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King of the Monsters 2 - The Next Thing

 
Arcade
Arcade
Platform: Neo Geo MVS

King of the Monsters 2 - The Next Thing

| 1992
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Description:


Notes:
Release type:
Developer: SNK
Controls/Input Device: Control(joy8way), Buttons(4)
Number of Players: 2
Rating:
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SoundMix: Stereo
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
King of the Monsters 2 - The Next Thing (c) 1992 SNK [Shin Nihon Kikaku].

This sequel adds a few new elements such as small, annoying enemies on the battlefield in addition to the main foe in each stage.

- TECHNICAL -

Runs on the SNK "Neo-Geo MVS" hardware.
Game ID: NGM-039

[SNK MVS Neo-Geo Controls]
2 Players - 4 Buttons Per Player (3 Usables).
=> [Joystick] 8-Way, [A] Punch [B] Kick [C] Jump

- TRIVIA -

King of the Monsters 2 was released on May 25, 1992.

- SERIES -

1. King of the Monsters [Model NGM-016] (1991)
2. King of the Monsters 2 - The Next Thing [Model NGM-039] (1992)

- STAFF -

Planner & Director : Hamachi Papa
Chief Designer : Mitsuzo (Mitsuzou)
Main Character Designers : Abe, Taka, Pan, Ponda, Ahokamen
Main Scroll Designers : Sakai Goma, Manoru
Sub Designers : Kilitao, Bob Fukumizu
Main Programmer : Magi2
Sub Programmers : Hiroshi & Tadashi, Nishiura, Cyber Kondo, Atomic Abe
Music Designers : Tarkun, Toshio Shimizm (Shimizum), Jojoha Kitapy, Team C2H5OH
Producer : Kawano
Executive Producer : Eikichi Kawasaki

- PORTS -

* Consoles :
SNK Neo-Geo [JP] (June 19, 1992; "King of the Monsters 2 - The Next Thing [Model NGH-039]")
SNK Neo-Geo [US] (June 19, 1992; "King of the Monsters 2 - The Next Thing [Model NGH-039]")
Nintendo Super Famicom [JP] (December 22, 1993; "King of the Monsters 2 - The Next Thing [Model SHVC-KT]")
Nintendo Super NES [US] (June ??, 1994; "King of the Monsters 2 [Model SNS-A7SE]")
SNK Neo-Geo CD [JP] (September 9, 1994; "King of the Monsters 2 - The Next Thing [Model NGCD-039]")
Sega Genesis [US] (??? ??, 1994; "King of the Monsters 2 [Model T-103056]")
Nintendo Wii [Virtual Console] [JP] (April 12, 2011)

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1295&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 1013D2 00000099 FFFFFFFF Infinite Time
00800000 100001 00000002 00000002 Invincibility Debug DIP 2-?
62000000 000000 00000000 00000000 Select Starting Battle
20B10000 0027EE 4E714E71 FFFFFFFF Battle 1 American City
20B18000 00C204 3B7C0000 FFFFFFFF Battle 1 American City (2/3)
20B18000 00C208 FCE66038 FFFFFFFF Battle 1 American City (3/3)
20B10000 0027EE 4E714E71 FFFFFFFF Battle 2 French City
20B18000 00C204 3B7C0002 FFFFFFFF Battle 2 French City (2/3)
20B18000 00C208 FCE66038 FFFFFFFF Battle 2 French City (3/3)
20B10000 0027EE 4E714E71 FFFFFFFF Battle 3 Grand Canyon
20B18000 00C204 3B7C0003 FFFFFFFF Battle 3 Grand Canyon (2/3)
20B18000 00C208 FCE66038 FFFFFFFF Battle 3 Grand Canyon (3/3)
20B10000 0027EE 4E714E71 FFFFFFFF Battle 4 Desert
20B18000 00C204 3B7C0004 FFFFFFFF Battle 4 Desert (2/3)
20B18000 00C208 FCE66038 FFFFFFFF Battle 4 Desert (3/3)
20B10000 0027EE 4E714E71 FFFFFFFF Battle 5 Sea Bed
20B18000 00C204 3B7C0001 FFFFFFFF Battle 5 Sea Bed (2/3)
20B18000 00C208 FCE66038 FFFFFFFF Battle 5 Sea Bed (3/3)
20B10000 0027EE 4E714E71 FFFFFFFF Battle 6 Lava Zone
20B18000 00C204 3B7C0005 FFFFFFFF Battle 6 Lava Zone (2/3)
20B18000 00C208 FCE66038 FFFFFFFF Battle 6 Lava Zone (3/3)
20B10000 0027EE 4E714E71 FFFFFFFF Battle 7 Hide-Out
20B18000 00C204 3B7C0006 FFFFFFFF Battle 7 Hide-Out (2/3)
20B18000 00C208 FCE66038 FFFFFFFF Battle 7 Hide-Out (3/3)
00000001 101617 00000000 FFFFFFFF Drain Boss Energy Now!
00010001 101917 00000000 FFFFFFFF Drain Boss Energy Now! (2/4)
00010001 101717 00000000 FFFFFFFF Drain Boss Energy Now! (3/4)
00010001 101697 00000000 FFFFFFFF Drain Boss Energy Now! (4/4)
60000000 000000 00000000 00000000
00000000 1013B8 00000009 FFFFFFFF Infinite Lives PL1
00000000 101417 00000040 FFFFFFFF Infinite Energy PL1
00000001 1013E3 00000002 FFFFFFFF Enable Max Power Now! PL1
62000000 000000 00000000 00000000 Select Character PL1
00010000 1013DC 00000000 FFFFFFFF Super Geon
00010000 1013DC 00000001 FFFFFFFF Atomic Guy
00010000 1013DC 00000002 FFFFFFFF Cyber Woo
00010000 1013DC 00000004 FFFFFFFF #Huge Frogger (some glitches)#
60000000 000000 00000000 00000000
00000000 1013B9 00000009 FFFFFFFF Infinite Lives PL2
00000000 101517 00000040 FFFFFFFF Infinite Energy PL2
00000001 1014E3 00000002 FFFFFFFF Enable Max Power Now! PL2
62000000 000000 00000000 00000000 Select Character PL2
00010000 1014DC 00000000 FFFFFFFF Super Geon
00010000 1014DC 00000001 FFFFFFFF Atomic Guy
00010000 1014DC 00000002 FFFFFFFF Cyber Woo
00010000 1014DC 00000004 FFFFFFFF #Huge Frogger (some glitches)#
60000000 000000 00000000 00000000
62000000 000000 00000000 00000000 Select Cartridge/NeoGeo Type Enable it DURING the neogeo bios booting sequence. If you miss the boot sequence reset and THEN enable it. The Home (NEOGEO) setting may open up other aspects of the game or it may even make the game unplayable.
00010000 10FD82 00000080 FFFFFFFF Arcade (MVS)
00010000 10FD82 00000000 FFFFFFFF Home (NEOGEO)

Credit Pugsy's MAME Cheat file
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