Games-db.com homepage: The Game Database Computer Console Arcade Pinball Handheld Traditional
Message Board
Platforms Overview
Games-db / Arcade /

Hyper Sports

Database Areas


Site Areas

Submit Data
You are a game expert?
You are interested in
sharing your knowledge?
Submit your data here:

Top contributors

Hyper Sports

| 1984

Release type:
Units produced: Konami (Centuri license)
Controls/Input Device: Buttons(4)
Number of Players: 4
More Creator:
More Coder/Software:
License from/Copyright:
SoundMix: Mono
More Graphics/Artwork:
More Music/Sound:
Acting Talent involved:
More Machine Details:
More System Details:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Avg. Playtime:
Similar Games:
MAME folder name: hyperspt

Display: raster 256x224 @ 60.00Hz (60.00 pixclock)
Sound: 1 channels

Emulated in MAME via driver hyperspt.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 512; Savestate: unsupported

a09_c29.bin with 256kb
sha1:474f03345847cd9791ff6b7161286bbfef3f990a crc:811a3f3f
c01 with 8192kb
sha1:cc0719db7e59c72e603ab2ca42565303bc41d281 crc:0c720eeb
c02 with 8192kb
sha1:788d0d3cbbd97fb54eceb3281ccf84a31e5e3e98 crc:560258e0
c03 with 8192kb
sha1:0106f94b38ad62e7514e56aab35581968074bbe0 crc:9b01c7e6
c03_c27.bin with 32kb
sha1:90746145d9f380c29919edea3ef7a8434c48c9d9 crc:bc8a5956
c04 with 8192kb
sha1:ebf1dd7ba10179c41b42358c45e49424ce8495cd crc:10d7e9a2
c05 with 8192kb
sha1:7d77ab4d75c0bff7ac7372a5ff5fe55839b57d19 crc:b105a8cd
c06 with 8192kb
sha1:daa42a959ea162ca7f098010c85a7453a8805df8 crc:1a34a849
c08 with 8192kb
sha1:8d37818e5a2740c96696f37996f2a3f870386690 crc:e8f8ea78
c09 with 8192kb
sha1:d8775ec3b4f12117431a2b7c7eaa038c1255241b crc:9b525c3e
c10 with 8192kb
sha1:1e67cac46b6c8a9a0bb1560e135983435520f1fc crc:3dc1a6ff
c11 with 8192kb
sha1:c4ea51a6f30d2cd0cd6e22fdadb83d889f2cc471 crc:66cbcb4d
c12 with 8192kb
sha1:684b65455217f243b3690822d445efdcb18211bb crc:74d2cc69
c13 with 8192kb
sha1:418fb9a81c0583d0214afb27fea28794563b8460 crc:76565608
c14 with 8192kb
sha1:0677b4f7196551ebc1bbbecd0e15d79f8e32857d crc:c72d63be
c15 with 8192kb
sha1:9d04dcd1b0354e01773923295bba2602e00467f9 crc:f3d454e6
c16 with 8192kb
sha1:b0e6a056db96027ba0c10d3ee3bfdef145a236e2 crc:d7ff9f2b
c17 with 8192kb
sha1:e696e1f9b44aa44360ea9962c4ee9b61db8e53f5 crc:b145b39f
c18 with 8192kb
sha1:2e306db101cd4443b0a81cecf817e5ebbdaf1bba crc:ed25e669
c20 with 8192kb
sha1:f6bcd03c25dea300876ace950f118a971557168f crc:183f4324
c22 with 8192kb
sha1:a458ad79922383f45f6522775e19cf693e226883 crc:ed9271a0
c24 with 8192kb
sha1:8caebf3788c1fb71c1ba72b0045503d45936d4ce crc:5fb230c0
c26 with 8192kb
sha1:a1dd950c29885f7bb4784fed46810ae47bff87dd crc:a6897eac
j12_c28.bin with 256kb
sha1:79050fbe058c24349927edc7937ec68a77f450f1 crc:2c891d59
Mameinfo.dat entry:
0.37b10 [Yochizo]


- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.

LEVELS: 8 (restarts once)

Other Emulators:

* FB Alpha


* Raine

Recommended Games (Star Force):




Night Star (DECO Cassette)

Nova 2001

Star Jacker

Stunt Air


Star Force

Alpha Mission / ASO

Alpha Mission II / ASO II

Astro Warrior (Mega-Tech)

Mission 660


S.R.D. Mission

Truxton / Tatsujin

Tatsujin (Tourvision PCE bootleg)

Truxton II / Tatsujin Oh

Blast Off

Blazing Lazers

GunHed (Tourvision PCE bootleg)

The Next Space

Omega Fighter

Super Star Soldier (Tourvision PCE bootleg)

Lethal Thunder


Strike Gunner S.T.G


Explosive Breaker

Final Star Force




Nebulas Ray



Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting

Romset: 2016 kb / 8 files / 457.8 zip

Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Hyper Sports (c) 1984 Konami

Hyper Sports is a multi-event sports game and is the sequel to 1983's seminal "Track and Field". As with "Track and Field", the game supports up to four players and is controlled by two RUN buttons (renamed GO for this sequel) and one action - or UP - button.

