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Galaxian Part X

| 1979
Genre:
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Description:

Notes:
Release type:
Units produced: hack
Controls/Input Device: Control(joy8way), Buttons(1)
Number of Players: 2
Rating:
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SoundMix: Mono
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MAME folder name: galapx

Display: raster 768x224 @ 60.61Hz (60.61 pixclock)
Sound: 1 channels

Emulated in MAME via driver galdrvr.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 32; Savestate: supported

Roms:
6l.bpr with 32kb
sha1:f382ad5a34d282056c78a5ec00c30ec43772bae2 crc:c3ac9467
galx.1h with 2048kb
sha1:b6924c7ad765c32714e6abd5bb56b2732edd5855 crc:e8810654
galx.1k with 2048kb
sha1:c6d72fb452e8213dd40a2eb5dcca726d7cdca658 crc:cbe84a76
galx.u with 2048kb
sha1:d55050498a670d1c022ba3caad34f8fcaccf4a30 crc:79e4007d
galx.v with 2048kb
sha1:4e3220fd63c8184bf9581a89dffb6944d8fae3bb crc:bc16064e
galx.w with 2048kb
sha1:96e0c5824e46d7398c7e58dd6b75a9f4ead6f3f5 crc:72d2d3ee
galx.y with 2048kb
sha1:283c6f3b3f07581d88f7a6e11fc36947a9d90e2e crc:afe397f3
galx.z with 2048kb
sha1:6a81875abfea515d379c6212cb57f8e54573e943 crc:778c0d3c
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Pollux

Strike Gunner S.T.G

Vimana

Explosive Breaker

Final Star Force

Galmedes

Gunlock

GunNail

Nebulas Ray

Super-X

Gekirindan

Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Galaxian Part X (c) 1979.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound Chips : Tone generator and discrete circuits

Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.61 Hz
Palette colors : 98

Players : 2
Control : 2-way joystick
Buttons : 1

- TRIVIA -

Considered as a hack of "Galaxian", this game seems more like a hack of "Moon Alien" by Nichibutsu, but with the graphics changed to look more like "Galaxian". This explains why the shots move with the ship and why the fuel gauge is there. Galaxian also didn't use a 'title screen' formed with graphics, it went straight through to 'We are the Galaxians'. Also, the rate of fire is much faster and the alien's movements are more random.

- SCORING -

Blue Galaxian : 30 points in formation, 60 points in flight
Purple Galaxian : 40 points in formation, 80 points in flight
Red Galaxian : 50 points in formation, 100 points in flight
Flagship : 60 points in formation, 150 points in flight
Flagship : 200 points in flight with one escort
Flagship : 300 points in flight with two escorts, Flagship killed before both escorts
Flagship : 800 points in flight with two escorts, Flagship killed after both escorts

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=903&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 421D 00000006 FFFFFFFF Infinite Lives
20800000 12D9 000000C9 FFFFFFFF Invincibility
00100000 4013 00000000 00001010 Rapid Fire This cheat enables continuous attack during by holding the fire button

Credit Pugsy's MAME Cheat file
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