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Arcade
Arcade
Platform:

Invinco

| 1979
Genre:
Style:
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Description:

Notes:
Release type:
Units produced: Sega
Controls/Input Device: Control(joy8way), Buttons(1)
Number of Players: 1
Rating:
Creator:
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Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
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URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Invinco VGMuseum Game Endings
Invinco on CAESAR
Invinco high score and replay at MARP
Invinco on datObase
MAME folder name: invinco

Display: raster 256x224 @ 60.00Hz (60.00 pixclock)
Sound: 1 channels

Emulated in MAME via driver vicdual.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 0; Savestate: unsupported

Roms:
310a.u27 with 1024kb
sha1:e34083004515ad45ddbf9ab89c34473b6c5d46fb crc:e3931365
311a.u26 with 1024kb
sha1:ca7ab7b4c77319f7923d56ad8b60d16211af19bc crc:de1a6c4a
312a.u25 with 1024kb
sha1:13c177980722559ec885565d3f889b830322f25e crc:e3c08f39
313a.u24 with 1024kb
sha1:b03a5621bdf6a0bdc79af9361a2c0cc339b50b4b crc:b680b306
314a.u23 with 1024kb
sha1:222e1c392c92fc547a67d96410f9a4277f3bb6cb crc:790f07d9
315a.u22 with 1024kb
sha1:c23d937acad2171aae8f76671843a841f62d147f crc:0d13bed2
316-246.u44 with 32kb
sha1:92e2459420a7f7412f02cfaf68604fc233b0a245 crc:fe4406cb
316a.u21 with 1024kb
sha1:272b099414b68a428f9538f0219f92569525b87c crc:88d7eab8
317a.u20 with 1024kb
sha1:277ba127f322caf2486735b82bf7b96bb9e34a56 crc:75389463
318a.uxx with 1024kb
sha1:580aefb382702babdf8248e36330c4b22e8579c8 crc:0780721d
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Invinco (c) 1979 Sega.

Another game in spired by "Space Invaders", this one includes some innovation on the aliens : One row blinks in and out of view, another row's aliens roll so as to make themselves harder or easier to hit, and a 3rd row of aliens each take (at least) 3 hits to kill. A 4th row has aliens that turn into bombs, blowing up everything around them to make your job somewhat easier.

- TECHNICAL -

Game ID : 310-318

Main CPU : Zilog Z80 (@ 1.93356 Mhz)
Sound Chips : Samples

Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 64

Players : 2
Control : 2-way joystick
Buttons : 1

- TRIVIA -

Released during November 1979.

- SCORING -

Bottom Blue aliens : 100 points
White aliens : 200 points
Yellow aliens : 300 points
Light Blue Aliens : 400 ponts
Top Blue Aliens : 800 points
UFOs : 1,000 - 2,000 points

- TIPS AND TRICKS -

Time your shots when aiming at certain targets. The white aliens turn invisible on you, so try to hit them when they're visible on the screen. Also, there's a period of time that the top aliens are invulnerable to your shots while they change to another form; wait a second or so before shooting them again so you don't waste shots and time.

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1197&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 961E 00000050 FFFFFFFF Enemies Don't Shoot
00000000 E3BC 00000009 FFFFFFFF Infinite Lives PL1
00000000 E3F3 00000009 FFFFFFFF Infinite Lives PL2

Credit Pugsy's MAME Cheat file
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