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Indiana Jones and the Temple of Doom (set 1)

| 1985

Release type:
Units produced: Atari Games
Controls/Input Device: Control(joy8way), Buttons(1)
Number of Players: 1
More Creator:
More Coder/Software:
License from/Copyright:
SoundMix: Stereo
More Graphics/Artwork:
More Music/Sound:
Acting Talent involved:
More Machine Details:
More System Details:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Avg. Playtime:
Similar Games:
MAME folder name: indytemp

Display: raster 336x240 @ 59.92Hz (59.92 pixclock)
Sound: 2 channels

Emulated in MAME via driver atarisy1.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 1024; Savestate: unsupported

136028.107 with 8192kb
sha1:a00ea23fbdbf075f8f3f184275be83387e8ac82b crc:315e4bea
136032.107 with 8192kb
sha1:72ba464da01bd6d3a91b8d9997d5ac14b6f47aad crc:7a29dc07
136032.114 with 16384kb
sha1:d7cda3cd3db4c6f77074ca05e96ae11b62e048b7 crc:195c54ad
136032.115 with 16384kb
sha1:0896ab37ea832a1335046353612c1b4c86d8d040 crc:7275b4dc
136032.205 with 16384kb
sha1:d124045eccc562ff0423b23a240e27ad740fa0c9 crc:88d0be26
136032.206 with 16384kb
sha1:20fdca7131478e1ee12691bdafd2d5bb74cbd16f crc:3c79ef05
136036.135 with 32768kb
sha1:b0bec9b8364a15606d9f4d11f674dea2ec25279f crc:ffa8749c
136036.136 with 32768kb
sha1:ead88544d798d07c03fefadf84c87ed104036cfa crc:b2b403aa
136036.137 with 32768kb
sha1:2a3439bb1ca9cdb80c0bd61cbd5fce60d6ee1fef crc:3f352547
136036.138 with 32768kb
sha1:c4cd258cd1effbfd62e3270b626271db66095dcb crc:48c4d79d
136036.139 with 32768kb
sha1:21625ea29609560b31b28c669b2599cfcdab8ea7 crc:b682bfca
136036.140 with 32768kb
sha1:a787502e9db79a3c601964cd8c662ff7d0c2f636 crc:ec0c19ca
136036.141 with 32768kb
sha1:ce36e7b9792e41d87f97901b8d0a473835017ae6 crc:9cbdffd0
136036.142 with 32768kb
sha1:e3c3f77aa9ec91d4fcdd2fc5f0a22063eec1afe2 crc:7faae75f
136036.143 with 32768kb
sha1:546b95467ca61fab9ac853635c8972a2dedb6581 crc:7697da26
136036.144 with 32768kb
sha1:67eae09121e594bec965b78c44a964a39a2c8772 crc:4407df98
136036.145 with 32768kb
sha1:8ad19ee40e6c4caa3a102f967fe93e823c766b5a crc:e828e64b
136036.146 with 32768kb
sha1:97ddf916c41d6ddd23501e27611a83c912ec9ad2 crc:8ae5a7b5
136036.147 with 32768kb
sha1:334c5f9e96e7a6fbf375bca58bd58fb18a68da6f crc:4e9d664c
136036.148 with 32768kb
sha1:c50aa9ea9ea70e282ebed54cefa9e51da01d14ca crc:70dce06d
136036.149 with 32768kb
sha1:9a28ba78f8029395542067f03460d15cbcd7b315 crc:81503a23
136036.150 with 32768kb
sha1:3177f22aff9e18c0f003f3fd1fa4b258308eee07 crc:a10c4bd9
136036.151 with 512kb
sha1:95c13d81a47440f847af7b19632cc032380b9ff4 crc:7daf351f
136036.152 with 512kb
sha1:271633a0aacd1d1efe2917728b73e90010c64d2c crc:4f96e57c
136036.153 with 16384kb
sha1:00f90a0d49d2c77d5288080036f81a74ad31f8bc crc:95294641
136036.154 with 16384kb
sha1:ee132eced924435f1214e2997533e866a3e5364b crc:cbfc6adb
136036.155 with 16384kb
sha1:3d2bdb71b8f499a21f0b0e1686be7fe6f23efede crc:4c8233ac
136036.358 with 16384kb
sha1:6a11cef7f93701d5bc08e0ce413999322a011d69 crc:d9351106
136036.359 with 16384kb
sha1:71c1445804b5696078a49855852420e4046d77bb crc:e731caea
136036.431 with 32768kb
sha1:b062258746ca5f9c3f9cf8a6186eb3c370ac3a77 crc:b7ac7431
136036.432 with 32768kb
sha1:c9cbc0d429755611b3749e018d3817d4d7042425 crc:d888cdf1
136036.433 with 32768kb
sha1:af2e03ad8afa7fb262c145b73ddfec9cbab537a8 crc:3a914e5c
136036.434 with 32768kb
sha1:228f48ef067a758fe0d3bfe0508765a52bb579eb crc:802495fd
136036.456 with 16384kb
sha1:302522f202154e0b56e25c881ec7541cdf179a6c crc:ec146b09
136036.457 with 16384kb
sha1:c951b5f37cf5f2c6c2b45ef1b75caa1e08cc6755 crc:6628de01
Mameinfo.dat entry:
0.37b10 [Yochizo]


- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.

