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Homo

 
Arcade
Arcade
Platform:

Homo

| 1987
Genre:
Style:
Theme:
Description:


Notes:
Release type:
Developer: bootleg
Controls/Input Device: Control(dial), Buttons(2)
Number of Players: 2
Rating:
Creator:
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Publisher:
Manufacturer:
:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Coder/Software:
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Acting Talent involved:
:
:
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Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Slogans:
Avg. Playtime:
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Homo VGMuseum Game Endings
Homo on CAESAR
Homo high score and replay at MARP
Homo on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Homo (c) 1987 Homo Sapiens.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 6 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : YM2203 (@ 2 Mhz)

Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.00 Hz
Palette Colors : 256

Players : 2
Control : dial
Buttons : 2

- TRIVIA -

It was 1987 and SunA had just released a hot new "Arkanoid" clone named "Goindol". It was a ball and paddle game with a prehistoric theme. Soon after the first "Goindol" unit shipped, pirate game manufacturer ALSFTW decided that they were going to make a bootleg version of the game to sell to the rich American and European market. Now the first thing you do when creating a bootleg game is to change the name, and set up a front company. So they saw the little caveman that was on all the game screens, and decided to name their game 'Homo,' and their front company 'Homo Sapiens'. All these decisions were made by people with little experience with the English language, so they had little idea that Homo also meant 'A rude abbreviation for homosexual. Used more often by children than by adults'.

They went ahead and created thousands of 'Homo conversion kits', and then tried to sell them to the English speaking market. Bootleg conversion kits usually sell fast, because they are priced so much cheaper than the games they copy. But, they had a hard time selling their 'Homo conversion kits' to anyone, the thirteen year old mentality was just too prevalent among distributors, and arcade operators. So most of these 'Homo conversion kits' just languished unsold in warehouses, a few were actually sold and installed, but not many. The conversion kit consisted of a marquee (very plain, just said 'Homo' on it), a PCB, and an instruction manual. You were expected to supply your own spinner and buttons. The game itself ran on a boardset nearly identical to the original "Goindol" (of course the components were much lower in quality).

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1138&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 C014 00000099 FFFFFFFF Infinite Time
00000010 C121 000000D8 FFFF00E9 Always Keep Ball in Play
60000000 0000 00000000 00000000 See the Dip Switch Menu to enable Invincibility.
00000000 C1C2 00000000 FFFFFFFF No shots for homo-sapiens
00000000 C120 00000002 FFFFFFFF Always have the superball POW
00000001 C120 00000002 FFFFFFFF Get the superball POW Now!
00000001 C120 00000000 FFFFFFFF No more superball POW Now!
00000001 C114 00000001 FFFFFFFF Get the "fire" POW Now!
00000001 C114 00000002 FFFFFFFF Lose one life
00000000 C325 00000010 FFFFFFFF Always One brick for power
00000001 C325 00000010 FFFFFFFF Get One brick for power Now!
62000000 0000 00000000 00000000 Select Perm. Falling POW
00010000 C320 00000000 FFFFFFFF '-' (Brown) [Previous Level]
00010000 C320 00000001 FFFFFFFF '+' (Purple) [Next Level]
00010000 C320 00000002 FFFFFFFF 'H' (Red) [No More Obstacles]
00010000 C320 00000003 FFFFFFFF 'L' (Blue) [Enlarge]
00010000 C320 00000004 FFFFFFFF 'R' (Dark Grey) [Slower Ball]
00010000 C320 00000005 FFFFFFFF 'S' (Orange) [Superball]
00010000 C320 00000006 FFFFFFFF 'F' (Green) [Fire Power]
00010000 C320 00000007 FFFFFFFF 'B' (Light Green) [Brick]
62000001 0000 00000000 00000000 Select Temp. Falling POW
00010001 C320 00000000 FFFFFFFF '-' (Brown) [Previous Level]
00010001 C320 00000001 FFFFFFFF '+' (Purple) [Next Level]
00010001 C320 00000002 FFFFFFFF 'H' (Red) [No More Obstacles]
00010001 C320 00000003 FFFFFFFF 'L' (Blue) [Enlarge]
00010001 C320 00000004 FFFFFFFF 'R' (Dark Grey) [Slower Ball]
00010001 C320 00000005 FFFFFFFF 'S' (Orange) [Superball]
00010001 C320 00000006 FFFFFFFF 'F' (Green) [Fire Power]
00010001 C320 00000007 FFFFFFFF 'B' (Light Green) [Brick]
60000000 0000 00000000 00000000
00000000 C054 00000003 FFFFFFFF Infinite Lives PL1
00000001 C050 00000061 FFFFFFFF Next level = 99 PL1
00010001 C051 00000098 FFFFFFFF Next level = 99 PL1 (2/2)
00000000 C055 00000003 FFFFFFFF Infinite Lives PL2
00000001 C052 00000061 FFFFFFFF Next level = 99 PL2
00010001 C053 00000098 FFFFFFFF Next level = 99 PL2 (2/2)

Credit Pugsy's MAME Cheat file
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