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Kangaroo

 
Arcade
Arcade
Platform:

Kangaroo

| 1982
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Notes:
Release type:
Developer: Sun Electronics
Controls/Input Device: Control(joy8way), Buttons(1)
Number of Players: 2
Rating:
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SoundMix: Mono
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Kangaroo VGMuseum Game Endings
Kangaroo on CAESAR
Kangaroo high score and replay at MARP
Kangaroo on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Kangaroo (c) 1982 Sun Electronics.

A platform game in which the player controls a mother Kangaroo who must climb through the treetops trying to rescue her captured son. Numerous monkeys, the kidnappers of her child, roam the levels set on stopping the player's progress. The monkeys constantly throw apples at the Kangaroo which must either be avoided (either by ducking or jumping, depending on the height of the approaching apple), or punched away, the latter of which allows the Kangaroo to punch the apple back towards the attacking monkey.

If the player stalls for too long or does not punch either an apple or a monkey, a giant ape will appear and steal the Kangaroo's boxing gloves, leaving the player temporarily defenseless. The gloves are returned after a short time.

Fruit and vegetables litter the levels and can be picked up for bonus points. Each level also has a bell hanging from one of its platforms, which can be punched to make fruit and vegetable items appear. The game consists of 4 different stages, once these are completed the game begins again with an increased level of difficulty.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 2.5 Mhz)
Sound CPU : Zilog Z80 (@ 2.5 Mhz)
Sound Chips : General Instrument AY8910 (@ 1.25 Mhz)

Screen orientation : Vertical
Video resolution : 240 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 24

Players : 2
Control : 8-way joystick
Buttons : 1 (PUNCH)

- TRIVIA -

Released in June 1982 by Sun Electronics.

David Kirk holds the official record for this game with 921,800 points.

Kangaroo also spawned a cartoon series of the same name : Ruby-Spears Productions. Produced By Joe Ruby, Ken Spears. Aired as part of the second season of 'Saturday Supercade' on CBS.

- PORTS -

* Consoles :
Atari 2600 (1983)
Atari 5200 (1983)

* Computers :
Atari 800 (1983)

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1256&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 E167 00000099 FFFFFFFF Infinite Bonus Time
20800000 1CF9 00000000 FFFFFFFF Invincibility You die though when you fall down a floor
20810000 1F8E 000000C9 FFFFFFFF Invincibility (2/3)
20810000 2787 00000000 FFFFFFFF Invincibility (3/3)
00000000 E0C2 00000000 00000080 Rapid Fire
60000000 0000 00000000 00000000
00000000 E06A 00000006 FFFFFFFF Infinite Lives PL1
00000000 E06B 00000006 FFFFFFFF Infinite Lives PL2
60000000 0000 00000000 00000000
00000000 E000 00000002 FFFFFFFF Sound Test Timer Stop

Credit Pugsy's MAME Cheat file
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