 points but increases each time you achieve it.

* Pick up a purple item which appears on later stages to immediately get a triple-firepower ship.


1. Galaxian (1979)
2. Galaga (1981)
3. Gaplus (1984) : also known in the USA as "Galaga 3"
4. Galaga '88 (1987)
5. Galaxian 3 Theatre 6 - Project Dragoon (1990)
6. Galaxian 3 Theatre 6 J2 - Attack Of The Zolgear (1994)
7. Galaga Arrangement (1995) : part of "Namco Classics Collection Vol.1"
8. Galaga - Destination Earth (2000, GBA, PC CD-ROM and PlayStation)
9. Galaga Arrangement (2005, PSP) : part of "Namco Museum Battle Collection"
10. Galaga Remix (2007, Wii) : part of "Namco Museum Remix"
11. Galaga Legions (2008, XBLA)
12. Galaga Legions DX (2010, PSN, XBLA)
13. Galaga 3D Impact (2011, Nintendo 3DS) : part of "Pac-Man & Galaga Dimensions"


Sound composed by : Hiroyuki Kawada


NOTE: For ports released in North America, please see the Atari version entry.

* Consoles :
NEC PC-Engine [JP] (July 15, 1988) "Galaga '88 [Model NC63002]"
Sony PlayStation 2 [JP] (January 26, 2006) "Namco Museum Arcade Hits! [Model SLPS-25590]"
Microsoft XBOX [EU] (March 24, 2006) "Namco Museum - 50th Anniversary"
Sony PlayStation 2 [EU] (March 31, 2006) "Namco Museum - 50th Anniversary [Model SLES-53957]"
Nintendo GameCube [EU] (May 5, 2006) "Namco Museum - 50th Anniversary [Model DOL-G5NP-EUR]"
Microsoft XBOX 360 [EU] (May 15, 2009) "Namco Museum - Virtual Arcade"
Microsoft XBOX 360 [AU] (June 4, 2009) "Namco Museum - Virtual Arcade"
Nintendo Wii [Virtual Console Arcade] [JP] (June 23, 2009)
Microsoft XBOX 360 [JP] (November 5, 2009) "Namco Museum - Virtual Arcade [Model 2RD-00001]"

Handhelds :
Sega Game Gear [EU] (1991) "Galaga 2"
Sega Game Gear [JP] (October 25, 1991) "Galaga '91 [Model T-14057]"

* Computers :
Sharp X68000 [JP] (June 30, 1990, Dempa Shinbunsha)
PC [MS Windows, CD-ROM] [EU] (March 27, 2006) "Namco Museum - 50th Anniversary"
PC [MS Windows, CD-ROM] [AU] (May 19, 2006) "Namco Museum - 50th Anniversary"


Edit this entry:

Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 4076 0000000A FFFFFFFF Infinite Lives
00000000 40D0 00000075 FFFFFFFF Invincibility
00000000 4064 00000001 FFFFFFFF Always Dual Ships
00000000 40A8 00000002 FFFFFFFF Always 2 'Bombs'
00000000 4064 00000002 FFFFFFFF Mega Ship (fires 3 shots)
00000000 40BC 00000040 FFFFFFFF Score Perfect Bonus Stages
60000000 0000 00000000 00000000
03000000 00AF 00000001 FFFFFFFF Sound Test Timer Stop Works for all Namco Sys 1

Credit Pugsy's MAME Cheat file