Quantcast
Games-db.com homepage: The Game Database Computer Console Arcade Pinball Handheld Traditional
Search
Message Board
Platforms Overview
Home
Games-db / Arcade /

Image Fight (Japan)

Database Areas

Platforms


Site Areas

Submit Data
You are a game expert?
You are interested in
sharing your knowledge?
Submit your data here:
email

Top contributors
 
Arcade
Arcade
Platform: Irem M-72

Image Fight (Japan)

| 1988
Genre:
Style:
Theme:
Description:

Notes:
Release type:
Units produced: Irem
Controls/Input Device: Control(joy8way), Buttons(4)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer:
Manufacturer:
Publisher:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Coder/Software:
More Graphics/Artwork:
More Music/Sound:
Acting Talent involved:
:
:
More Machine Details:
More System Details:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Slogans:
Avg. Playtime:
Legacy/Follow-Ups:
Similar Games:
MAME folder name: imgfight

Display: raster 384x256 @ 55.02Hz (55.02 pixclock)
Sound: 2 channels

Emulated in MAME via driver m72.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 512; Savestate: unsupported

Roms:
if-a-a0.bin with 65536kb
sha1:38826e0318aa8da893fa4c93f217288c015df606 crc:34ee2d77
if-a-a1.bin with 65536kb
sha1:149cf14f919590da88b9a8e254690da010709862 crc:6bd2845b
if-a-a2.bin with 65536kb
sha1:4f2a7c76320b3f8dafae90a246187e034fe7562b crc:090d50e5
if-a-a3.bin with 65536kb
sha1:8a75d556790b6bea41ead1a5f95589dd293bdf4e crc:3a8e3083
if-a-b0.bin with 65536kb
sha1:0ccd487dba00bb7cb0ff5d1c67f8fee3e68df5d8 crc:b425c829
if-a-b1.bin with 65536kb
sha1:f97a68dbdce7e06d07faab19acf7625cdc8eeaa8 crc:e9bfe23e
if-a-b2.bin with 65536kb
sha1:9e9fda4f1f1449548942c0da4478f61fe0d263d1 crc:256e50f2
if-a-b3.bin with 65536kb
sha1:f61f1227e0ad629fdfca106306b17a9f6a9959e3 crc:4c682785
if-c-00.bin with 131072kb
sha1:43fb1f9da4190fea67eee3aee8caf4219becc21b crc:745e6638
if-c-10.bin with 131072kb
sha1:1f41ebe7164fab86958caaf6749b99425e682657 crc:b7108449
if-c-20.bin with 131072kb
sha1:2d8a8458207d0c790c81b1285366463c8540d190 crc:aef33cba
if-c-30.bin with 131072kb
sha1:5fddcfb17523f8e96f4b85f0cb15d837b81f2bd4 crc:1f98e695
if-c-h0.bin with 65536kb
sha1:d54916a9bfe4b65a972b62202af706135e73518d crc:592d2d80
if-c-h3.bin with 131072kb
sha1:ee4c12773ecced2d755443ce0ca78fb2b2c04805 crc:ea030541
if-c-l0.bin with 65536kb
sha1:3e0724dbc2b00a30193ea6cfac8b4331055d4fd4 crc:61f89056
if-c-l3.bin with 131072kb
sha1:eca5096ebd5bffc6e68f3fc9969cda9679bd921f crc:c66ae348
if-c-v0.bin with 65536kb
sha1:940fad6b9147bccc8290e112f5973f8ea062b52f crc:cb64a194
if-c-v1.bin with 65536kb
sha1:2fb28793019ca85b3b6d7c4c31eedff1d71f2d83 crc:45b68bf5
imgfight_i8751.mcu with 65536kb
sha1: crc:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


Recommended Games (Star Force):

Catacomb

Vega

Espial

Night Star (DECO Cassette)

Nova 2001

Star Jacker

Stunt Air

Zodiack

Star Force

Alpha Mission / ASO

Alpha Mission II / ASO II

Astro Warrior (Mega-Tech)

Mission 660

Rafflesia

S.R.D. Mission

Truxton / Tatsujin

Tatsujin (Tourvision PCE bootleg)

Truxton II / Tatsujin Oh

Blast Off

Blazing Lazers

GunHed (Tourvision PCE bootleg)

The Next Space

Omega Fighter

Super Star Soldier (Tourvision PCE bootleg)

Lethal Thunder

Pollux

Strike Gunner S.T.G

Vimana

Explosive Breaker

Final Star Force

Galmedes

Gunlock

GunNail

Nebulas Ray

Super-X

Gekirindan

Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Image Fight (c) 1988 Irem.

Image Fight is a vertically scrolling shoot-em-up with an original premise. The game's first five stages are supposed to be a 'simulation' and serve as training to test the player's abilities. Player's will receive a penalty if their hit-ratio is too low.

