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Gradius II - GOFER no Yabou (Japan New Ver.)

 
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Gradius II - GOFER no Yabou (Japan New Ver.)

| 1988
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Notes:
Release type:
Developer: Konami
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
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SoundMix: Stereo
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Gradius II - GOFER no Yabou (c) 1988 Konami.

The third game in Konami's renowned Gradius series; the prequel being "Gradius [Model GX400]" and a spinoff called "Salamander [Model GX587]". Gradius II strictly adheres to the shoot-em-up template set out by its hugely successful predecessor, the game eschews the sideways/vertical scrolling alternate levels of Salamander and opts instead for Gradius sideways scrolling-only mechanic. This game is rightly considered to be one of the most demanding and difficult shoot-em-ups ever released.

- TECHNICAL -

Konami Twin 16 Hardware
Game ID: GX785

Main CPU: 2 x 68000 @ 10MHz
Sound CPU: Zilog Z80
Sound chip: Yamaha 2151 + 3012, UPD7759C and a 007232 Konami Custom Chip

Players: 2
Control: 8-way joystick
Buttons: 3

- TRIVIA -

Gradius II was released in March 1988 in Japan.

The title of this game translates from Japanese as 'Gradius II - GOFER's Ambition'.

This game is known outside Japan as "Vulcan Venture [GX785]".

A three-part Ova anime based on the Gradius series was released in Japan within a year after the release of Gradius II. It follows the adventures of Dan, Stephanie, and Eddie - Three ace pilots who hope to save their planet from the forces of the Bacterion empire. Later on in the series, they are joined by Lord British, the Prince of Latis.

Apollon Music released a limited-edition soundtrack album for this game (Space Odyssey, Gradius II - Gofer no yabou - BY30-5202) on 21/07/1988.

- TIPS AND TRICKS -

* Power meters:
1) Option 1: Nemesis
- Missile: Falls to the ground, then slides along it until it hits something.
- Double: Fires a bullet at 45 degrees up as well as forward.
- Laser: Replaces your bullets with a blue beam.
2) Option 2: Mega-Destruction
- Spread Bomb: Large explosion of death.
- Tail Gun: Fires backwards as well as forwards.
- Laser: The infamous Toothpaste Laser.
3) Option 3: The Third Way
- Photon Torpedo: Similar to standard missile, but goes straight through enemies.
- Double: Fires a bullet at 45 degrees up as well as forward.
- Pulse: Salamander's ripple laser.
4) Option 4: Salamander
- 2-Way: Bombs fall up and down.
- Tail Gun: Fires backwards as well as forwards.
- Pulse: Salamander's ripple laser, in a nice shade of red.

- SERIES -

1. Gradius [Model GX400] (1985)
2. Salamander [Model GX587] (1986)
3. Gradius II - GOFER no Yabou [Model GX785] (1988)
4. Gradius III - Densetsu Kara Shinwa-e [Model GX945] (1989)
5. Nemesis '90 Kai (1993, Sharp X68000)
6. Salamander 2 (1996)
7. Solar Assault - Gradius (1997)
8. Solar Assault - Revised (1997)
9. Gradius Gaiden (1997, Sony PlayStation)
10. Gradius IV - Fukkatsu (1998)
11. Gradius Generation (2001, Nintendo Game Boy Advance)
12. Gradius V (2004, Sony PlayStation 2)
13. Gradius Neo (2004, NTT DoCoMo i-mode Phones)
14. Gradius Neo Imperial (2005, NTT DoCoMo i-mode Phones)
15. Gradius Wide (2007, NTT DoCoMo i-mode Phones)
16. Gradius Rebirth (2008, Nintendo Wii)

- STAFF -

Game programmers: Toshiaki Takatori, K. Tsutsui, T. Horimoto, A. Suzuki, Takehiko Fujii
Graphic designers: Miki Yoshikata, H. Ashida, Michiko Iwamoto, A. Nonami, Kuniaki Kakuwa
Sound editors: Shinji Tasaka, Motoaki Furukawa, K. Matsubara, S. Hukami
Engineer: K. Hashima
Title designers: F. Shinuya, J. Tanaka

