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Nekketsu Kouha Kunio-kun (Japan)


Nekketsu Kouha Kunio-kun (Japan)

| 1986

Release type:
Developer: Technos
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
More Creator:
More Coder/Software:
License from/Copyright:
SoundMix: Mono
More Graphics/Artwork:
More Music/Sound:
Acting Talent involved:
More Machine Details:
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Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.

LEVELS: 8 (restarts once)

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* FB Alpha


* Raine

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Romset: 2016 kb / 8 files / 457.8 zip

Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Nekketsu Kouha Kunio-Kun (c) 1986 Technos.

The original side-scrolling beat-em-up from Technos. Kunio, a tough guy from Nekketsu High School, stands up for his bullied friend Hiroshi against the numerous gangs that are tormenting his life. Each stage begins with one of the gang's members beating up Hiroshi, followed Kunio chasing after the attackers.

The game uses a 2-way attacking, in which one button attacks to the character's left and the other to his right. Techniques includes a basic punch combo, a back kick, a collar grab and even a jump kick. The player can also run by pushing the joystick left or right twice.

The game is comprised of 4 stages, each with their unique set of enemy characters:

Stage 1 - Set on a train platform. The enemies are a gang of students from the neighboring school of Hanazono. Some of the enemies are armed with sticks. Their boss is Riki, Kunio's rival.

Stage 2 - Set on a harbor in Yokozuka. The enemies are a gang of bikers called the Yokohama Funky. The first wave of enemies will attempt to run Kunio down with their bikes. After knocking down all the bikers, the enemies on the sidelines will enter the playing field to attack the player. Their boss is Shinji.

Stage 3 - Set in a dark alley, the enemies are a gang of girl students from the Taiyou Academy. The boss is Misuzu, a giant lady.

Stage 4 - The first half of the stage is set in a parking lot, where a group of four hitmen working for the Sanwa Club will attack Kunio with their knives. Unlike other enemies, they can kill the player off with one hit. After defeating the four hitmen, the player will enter the Sanwa building where he will encounter three more hitmen and their boss, Sabu.


Game ID : TA-0018

Main CPU : MOS Technology M6502 (@ 1.5 Mhz)
Sound CPU : Motorola M6809 (@ 1.5 Mhz)
Sound Chips : Yamaha YM3526 (@ 3 Mhz), Custom (@ 8 Khz)

Players : 2
Control : 8-way joystick
Buttons : 2


Released in May 1986.

The title of this game roughly translates from Japanese as 'Hot Blooded Tough Guy Kunio'.

Kunio is named after Kunio Taki, the president of Technos Japan at the time. Kunio would return in the Technos arcade game "Nekketsu Koukou Dodgeball-bu", the Japanese version of "Super Dodge Ball", and would go on to star on numerous console games by Technos. A few of these were localized for the Western market, such as "River City Ransom", "Nintendo World Cup" and "Crash 'n the Boys - Street Challenge", where Kunio's identity would change from game to game (such as Alex or Crash Cooney).

Apollon Music released a limited-edition soundtrack album (Cassette format) for this game (Nekketsu Kouha-kun Sound Story) on 05/1987.


* Perform Debug Test : Hold down both 1P and 2P Start buttons. Do this after you turn on the arcade machine.

A full map of the game can be found here:


1. Nekketsu Kouha Kunio-kun (1986)
2. Downtown Nekketsu Monogatari (1989, Nintendo Famicom)
3. Nekketsu Kouha Kunio-kun - Bangai Rantou-hen (1991, Game Boy)
4. Downtown Special - Kunio-kun no Jidaigeki dayo Zen'in Shuugou! (1991, Nintendo Famicom)
5. Shodai Nekketsu Kouha Kunio-kun (1992, Super Famicom)
6. Shin Nekketsu Kouha - Kunio-tachi no Banka (1994, Super Famicom)


Director: Yoshihisa Kishimoto
Designer: Masao Shiroto, Misa Yazaki
Programmer: Noriyuki Tomiyama, Shintaro Kumagai


* Consoles :
Nintendo Famicom (1987)
Sony PlayStation 2 (2006, "Oretachi Game Center - Nekketsu Kouka Kunio-Kun")


Edit this entry:

Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 0039 00000005 FFFFFFFF Infinite Lives
00100000 1018 00000959 FFFFFFFF Infinite Time
00000000 0220 00000030 FFFFFFFF Infinite Energy
00000001 0220 00000000 FFFFFFFF Lose a Life Now!
20800000 AFFD 00000060 FFFFFFFF Invincibility You die though when you fall off a high platform
20910000 C286 0000FDF0 FFFFFFFF Invincibility (2/5) [1st = Catch / 2nd - 5th = Attack ]
20B10000 FDF0 05E036A6 FFFFFFFF Invincibility (3/5) jsr $FDF0 [Call the character check routine]
20B10000 FDF4 601802F0 FFFFFFFF Invincibility (4/5) ldx $36 / cpx ##$05 / beq $FDF8
20A10000 FDF8 00C42C4C FFFFFFFF Invincibility (5/5) clc / rts [Player - No Hit] / jmp $C42C [Friend - Hit]
00000001 0221 00000001 FFFFFFFF One hit to kill boss Now!
00000001 03F8 00000000 FFFFFFFF Finish Current Level Now!
00000000 03E9 00000000 FFFFFFFF Rapid Fire Hold Attack Button

Credit Pugsy's MAME Cheat file

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