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Yakyuu Kakutou League-Man (Japan)

 
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Arcade
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Yakyuu Kakutou League-Man (Japan)

| 1993
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Notes:
Release type:
Developer: Irem
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 4
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SoundMix: Mono
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Yakyuu Kakutou League-Man (c) 1993 Irem.

A team of 4 baseball ninjas go after an array of extremely wacky enemies to get back their beloved golden sports equipment. Yakyuu power!

- TECHNICAL -

Irem M-92 system hardware

Main CPU : V33 (@ 9 Mhz), V30 (@ 7.15909 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.579545 Mhz), GA20 (@ 3.579545 Mhz)

Screen orientation : Horizontal
Video resolution : 320 x 240 pixels
Screen refresh : 60.00 Hz
Palette colors : 2048

Players : 4
Control : 8-way joystick
Buttons : 2

- TRIVIA -

The title of this game translates from Japanese as 'Baseball Hand-to-Hand Fighting League-Man'.

This game is known in US as "Ninja Baseball BatMan".

An ad for "Mahou Keibitai Ganhooki" appears on the first stage, another Irem game.

- STAFF -

Planner : Chinta
Graphic designers : Kon. Kitakichine, Nob, Sefuhaso, Unyanya, Dama
Programmers : Andrew Whiskey, Mc. Hama Amuse_Light, Hiro
Sound effecst : Aiai
Sound programmers : Hayashi Sho, Jitta

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=3224&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 E09B0 00000063 FFFFFFFF Infinite Credits
00000000 E254F 00000063 FFFFFFFF Infinite Time
00000000 E313A 0000000A FFFFFFFF Infinite Bonus Round Time Untested
60000000 00000 00000000 00000000
00000000 E4222 00000064 FFFFFFFF Infinite Lives PL1
00000000 E44A4 00000064 FFFFFFFF Infinite Energy PL1
00000000 E44EB 00000002 FFFFFFFF Invincibility (Buggy) PL1 Buggy = the bosses can sometimes hit you
60000000 00000 00000000 00000000
00000000 E42E2 00000064 FFFFFFFF Infinite Lives PL2
00000000 E4564 00000064 FFFFFFFF Infinite Energy PL2
00000000 E45AB 00000002 FFFFFFFF Invincibility (Buggy) PL2 Buggy = the bosses can sometimes hit you
60000000 00000 00000000 00000000
00000000 E43A2 00000064 FFFFFFFF Infinite Lives PL3
00000000 E4624 00000064 FFFFFFFF Infinite Energy PL3
00000000 E466B 00000002 FFFFFFFF Invincibility (Buggy) PL3 Buggy = the bosses can sometimes hit you
60000000 00000 00000000 00000000
00000000 E4462 00000064 FFFFFFFF Infinite Lives PL4
00000000 E46E4 00000064 FFFFFFFF Infinite Energy PL4
00000000 E472B 00000002 FFFFFFFF Invincibility (Buggy) PL4 Buggy = the bosses can sometimes hit you

Credit Pugsy's MAME Cheat file
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