Tap GO and player will accelerate, shoot or lift. Push UP and player will jump or shoot. The game offers seven different Olympic-based events, and players must achieve qualification in each event in order to progress to the next. Game is over if you fail to qualify in an event.

The seven events are :

1) Swimming-100M Freestyle : Use GO and UP buttons to regulate the speed and breath of swimmer. Tap GO button(s) to accelerate swimmer. Press UP button to allow swimmer to breath when 'breath' display appears on the screen. Swimmer will submerge if UP button is pressed any other time. Equal the computer's time for 3000 point bonus.

2) Skeet Shooting : Push either GO button to shoot. Shooting direction, left or right, coincide with GO button. Shoot clay within the red window to score. Consecutive hits expand the window, in single increments, to maximum. A miss will reduce the window to the smallest shape. 500-point clay appears after nine (9) consecutive hits. 1000 point clay appears after 19 consecutive hits. Hit all clays for a 'perfect' score.

3) Long Horse : Press and release either GO button to accelerate player, push UP button at a proper position on the ramp to jump to the horse and again to lift from the horse. While in the air, tap GO button(s) to control rolls and dismount pose. Points are decided on the number of rolls and dismount pose.

4) Archery : Press either GO button to randomly stop wind reel. Reel will automatically stop at random if GO button is not pressed, wind reel displays wind direction and velocity (0 through 7 mph). Push UP button to shoot and hold to control angle.

5) Triple Jump : Tap GO button(s) to accelerate player. Press UP button at a proper position to hop, step and jump.

6) Weight Lifting : Push GO button, each time, to advance to the next heaviest class, once advanced, backing up to a lighter class can not be made. Press UP button to elect weight class. Tap GO button(s) to lift the weight, press UP button when bar bell flashes and continue tapping GO button(s) until the three judge indicators light up.

7) Pole Vault : Push either GO button and release. Press UP button to vault and release at proper position to clear the bar.


Game ID : GX330

Main CPU : Motorola M6809 (@ 2.048 Mhz)
Sound CPU : Zilog Z80 (@ 3.579545 Mhz)
Sound Chips : DAC, SN76496 (@ 1.789772 Mhz), Sanyo VLM5030 (@ 3.58 Mhz)

Players : 4
Buttons : 3
= > [1] GO (LEFT), [2] UP, [3] GO (RIGHT)


Hyper Sports was released in July 1984 by Centuri in the US, under license from Konami.

While not quite achieving the commercial and critical success of "Track and Field", Hyper Sports still proved to be very popular among gamers and, like its prequel, really came into its own as a highly addictive multi-player experience.

This game is known in Japan as "Hyper Olympic '84".

This game is a resounding success, especially amongst real-life athletes who live to take out their aggression on animate or inanimate objects. The game inspires an all-new level of two-player competition in arcades.

Kelly Kobashigawa holds the official record for this game with 538340 points.

* BUG : If you 'get a mole' on the pole vault, but the jump qualifies as a world record, you will not be awarded your bonus points.

* BUG 2 : The game lists 'Today's Top 10', but these are actually the 4th to 13th inclusive highest scores ever. The 14th to 20th highest scores ever are also stored, but never displayed - this is why the first game after switching on a well-used machine generally gets ranked 21st. The 1st to 3rd highest scores ever are displayed on a separate screen labelled 'Hyper Medalist'.

* Oddity : If your time runs out on a weight lift and you have one red and two white lights displayed, the lift will be counted as successful. This is in accordance with actual competition weight lifting rules.


* After a few seconds of swimming, 'breath' will appear, press the UP button to take a breath and continue swimming. To swim better, try to predict when you will need to take a breath, this is approximately every 2-3 seconds.
* If the two middle swimmers achieve a dead-heat, a frog appears and a 3,000 points bonus is awarded.

* Use GO (LEFT and RIGHT) buttons to shoot either the left or right target respectively. Try to hit an many consecutive targets as possible : If the player hits everything perfect then a bird will fly past. Hit that and the player is awarded a 3,000 point bonus.
* Shoot the final object with the left hand side target and a parrot will fly from right to left. This can be hit repeatedly for 1,000 points.

* Press UP when you are at the end of the spring board, you will then spring onto the horse. Wait until you are in a fully upright handstand then press UP again to leap off the horse. Once in the air, hit the GO buttons repeatedly to spin. Ensure that your feet are facing the ground as you land.
* After launching from the horse, tap a RUN button to rotate so you land on your head. An object falls from the sky and a 3,000 points bonus is awarded.

* First, hit GO (LEFT and RIGHT) buttons to set the wind. Then hold the UP button until the angle gets to about 5.0', release the button and hope it hits the middle of the board. A 'nice' is achieved if a bullseye is made. If you get 8 nices, in the first or second round, you will move onto the next round where you can earn more points. There is a point bonus for getting all 'nices'; in the first round it is 3,000 points, in the second round it is 4,000 points and in the third round it is 6,000 points. If you get all 'nices', the moving target will be replaced by an apple, which can be hit for an increasing number of bonus points. When the apples appear, there is no angle factor, you just have to hit the button to fire the arrow.