Once players have proved themselves on the opening stages, they will progress to the game's last three stages, blasting off into space on a mission to destroy the alien vegetation surrounding the Moon's main computer. If the player fails in the mission, they must endure the dreaded 'Penalty Zone'. Features a high level of challenge, a wide variety of weapons and the ability to change speed.

If the player's ship is equipped with one or more red/blue extra guns, pushing both Action buttons simultaneously will sling the guns forward in a boomerang-like fashion. This is a powerful and destructive method and can be done an unlimited number of times.

- TECHNICAL -

Irem M-72 system hardware

Main CPU : V30 (@ 8 Mhz)
Sound CPU : Zilog Z80 (@ 3.579545 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.579545 Mhz), DAC

Players : 2
Control : 8-way joystick
Buttons : 4

- TRIVIA -

Image Fight was released in November 1988.

The OF-1 (the player's ship) appears as an unlockable ship in the Sony PlayStation 2 game "R*Type Final".

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Image Fight : G.S.M Irem 1 - D28B0012) on January 21, 1989.

- TIPS AND TRICKS -

* Secret Invincibility :
1) Turn DIP 2-7 ON.
2) Reset the game with holding Player 2-Button 2 (Speed Change button).
3) You will be able to start a game with invincibility.

- SERIES -

1. Image Fight (1988, ARC)
2. Image Fight II - Operation Deepstriker [Model ICCD2002] (1991, PCE CD)

- STAFF -

Sound composer : Sclap

Staff from default highscore table: Abiko, Ayako, Nabe, Syu. S, Ohig, Momoko, Kosas, Akio, kanae, Tarao

- PORTS -

* Consoles :
Nintendo Famicom [JP] (March 16, 1990) "Image Fight [Model IF-14]"
Nintendo NES [US] (July 1990) "Image Fight [Model NES-F9-USA]"
NEC PC-Engine [JP] (July 27, 1990) "Image Fight [Model IC02003]"
Sony PlayStation [JP] (March 19, 1998) "Image Fight & X-Multiply [Model SLPS-01267]"
Sega Saturn [JP] (August 20, 1998) "Image Fight & X-Multiply [Model T-26110G]"

* Computers :
FM Towns [JP] (1990) Image Fight
Sharp X68000 [JP] (December 14, 1990) "Image Fight [Model IX68-02]"
PC [MS Windows, Online] [EU] (December 9, 2011) "IREM Arcade Hits" by DotEmu
Apple MacIntosh [Online] [US] (August 21, 2011) "Irem Arcade Hits" by DotEmu
PC [Desura] [US] (November 2, 2013) "IREM Arcade Hits" by Plug In Digital

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1181&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 A32BA 00000099 FFFFFFFF Infinite Credits
20800000 03F9C 00000000 FFFFFFFF Invincibility
20810000 03FD5 00000000 FFFFFFFF Invincibility (2/2) Pt 1 - most collisions, Pt 2 - other collisions
00000000 A33E1 00000000 00000080 Rapid Fire Turn it OFF on the name entry screen
00010000 A0051 00000000 FFFFFFFF Rapid Fire (2/2)
62000000 00000 00000000 00000000 Select Left Side Cannon
00010000 A0052 00000001 FFFFFFFF Blue
00010000 A0052 00000002 FFFFFFFF Red
62000000 00000 00000000 00000000 Select Right Side Cannon
00010000 A0054 00000001 FFFFFFFF Blue
00010000 A0054 00000002 FFFFFFFF Red
62000000 00000 00000000 00000000 Select Rear Cannon
00010000 A0056 00000001 FFFFFFFF Blue
00010000 A0056 00000002 FFFFFFFF Red
62000000 00000 00000000 00000000 Select Front Weapon Enable before starting a level for the best effect, otherwise you will need to die,pick up a weapon or finish the level before seeing any effect.
00010000 A0050 00000001 FFFFFFFF Blue/Red Front Laser
00010000 A0050 00000002 FFFFFFFF Yellow Directional Cannon
00010000 A0050 00000003 FFFFFFFF Green Directional Rings
00010000 A0050 00000004 FFFFFFFF Homing Missile
00010000 A0050 00000005 FFFFFFFF Blue Side Pulse
00010000 A0050 00000006 FFFFFFFF Multi Front Curve Pulse
00010000 A0050 00000007 FFFFFFFF Front Force field
00010000 A0050 00000008 FFFFFFFF Blue Front Homing Laser
00010000 A0050 00000009 FFFFFFFF Yellow Front Ball shot
60000000 00000 00000000 00000000
00000000 A32FA 00000009 FFFFFFFF Infinite Lives PL1
00000000 A331B 00000009 FFFFFFFF Infinite Lives PL2

Credit Pugsy's MAME Cheat file
Advert