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Gingateikoku No Gyakushu

 
Arcade
Arcade
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Gingateikoku No Gyakushu

| 1980
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Notes:
Release type:
Developer: Irem
Controls/Input Device: Control(joy8way), Buttons(1)
Number of Players: 2
Rating:
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SoundMix: Mono
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
銀河帝国の逆襲 (c) 1980 Irem.
(Ginga Teikoku no Gyakushuu)

The player must use the two-way joystick to direct a yellow ship left and right across the bottom of the screen, using single button to fire shots at the various types of enemies. The first stage consists of fighting a formation of Super Mosquitoes, which are worth 20 points each. The second stage, which has a dotted orange line under the ship, entails fighting a formation of Hovering Attackers which are worth 30 points each. The third stage consists of fighting a formation of Demon Flies, which are worth 40 points. Some of the Demon Flies will leave Spy Aliens when killed, which will fall down to the bottom of the screen underneath and try to stab the ship from behind. The only way to kill them (for 100 points apiece), is to destroy the Killer King when he appears. The fourth and last unique stage will see the ship fighting a formation of Rolling Fires, which are worth 50 points apiece and will also occasionally leave Spy Aliens behind when killed. After the last unique stage has been cleared, the four stage cycle will start over again.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound Chips : Tone generator and discrete circuits

Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.61 Hz
Palette colors : 98

Players : 2
Control : 2-way joystick
Buttons : 1

- TRIVIA -

Ginga Teikoku no Gyakushuu was released in November 1980 in Japan.

The title of this game translates from Japanese as 'The Galaxy Empire Strikes Back'.

This game is known outside Japan as "UniWar S".

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=960&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 421D 00000006 FFFFFFFF Infinite Lives
20800000 0B9B 000000C9 FFFFFFFF Invincibility
20810000 12B8 000000C9 FFFFFFFF Invincibility (2/4)
20810000 12CB 000000C9 FFFFFFFF Invincibility (3/4)
20810000 3321 000000C3 FFFFFFFF Invincibility (4/4)
00100000 4013 00000000 00001010 Rapid Fire
20800100 08C6 0000000C FFFFFFFF Select Bullet Speed

Credit Pugsy's MAME Cheat file
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