* Press GO (LEFT and RIGHT) buttons repeatedly to gain speed. Then hold UP to get an angle of 45'; when you land you will take one step forward, press UP only when you have taken a step, then try to get a 45' angle again. Repeat for the final jump. If you hold UP just as your foot hits the board, you will get a distance boost.
* If your jump starts right on the line and also has the angles of 35, 41, and then 45 degrees, a rocket flies past and a 3,000 point bonus is awarded. Note that this bonus is not seen if the jump sets a new world record.

* Press GO (LEFT and RIGHT) buttons repeatedly to build up the weight-lifter's power. When he has enough power, he will lift up the weights and they will flash. Then whilst it is flashing, press UP. He will then stretch out his arms and you will have to keep pressing GO (LEFT and RIGHT) for him to keep it held above his head for 3 Beeps. When the 3 Beeps are over, you've qualified.
* Following a successful lift, pressing both run buttons the instant the dropped weights hit the floor causes 3 girls to be displayed, holding a '1000' sign. A 1,000 points bonus is awarded.

* This is by far the trickiest event of the game. Press GO buttons to start the run. Then as you near the silver pole trap, hold UP and the pole will lower towards the trap (the closer it is, the more power you will get for the next part). Keep holding UP until you reach the top of the bar, then release. You will then let go of the pole and vault over. Hold UP just as you get half way over the bar and you will 'drift' to the right and hopefully over the bar itself. Once your character has let go of the pole, hitting the GO buttons can increase the height of the vault.


1. Track & Field [Model GX361] (1983, ARC)
2. Hyper Sports [Model GX330] (1984, ARC)
3. '88 Games [Model GX861] (1988, ARC)
4. Hyper Athlete [Model GV021] (1996, ARC)
5. Nagano Winter Olympics '98 [Model GX720] (1998, ARC)
6. International Track & Field 2000 (2000, PS)
7. International Track & Field Summer Games (2000, N64)
8. New International Track & Field (2008, DS)
9. Hyper Sports Winter (2010 iPhone)
10. Hyper Sports Track & Field (2010 iPhone)


* Computers :
BBC Micro [EU] (1984)
MSX [EU] (1984) "Hyper Sports 1 [Model RC715]"
MSX [EU] (1984) "Hyper Sports 2 [Model RC717]"
MSX [EU] (1985) "Hyper Sports 3 [Model RC733]"
Commodore C64 [US] [EU] (1985)
Sinclair ZX Spectrum [EU] (1985) : Does not have the Pole Vault event.
Sinclair ZX Spectrum [EU] (1986) "Konami Coin-Op Hits" - ZX Spectrum version : Does not have the Pole Vault event.
Amstrad CPC [EU] (1986)


Edit this entry: http://www.arcade-history.com/?&page=detail&id=1164&o=2

Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
62000000 0000 00000000 00000000 Select Starting Event
00090000 3068 00000000 00000000 Free Style
00090000 3068 00000001 00000000 Skeet Shooting
00090000 3068 00000002 00000000 Long Horse
00090000 3068 00000003 00000000 Archery
00090000 3068 00000004 00000000 Triple Jump
00090000 3068 00000005 00000000 Weightlifting
00090000 3068 00000006 00000000 Pole Vault
62000000 0000 00000000 00000000 Select Maximum Speed Select according to the event you are on
00210000 30B0 00010700 FFFFFFFF Weightlifting & Pole Vault
00210000 30B0 00010200 FFFFFFFF Triple Jump
00000000 30C4 0000002D FFFFFFFF Auto 45 degrees Angle
60000000 0000 00000000 00000000
00000000 3157 00000000 FFFFFFFF No breath on Swimming PL1&PL3
00000000 31B7 00000000 FFFFFFFF No breath on Swimming PL2&PL4
60000000 0000 00000000 00000000
00000000 3502 00000000 FFFFFFFF Always on First Try PL1
00000000 3503 00000000 FFFFFFFF No False Starts PL1
60000000 0000 00000000 00000000
00000000 3522 00000000 FFFFFFFF Always on First Try PL2
00000000 3523 00000000 FFFFFFFF No False Starts PL2
60000000 0000 00000000 00000000
00000000 3542 00000000 FFFFFFFF Always on First Try PL3
00000000 3543 00000000 FFFFFFFF No False Starts PL3
60000000 0000 00000000 00000000
00000000 3562 00000000 FFFFFFFF Always on First Try PL4
00000000 3563 00000000 FFFFFFFF No False Starts PL4
60000000 0000 00000000 00000000
00000000 3071 00000001 FFFFFFFF Skeet Target Practise
00000001 3070 00000009 FFFFFFFF Add 90 seconds for Skeet Shooting
00000000 30EF 00000019 FFFFFFFF 25 Turns on the Long Horse
00000000 3111 0000000F FFFFFFFF Faster Swimmer and Skeets

Credit Pugsy's MAME Cheat file