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Goal! Goal! Goal!

 
Arcade
Arcade
Platform:

Goal! Goal! Goal!

| 1995
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Notes:
Release type:
Developer: Visco
Controls/Input Device: Control(joy8way), Buttons(4)
Number of Players: 2
Rating:
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SoundMix: Stereo
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Goal! Goal! Goal! (c) 1995 Visco Corp.

A soccer game with all the right ingredients, skill, flair, passion, and of course, GOALS! With 28 national teams to choose from, compete in a tournament to become the best soccer nation in the world. Get past the opening group stage and go on to a round-robin elimination stage where failure is not an option. To help you on your way, hold down the shoot button until the power bar fills up and you can do a POWERFUL SUPER SHOT!

- TECHNICAL -

Runs on the SNK "Neo-Geo MVS" hardware.
Game ID : 0209

Main CPU : Motorola 68000 (@ 12 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : Yamaha YM2610 (@ 8 Mhz)

[SNK MVS Neo-Geo Controls]
2 players - 4 buttons per player (3 usables)
[JOYSTICK] 8-way
=> Offense > [A] Shoot/Special shoot [B] Pass [C] Short kick
=> Defense > [A] Sliding [B] Tackle

- TRIVIA -

This game runs on the Neo-Geo MVS and was not released on the Neo-Geo AES home console.

- STAFF -

Producer : Tetsuo Akiyama
Direction : Don Gabacho (Don Gabacyo)
Assistance : Yasuhisa Itoi
Main programmer : N. Yamaguchi
Programmers : PHA, M. Taniguchi, Gogo
Graphic designers : T. Matsu, H. Mawatari, Y. Nishino, Y. Kudou, H. Maehara, Chidori, S. Soeda, Hamigaki. Maru, J. Nakazawa, E-Ayasu
Sound by Act Japan.

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=971&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 1004E5 0000003C FFFFFFFF Infinite Time
00000001 1004E2 00000000 FFFFFFFF Goto Injury Time Now!
00010001 1004E3 00000000 FFFFFFFF Goto Injury Time Now! (2/3)
00010001 1004E4 00000000 FFFFFFFF Goto Injury Time Now! (3/3)
60000000 000000 00000000 00000000
60000000 000000 00000000 00000000 The score is updated when somebody scores!
00000000 1004F1 00000000 FFFFFFFF Score always = 0 PL1
00000000 1004F1 00000063 FFFFFFFF Score always = 99 PL1
00000001 1004F1 00000000 FFFFFFFF Set score = 0 Now! PL1
00000001 1004F1 00000063 FFFFFFFF Set score = 99 Now! PL1
00000101 1004F1 00000063 FFFFFFFF Select Score Now! PL1
60000000 000000 00000000 00000000
00000000 1004F3 00000000 FFFFFFFF Score always = 0 PL2
00000000 1004F3 00000063 FFFFFFFF Score always = 99 PL2
00000001 1004F3 00000000 FFFFFFFF Set score = 0 Now! PL2
00000001 1004F3 00000063 FFFFFFFF Set score = 99 Now! PL2
00000101 1004F3 00000063 FFFFFFFF Select Score Now! PL2
60000000 000000 00000000 00000000
62000000 000000 00000000 00000000 Select Cartridge/NeoGeo Type Enable it DURING the neogeo bios booting sequence. If you miss the boot sequence reset and THEN enable it. The Home (NEOGEO) setting may open up other aspects of the game or it may even make the game unplayable.
00010000 10FD82 00000080 FFFFFFFF Arcade (MVS)
00010000 10FD82 00000000 FFFFFFFF Home (NEOGEO)

Credit Pugsy's MAME Cheat file
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