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Lock'n'Chase

 
Arcade
Arcade
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Lock'n'Chase

| 1981
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Notes:
Release type:
Developer: Data East Corporation
Controls/Input Device: Control(joy4way), Buttons(1)
Number of Players: 2
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SoundMix: Mono
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Lock'n'Chase (c) 1981 Data East.

The game is a maze game. Like "Pac-Man", you're trying to eat up dots while four cops (with the names Spiffy, Smarty, Scaredy and Silly) try to stop you. While you don't have energizers to eat the cops with, you CAN block them off with walls (or better yet, try to trap them in the corners). When you're finished eating dots, there are two exits for you to escape from the cops.

- TECHNICAL -

Main CPU : MOS Technology M6502 (@ 1.5 Mhz)
Sound CPU : MOS Technology M6502 (@ 500 Khz)
Sound Chips : (2x) General Instrument AY8910 (@ 1.5 Mhz)

Players : 2
Control : 4-way joystick
Buttons : 1

- TRIVIA -

Lock'n'Chase was released in April 1981

Jerry Nickerson holds the official record for this game with 78180 points.

- SCORING -

Dot : 20 points
Hat : 200 points
Crown : 300 points
Suitcase : 500 points
Telephone : 100 points
Watch : 800 points
Camera : 1000 points
Sunglasses: 2000 points
Flashlight : 400 points
Key : 3000 points
Heart : 5000 points
Money bags : 500, 1000, 2000, 4000 points
Trap 1 Cop : 100 points
Trap 2 Cops : 300 points
Trap 3 Cops : 1000 points
Trap 4 Cops : 2000 points

- PORTS -

* Consoles :
Nintendo Game Boy [EU] [AU] (1990)
Nintendo Game Boy [JP] (May 11, 1990) "Lock n' Chase [Model DMG-LCA]"
Nintendo 3DS [Virtual Console] [JP] (November 2, 2011) Game Boy version)
Nintendo 3DS [Virtual Console] [EU] [AU] (December 1, 2011) Game Boy version

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1395&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 003B 00000011 FFFFFFFF Invincibility Disable invincibility with F6 before you go 'OUT'
00000000 000F 00000002 FFFFFFFF Infinite Lives PL1
00000000 001E 00000002 FFFFFFFF Infinite Lives PL2

Credit Pugsy's MAME Cheat file
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