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Gradius III (Japan)

 
Arcade
Arcade
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Gradius III (Japan)

| 1989
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Notes:
Release type:
Developer: Konami
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
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Music:
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System/ConversionClass:
SoundMix: Stereo
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Gradius III (c) 1989 Konami.

Export version. For more information about the game itself, please see the original Japenese version entry; "Gradius III - Densetsu Kara Shinwa-e [Model GX945]"

- TECHNICAL -

Konami TMNT Based Hardware
Game ID : GX945

Main CPU : (2x) Motorola 68000 (@ 10 Mhz)
Sound CPU : Zilog Z80 (@ 3.579545 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.579545 Mhz), Konami K007232 (@ 3.579545 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 3

- TRIVIA -

Gradius III was released in December 1989.

This game is known in Asia and Japan as "Gradius III - Densetsu Kara Shinwa-e".

- SERIES -

1. Nemesis (1985)
2. Lifeforce (1986)
3. Gradius 2 (1987, MSX)
4. Vulcan Venture (1988)
5. Nemesis 3 - The Eve of Destruction (1988, MSX)
6. Gradius III (1989)
7. Gradius - The Interstellar Assault (1991, Nintendo Game Boy)
8. Nemesis '90 Kai (1993, Sharp X68000)
9. Salamander 2 (1996)
10. Solar Assault - Gradius (1997)
11. Solar Assault - Revisited (1997)
12. Gradius Gaiden (1997, Sony PlayStation)
13. Gradius IV - Fukkatsu (1999)
14. Gradius Generation (2002, Nintendo Game Boy Advance)
15. Gradius V (2003, Sony PlayStation 2)

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=998&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 101050 00000003 FFFFFFFF Infinite Lives
20900000 007B72 000060F8 FFFFFFFF Invincibility
00010000 10101B 00000000 00000080 Invincibility (2/2) 1st = For Normal Stage, 2nd = For 3D Stage
00000000 10102C 00000004 FFFFFFFF Always have Maximum Speed
00010000 10102D 000000C0 FFFFFFFF Always have Maximum Speed (2/2)
00000001 10102C 00000004 FFFFFFFF Get Maximum Speed Now!
00010001 10102D 000000C0 FFFFFFFF Get Maximum Speed Now! (2/2)
62000000 000000 00000000 00000000 Select Cursor Position
00010000 10106A 00000000 FFFFFFFF No Cursor
00010000 10106A 00000001 FFFFFFFF "SPEEDUP"
00010000 10106A 00000002 FFFFFFFF "MISSILE"
00010000 10106A 00000003 FFFFFFFF "DOUBLE"
00010000 10106A 00000004 FFFFFFFF "LASER"
00010000 10106A 00000005 FFFFFFFF "OPTION"
00010000 10106A 00000006 FFFFFFFF "?"
00010000 10106A 00000007 FFFFFFFF "!"
62000000 000000 00000000 00000000 Select Missile
00010000 10106D 00000000 FFFFFFFF None
00010000 10106D 00000001 FFFFFFFF Normal
00010000 10106D 00000002 FFFFFFFF Photon Torpedo
00010000 10106D 00000003 FFFFFFFF Spread Bomb
00010000 10106D 00000004 FFFFFFFF 2-Way
00010000 10106D 00000006 FFFFFFFF Control
00010000 10106D 00000007 FFFFFFFF Upper
00010000 10106D 00000008 FFFFFFFF S. Spread
62000000 000000 00000000 00000000 Select Main Shot Includes Lasers & Doubles
00010000 10106C 00000000 FFFFFFFF Normal Shot
00010000 10106C 00000003 FFFFFFFF Normal Double
00010000 10106C 00000001 FFFFFFFF Tailgun Double
00010000 10106C 00000002 FFFFFFFF Vertical Double
00010000 10106C 00000008 FFFFFFFF Freeway Double
00010000 10106C 00000004 FFFFFFFF Normal Laser
00010000 10106C 00000007 FFFFFFFF Ripple Laser
00010000 10106C 00000005 FFFFFFFF "C. Laser" Laser
00010000 10106C 00000006 FFFFFFFF "Twin Laser" Laser
00010000 10106C 00000009 FFFFFFFF Spread Gun Laser
00010000 10106C 0000000A FFFFFFFF "E.Laser" Laser
62000000 000000 00000000 00000000 Edit Weapon Type
00010000 10106E 00000000 FFFFFFFF A
00010000 10106E 00000001 FFFFFFFF B
00010000 10106E 00000002 FFFFFFFF C
00010000 10106E 00000003 FFFFFFFF D
00010000 10106E 00000005 FFFFFFFF EDIT
62000000 000000 00000000 00000000 Edit Missile Type
00010000 101075 00000002 FFFFFFFF Normal Missile
00010000 101075 00000003 FFFFFFFF Photon Torpedo
00010000 101075 00000004 FFFFFFFF Spread Bomb
00010000 101075 00000005 FFFFFFFF 2-Way
00010000 101075 00000016 FFFFFFFF Control
00010000 101075 0000001C FFFFFFFF Upper
00010000 101075 0000001D FFFFFFFF S.Spread
62000000 000000 00000000 00000000 Edit Double Type
00010000 101077 00000006 FFFFFFFF Tail Gun
00010000 101077 00000007 FFFFFFFF Vertical
00010000 101077 00000008 FFFFFFFF Normal Double
00010000 101077 00000013 FFFFFFFF Free Way
00010000 101077 00000017 FFFFFFFF Spread
62000000 000000 00000000 00000000 Edit Laser Type
00010000 101079 00000009 FFFFFFFF Normal Laser
00010000 101079 0000000A FFFFFFFF C.Laser
00010000 101079 0000000B FFFFFFFF Twin Laser
00010000 101079 0000000C FFFFFFFF Ripple
00010000 101079 00000018 FFFFFFFF E.Laser
62000000 000000 00000000 00000000 Edit Option Type
00010000 10107B 0000000D FFFFFFFF Normal
00010000 10107B 0000000E FFFFFFFF Snake
62000000 000000 00000000 00000000 Edit Shield Type
00010000 10107D 00000010 FFFFFFFF Shield
00010000 10107D 00000012 FFFFFFFF Force Shield
00010000 10107D 00000011 FFFFFFFF Free Shield
00010000 10107D 0000001A FFFFFFFF Reduce
62000000 000000 00000000 00000000 Edit Special Type
00010000 10107F 00000014 FFFFFFFF Flash
00010000 10107F 0000001B FFFFFFFF Normal
00010000 10107F 00000019 FFFFFFFF Speed Down
00010000 10107F 0000001E FFFFFFFF Option
60000000 000000 00000000 00000000
00080300 1039C3 000000FF FFFFFFFF Select Starting Lap (Buggy)
00080300 101051 0000000C FFFFFFFF Select Starting Round (Buggy)
00080100 1038F1 00000020 00000000 Select Starting Area (Buggy) There maybe some corrupted graphics at the start
60000000 000000 00000000 00000000
20900000 000096 000010AA FFFFFFFF Skip RAM/ROM Check It's better to use together with Pre-Enable
00000020 040002 00000041 FFFFFFFF Sound Test Timer Stop [PL2 Start]Next Code

Credit Pugsy's MAME Cheat file
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