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Arcade
Arcade
Platform:

Inferno

| 1984
Genre:
Style:
Theme:
Description:

Notes:
Release type:
Units produced: Williams
Controls/Input Device: Control(doublejoy8way), Buttons(1)
Number of Players: 2
Rating:
Creator:
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Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
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URL: Rules:
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URL: Reviews:
Inferno VGMuseum Game Endings
Inferno on CAESAR
Inferno high score and replay at MARP
Inferno on datObase
MAME folder name: inferno

Display: raster 276x240 @ 60.10Hz (60.10 pixclock)
Sound: 1 channels

Emulated in MAME via driver williams.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 1024; Savestate: supported

Roms:
ic10.inf with 4096kb
sha1:54326bc527797f0a3a55764073eb40030aec1aae crc:dbf64a36
ic11.inf with 8192kb
sha1:21f0b9bf6ef3a9466ea9afde1c7efde9ed04ce5b crc:c2e9c909
ic12.inf with 8192kb
sha1:469f5ae39ad8531c4c11e9d10ab57686e7f54aef crc:7ffb87f9
ic13.inf with 8192kb
sha1:4937e4d1c516da837213e40a1da862578c8dd272 crc:83a9e4d6
ic14.inf with 8192kb
sha1:930bb9af3b6ba9fdf3e7c32f6b5ffae9acd6cee3 crc:a70508a7
ic15.inf with 8192kb
sha1:357438e50663d6cb96dabfa5110c17836584e15f crc:128a6ad6
ic16.inf with 8192kb
sha1:12da6faa71e5984047fa14f32af5bb865f228cb2 crc:8bc4f935
ic17.inf with 8192kb
sha1:c1d6ecd3dc8191250ef70e6972dad234c0d8f739 crc:b4684139
ic18.inf with 8192kb
sha1:66687a3962109a25e26ae00bddd33ed973981b91 crc:95bcf7b1
ic19.inf with 8192kb
sha1:bfaab1840e3171df895a2333a30b9dac214b3351 crc:ade7645a
ic21.inf with 8192kb
sha1:6bd74d065a6043849e083c2822925b82c6fedb00 crc:c405f853
ic23.inf with 8192kb
sha1:b203e8d1df556e10b4ecad4733448f889c63e261 crc:c04749a0
ic25.inf with 8192kb
sha1:57c8caa1e9d5e245052822d08add9343fd622e04 crc:103a5951
ic41.inf with 8192kb
sha1:3810f1afd318ec37271c099c989b142b85d8da51 crc:f3f7238f
ic57.inf with 8192kb
sha1:270c58901e83665bc388cd9cb92022c55e8eae50 crc:65a4ef79
ic58.inf with 8192kb
sha1:9e8d214b8d1dbe4c2369e4047e165c9e692098a5 crc:4bb1c2a0
ic8.inf with 8192kb
sha1:f453feed3ae3b6430db49eb4325f62eecfee9f5e crc:4e3123b8
ic9.inf with 4096kb
sha1:9079c082ec043714f9d8ea92bc81d0b93d2ce715 crc:1a013185
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


Recommended Games (Star Force):

Catacomb

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Espial

Night Star (DECO Cassette)

Nova 2001

Star Jacker

Stunt Air

Zodiack

Star Force

Alpha Mission / ASO

Alpha Mission II / ASO II

Astro Warrior (Mega-Tech)

Mission 660

Rafflesia

S.R.D. Mission

Truxton / Tatsujin

Tatsujin (Tourvision PCE bootleg)

Truxton II / Tatsujin Oh

Blast Off

Blazing Lazers

GunHed (Tourvision PCE bootleg)

The Next Space

Omega Fighter

Super Star Soldier (Tourvision PCE bootleg)

Lethal Thunder

Pollux

Strike Gunner S.T.G

Vimana

Explosive Breaker

Final Star Force

Galmedes

Gunlock

GunNail

Nebulas Ray

Super-X

Gekirindan

Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Inferno (c) 1984 Williams.

Players walk around a 3-quarters perspective maze shooting at various enemies. After shooting an enemy the enemy's 'soul' (a dark version of itself) attempts to make its way to the top of the screen to an awaiting monster mouth. The player must touch the enemy soul before it gets there or a more difficult enemy is regenerated.

Inferno's maze layout is somewhat similar to Crystal Castles, but without the wide changes in maze height. There seems to be only 3 or 4 'heights' of the maze, which the player can reach via small stairways.

- TECHNICAL -

Main CPU : Motorola M6809 (@ 1 Mhz)
Sound CPU : M6808 (@ 1 Mhz)
Sound Chips : DAC

Screen orientation : Horizontal
Video resolution : 276 x 240 pixels
Screen refresh : 60.00 Hz
Palette colors : 1024

Players : 2
Control : Double 8-way joysticks
Buttons : 1

- TRIVIA -

Approximately 50 units were produced.

- STAFF -

From highscore table : Python Anghelo (PVA), Bill Pfutzenreuter (PFZ), Bill Parod (PAR), Ed Suchocki (EJS), Mark Loffredo (ML ), Lou Isbitz (LOU)

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1188&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 9030 00000004 FFFFFFFF Infinite Lives PL1
00010000 9031 00000005 FFFFFFFF Infinite Lives PL1 (2/2)
00000000 903F 00000004 FFFFFFFF Infinite Lives PL2
00010000 9040 00000005 FFFFFFFF Infinite Lives PL2 (2/2)

Credit Pugsy's MAME Cheat file
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