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Arcade
Arcade
Platform:

Jump Shot

| 1985
Genre:
Style:
Theme:
Description:

Notes:
Release type:
Units produced: Bally Midway
Controls/Input Device: Control(joy8way), Buttons(1)
Number of Players: 2
Rating:
Creator:
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SoundFX:
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SoundMix: Mono
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MAME folder name: jumpshot

Display: raster 288x224 @ 60.61Hz (60.61 pixclock)
Sound: 1 channels

Emulated in MAME via driver pacman.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 512; Savestate: supported

Roms:
5e with 4096kb
sha1:3c37fe077a77baa802230dddbc4bb2c05985d2bb crc:d9fa90f5
5f with 4096kb
sha1:fcc3169f48eb7d4af533ad0169701e4230ff5a1f crc:2ec711c1
6e with 4096kb
sha1:465a7f368e61a1e6614d6eab0fa2c6319920eaa5 crc:f00def9a
6f with 4096kb
sha1:a8a8369e865b62cb9ed66d3de2396c6a5fced549 crc:f70deae2
6h with 4096kb
sha1:8693ffc29587cdd1be0b42cede53f8f450a2c7fa crc:894d6f68
6j with 4096kb
sha1:db5c8394f688c6f889cadddeeae4fbca63c29a4c crc:f15a108a
82s126.1m with 256kb
sha1:bbcec0570aeceb582ff8238a4bc8546a23430081 crc:a9cc86bf
82s126.3m with 256kb
sha1:0c4d0bee858b97632411c440bea6948a74759746 crc:77245b66
prom.4a with 256kb
sha1:e98f08da4666cab44e01acb760a1bd2fc858bc0d crc:0399f39f
prom.7f with 32kb
sha1:bbcd392ba3d2a5715e92fa0f7a7cf1e7e6e655a2 crc:872b42f3
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Astro Warrior (Mega-Tech)

Mission 660

Rafflesia

S.R.D. Mission

Truxton / Tatsujin

Tatsujin (Tourvision PCE bootleg)

Truxton II / Tatsujin Oh

Blast Off

Blazing Lazers

GunHed (Tourvision PCE bootleg)

The Next Space

Omega Fighter

Super Star Soldier (Tourvision PCE bootleg)

Lethal Thunder

Pollux

Strike Gunner S.T.G

Vimana

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Final Star Force

Galmedes

Gunlock

GunNail

Nebulas Ray

Super-X

Gekirindan

Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Bally Midway's Jump Shot (c) 1985 Bally Midway.

An early one-on-one basketball game. Score more points than your opponent to win.

- TECHNICAL -

[Game No. 0E18]

Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound Chips : Namco (@ 96 Khz)

Screen orientation : Vertical
Video resolution : 224 x 288 pixels
Screen refresh : 60.61 Hz
Palette colors : 16

Players : 2
Control : 8-way joystick
Buttons : 1

- TRIVIA -

Like "Shoot The Bull", Jump Shot was a 'kit game' designed to drop into a "Pac-Man" cabinet.

- STAFF -

Lead Programmer : Gary Oglesby
Artist / Animator : Brian Colin

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=176&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 4CE1 00000009 FFFFFFFF Infinite Credits
00000000 4CD7 00000059 FFFFFFFF Infinite Game Time
00010000 4CD6 00000009 FFFFFFFF Infinite Game Time (2/2)
00000001 4CD7 00000000 FFFFFFFF Finish this Half Now!
00010001 4CD6 00000000 FFFFFFFF Finish this Half Now! (2/2)
00000000 4CDA 00000009 FFFFFFFF Infinite Shot Time
00010000 4CD9 00000009 FFFFFFFF Infinite Shot Time (2/2)
00000001 4CDA 00000000 FFFFFFFF Shot Time = 0 Now!
00010001 4CD9 00000000 FFFFFFFF Shot Time = 0 Now! (2/2)
60000000 0000 00000000 00000000
00000101 4C60 00000009 FFFFFFFF Select 00X Away Score
00000101 4C5F 00000009 FFFFFFFF Select 0X0 Away Score
00000101 4C5E 00000009 FFFFFFFF Select X00 Away Score
00000000 4C60 00000009 FFFFFFFF Away Score always = 99
00010000 4C5F 00000009 FFFFFFFF Away Score always = 99 (2/2)
00000000 4C60 00000000 FFFFFFFF Away Score always = 0
00010000 4C5F 00000000 FFFFFFFF Away Score always = 0 (2/2)
60000000 0000 00000000 00000000
00000101 4C44 00000009 FFFFFFFF Select 00X Home Score
00000101 4C43 00000009 FFFFFFFF Select 0X0 Home Score
00000101 4C42 00000009 FFFFFFFF Select X00 Home Score
00000000 4C44 00000009 FFFFFFFF Home Score always = 99
00010000 4C43 00000009 FFFFFFFF Home Score always = 99 (2/2)
00000000 4C44 00000000 FFFFFFFF Home Score always = 0
00010000 4C43 00000000 FFFFFFFF Home Score always = 0 (2/2)

Credit Pugsy's MAME Cheat file
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