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Kozmik Kroozr

 
Arcade
Arcade
Platform:

Kozmik Kroozr

| 1982
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Notes:
Release type:
Developer: Bally Midway
Controls/Input Device: Control(dial), Buttons(2)
Number of Players: 1
Rating:
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SoundMix: Stereo
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Kozmik Krooz'r (c) 1982 Bally Midway.

Kozmik Krooz'r is a shoot-'em-up game in which players guide Kapt. Krooz'r to a rotating mothership at the top of the playfield, one which can only be entered when its tractor beam is operational. Players can also shoot enemies in one of eight directions and deflect firepower during their journey. Every fifth round there is a bonus round where Kapt. Krooz'r must pick up space junk.

- TECHNICAL -

[Game No. 639]
Cabinet dimensions : 71,75'' High x 25'' Wide x 40'' Deep.

The cabinet design was unique for its time, as the mothership is not stored as part of the game's graphics. The spaceship is a physical plastic object. A series of mirrors projects the mothership just above the game's monitor, giving a much sharper and smoother image as it rotates more than what could be achieved on the hardware at the time. Very few Kozmik Krooz'r cabinets were manufactured, making a working copy of the game very rare.

Bally Midway MCR 2 hardware

Main CPU : Zilog Z80 (@ 2.496 Mhz)
Sound CPU : Zilog Z80 (@ 2 Mhz)
Sound Chips : (2x) General Instrument AY8910 (@ 2 Mhz)

Screen orientation : Horizontal
Video resolution : 512 x 480 pixels
Screen refresh : 30.00 Hz
Palette colors : 64

Players : 2
Control : 8-way joystick with a trigger, spinner knob

- TRIVIA -

The game was originally called Mother-ship, and the mechanics were developed by Marvin Glass. However, the realistic-looking game did not test very well, it was supposed to use a mirror to reflect the image of a ship onto the play-field. In an attempt to save the project, Bill's new design of the game introduced the cute green alien called Kapt. Krooz'r that Bally Midway executives hoped would be the next fad like "Pac-Man" was for Namco (NOTE : Kapt. Krooz'r's next appearance was in "Wacko").

- SCORING -

Ram Ship : 100 points
Shooter Ship : 200 points
Strike Ship : 200 points
Scout Ship : 300 points
Speed Demon : 2,500 points
Space Mine : 100 points
Formation Fighter : 100 points
Mine Layer : 200 points
Spy Ship : 300 points

- STAFF -

Lead programmer : Richard Clark (Sarge)
Artist / Animator : Brian Colin

- PORTS -

Kozmik Krooz'r was not released for home systems, though was included in the 2004 release of Midway Arcade Treasures 2. Here the mothership is represented by 3-D polygons.

* Consoles :
Sony PlayStation 2 [AU] (2004) "Midway Arcade Treasures 2"
Microsoft XBOX [US] (October 11, 2004) "Midway Arcade Treasures 2 [Model MWO-3201W]"
Nintendo GameCube [US] (October 11, 2004) "Midway Arcade Treasures 2 [Model DOL-GAYE-USA]"
Sony PlayStation 2 [US] (October 11, 2004) "Midway Arcade Treasures 2 [Model SLUS-20997]"
Microsoft XBOX [EU] (October 29, 2004) "Midway Arcade Treasures 2"
Sony PlayStation 2 [EU] (October 29, 2004) "Midway Arcade Treasures 2 [Model SLES-52844]"

* Computers :
PC [MS Windows, CD-ROM] [US] (February 17, 2006) "Midway Arcade Treasures Deluxe Edition"
PC [MS Windows, CD-ROM] [EU] (March 17, 2006) "Midway Arcade Treasures Deluxe Edition" by Zoo Digital Publishing

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1326&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 C2DF 00000064 FFFFFFFF Infinite Shield
00000000 C03C 00000027 FFFFFFFF Invincibility
60000000 0000 00000000 00000000 [The Infinite Lives cheat ]
60000000 0000 00000000 00000000 [has been removed because ]
60000000 0000 00000000 00000000 [your life counter must be ]
60000000 0000 00000000 00000000 [zero to jump to the next ]
60000000 0000 00000000 00000000 [level. ]

Credit Pugsy's MAME Cheat file
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