- PORTS -

* Consoles :
Nintendo Famicom [JP] (December 16, 1988) "Gradius II [Model RC832]"
NEC PC-Engine Super CD-ROM² [JP] (December 18, 1992) "Gradius II - GOFER no Yabou [Model KMCD2003]"
Sega Saturn [JP] (March 29, 1996) "Gradius Deluxe Pack [Model T-9509G]"
Sony PlayStation [JP] (March 29, 1996) "Gradius Deluxe Pack [Model SLPS-00303]"
Sony PSP [JP] (February 9, 2006) "Gradius Portable [Model ULJM-05091]"
Sony PSP [JP] (January 25, 2007) "Gradius Portable [Konami The Best] [Model ULJM-05222]"

* Computers :
Sharp X68000 [JP] (February 7, 1992) "Gradius II - GOFER no Yabou [Model RA957]"
PC [MS Windows] [JP] (February 21, 1997) "Gradius Deluxe Pack [Model ME203-J1]"

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=997&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
02000000 60400 00000009 FFFFFFFF Infinite Lives
22900000 1B34C 00004E71 FFFFFFFF Invincibility
22810000 1B386 00000060 FFFFFFFF Invincibility (2/2) 1st = Object, 2nd = Scenery
02000000 6040F 0000000C FFFFFFFF Next Capsule Blue
62000000 00000 00000000 00000000 Select Current Speed
02010000 60428 00000000 00000007 0
02010000 60428 00000001 00000001 1
02010000 60428 00000002 00000002 2
02010000 60428 00000003 00000003 3
02010000 60428 00000004 00000004 4
02010000 60428 00000005 00000005 5
62000000 00000 00000000 00000000 Select Current Shot
02010000 60429 00000000 00000007 Normal
02010000 60429 00000001 00000001 Double
02010000 60429 00000002 00000002 Tail Gun
02010000 60429 00000003 00000003 Ripple Laser
02010000 60429 00000004 00000004 Laser
62000000 00000 00000000 00000000 Select Current Missile
02010000 60428 00000000 00000038 No Missile
02010000 60428 00000008 00000008 Missile
02010000 60428 00000010 00000010 Spread
02010000 60428 00000018 00000018 Photon
02010000 60428 00000020 00000020 Twin
02000000 60068 00000000 00000020 Rapid Fire - Shot Turn it OFF when you have Laser
02000000 60068 00000000 00000040 Rapid Fire - Missile
02000001 60420 00000001 FFFFFFFF Gauge = SpeedUp Now!
02000001 60420 00000002 FFFFFFFF Gauge = Missile Now!
02000001 60420 00000003 FFFFFFFF Gauge = Double Now!
02000001 60420 00000004 FFFFFFFF Gauge = Laser Now!
02000001 60420 00000005 FFFFFFFF Gauge = Option Now!
02000001 60420 00000006 FFFFFFFF Gauge = Shield Now!
02000301 60420 00000006 FFFFFFFF Gauge = Bar Select Now!
60000000 00000 00000000 00000000 [Enable these cheats on the ]
60000000 00000 00000000 00000000 [weapon select mode screen ]
60000000 00000 00000000 00000000 [ Round 1 Area from 1 to 5 ]
60000000 00000 00000000 00000000 [ Round 2 Area from 1 to 5 ]
60000000 00000 00000000 00000000 [ Round 3 Area from 1 to 5 ]
60000000 00000 00000000 00000000 [ Round 4 Area from 1 to 4 ]
60000000 00000 00000000 00000000 [ Round 5 Area from 1 to 6 ]
60000000 00000 00000000 00000000 [ Round 6 Area from 1 to 9 ]
60000000 00000 00000000 00000000 [ Round 7 Area from 1 only ]
60000000 00000 00000000 00000000 [ Round 8 Area from 1 to 6 ]
02000101 6041B 000000FF FFFFFFFF Select Starting Lap
02000101 60419 00000008 FFFFFFFF Select Starting Round
02000001 60411 00000000 FFFFFFFF Start in Area 1
02000001 60411 00000004 FFFFFFFF Start in Area 2
02000001 60411 00000008 FFFFFFFF Start in Area 3
02000001 60411 0000000C FFFFFFFF Start in Area 4
02000001 60411 00000010 FFFFFFFF Start in Area 5
02000001 60411 00000014 FFFFFFFF Start in Area 6
02000001 60411 00000018 FFFFFFFF Start in Area 7
02000001 60411 0000001C FFFFFFFF Start in Area 8
02000001 60411 00000020 FFFFFFFF Start in Area 9
60000000 00000 00000000 00000000
22900000 01052 00001054 FFFFFFFF Skip RAM/ROM Check
02000000 60002 000000FF FFFFFFFF Sound Test Timer Stop [PL1 Shot3]Next Code

Credit Pugsy's MAME Cheat file
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