LEVELS: 8 (restarts once)

Other Emulators:

* FB Alpha


* Raine

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Romset: 2016 kb / 8 files / 457.8 zip

Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Indiana Jones and the Temple of Doom (c) 1985 Atari Games Corp.

The player takes on the role of action movie hero, Indiana Jones, in a game that takes place over 3 different zones; the mines, a minecart chase and the temple. The first level features a number of platforms, ladders and slides and Indy must free kidnapped children by finding their cages and whipping them open.

The player must also keep an eye out for rattlesnakes and Thuggee guards. The second zone is a recreation of the infamous minecart chase in the movie and the player must guide Indy's cart to the bottom of the mine; keeping ahead of enemy carts and voiding traps and track-side enemies. The final area takes place in the temple itself and Indy must make his way to the altar and retrieve the Sankara stone. Indy must avoid guards and also flaming hearts thrown by the game's enemy boss, Mola Ram.

The player can choose to start the game on any one of 3 difficulty levels : easy, medium and hard. These are selected at the beginning of the game by entering the corresponding door. Once all 3 Sankara stones have been collected, Indy must work his way through a final mine and minecart section, before making his escape on the rope bridge and facing Mola Ram once and for all. Playing the easy level will not include this level the first time Indy acquires all three stones. Instead, a message will appear stating that Indy escaped on the rope bridge. The player is then returned to the game, starting again on a more difficult mines level.


Game ID : 136036

Runs on the "Atari System 1" hardware.

Players: 2
Control: 8-way joystick
Buttons: 1


Indiana Jones and the Temple of Doom was released in August 1985.

1139 dedicated units were produced in the USA. Selling price was $1945.
And 1696 conversion kits were produced. Selling price: $595.

Theme music and sound effects are from the movie of the same name. This is the first Atari System I game to use speech capability to talk to players.

Official world records for this game (for each difficulty and number of starting lives) are :
Hard (7 lives) : Cliff Reese with 1,993,530 points
Hard (3 lives) : Cliff Reese with 1,410,930 points
Med. (3 lives) : Cliff Reese with 945,070 points
Easy (3 lives) : Cliff Reese with 800,000 points


At the difficulty select screen, whip all the hanging skeletons and both snakes to receive a 5,000 point 'Completion Bonus'. Whipping all the gas cannisters in the mines stage gives a 'Pyro Bonus' and whipping every bone pile and snake in the altar stage also gives a bonus. On levels which feature pits of molten lava, whipping enemy guards until they fall in the lava will earn additional bonus points.


Directed by : Peter Lipson
Produced by : Mike Hally
Location Supv. : Rob Rove
Voice Coach : Earl Vickers
Music / Audio effects : Hal Canon, Dennis Harper
Costumes & special effects : Susan G. McBride, Alan Murphy, Will Noble
Set designer : Dave Ralston


* Consoles :
Nintendo Famicom (1988)

* Computers :
Atari ST (1985)
Amstrad CPC (1987)
Apple II
Commodore C64 (1987)
Commodore Amiga
Sinclair ZX Spectrum (1987)


Edit this entry: http://www.arcade-history.com/?&page=detail&id=1185&o=2

Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 401FF5 00000019 FFFFFFFF Infinite Credits
20800000 01BC86 00000060 FFFFFFFF Invincibility (Walking Levels) No protection against falling off platforms or into lava or against the conveyor belt crushers
20810000 014F76 00000060 FFFFFFFF Invincibility (Walking Levels) (2/6) Pt 1 Thugee Guards, Pt 2 Snakes/Spikes/Gas
20810000 01E7F4 00000060 FFFFFFFF Invincibility (Walking Levels) (3/6) Fireball
20810000 01E35A 00000060 FFFFFFFF Invincibility (Walking Levels) (4/6) Mola
20810000 013B58 00000060 FFFFFFFF Invincibility (Walking Levels) (5/6) Rope Bridge Thugee Guards
20810000 01B396 00000060 FFFFFFFF Invincibility (Walking Levels) (6/6) Voodoo
60000000 000000 00000000 00000000
00000000 40062F 00000006 FFFFFFFF Infinite Lives PL1
00000000 400CD5 00000000 FFFFFFFF All Children Rescued PL1 You MUST rescue at least one kid for the game to re-read the value though
00000000 400633 00000006 FFFFFFFF Infinite Lives PL2
00000000 400CD9 00000000 FFFFFFFF All Children Rescued PL2 You MUST rescue at least one kid for the game to re-read the value though

Credit Pugsy's MAME Cheat file