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Line of Fire


Release type:
Units produced: Sega
Controls/Input Device: Control(stick), Buttons(3)
Number of Players: 1
More Creator:
More Coder/Software:
License from/Copyright:
SoundMix: Stereo
More Graphics/Artwork:
More Music/Sound:
Acting Talent involved:
More Machine Details:
More System Details:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Avg. Playtime:
MAME folder name: loffire

Display: raster 320x224 @ 59.64Hz (59.64 pixclock)
Sound: 2 channels

Emulated in MAME via driver segaxbd.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 24576; Savestate: unsupported

317-0136.key with 8192kb
sha1:f6bb8045b46f90f8abadf1dc2e1ae1d7cef9c810 crc:344bfe0c
epr12775.rom with 131072kb
sha1:82d10d960441811b9369295bbb60fa7bfc5457a3 crc:693056ec
epr12776.rom with 131072kb
sha1:67f267e0673c64ce77669826ea1d11cb79d0ccc1 crc:61efbdfd
epr12777.rom with 131072kb
sha1:0c932a67e2aecffa7a1dbaa587c96214e1a2cc7f crc:29d5b953
epr12778.rom with 131072kb
sha1:8685e72aed115cbc9c6c7511217996a573b30d16 crc:2fb68e07
epr12779.rom with 131072kb
sha1:8c57f2d0b6584dd606afc5ecff039479e5068420 crc:ae58af7c
epr12780.rom with 131072kb
sha1:8a9e0808d40e210abf6c49ef5c0774d8c0d6602b crc:ee670c1e
epr12781.rom with 131072kb
sha1:4f294ef0aa9c7e2ac7e92518d938f0870f2e46d1 crc:538f6bc5
epr12782.rom with 131072kb
sha1:ef27ab818f50e59a122b9fc65b13442d9fee307c crc:5acc34f7
epr12783.rom with 131072kb
sha1:c0c3097903079deec22b0f8de76927f7570ac0f6 crc:c13feea9
epr12784.rom with 131072kb
sha1:4deae3bf7bb4e04b011d23292a0c68471758e7ec crc:39b94c65
epr12785.rom with 131072kb
sha1:b7404a0f4f15ffdbd08673683cea22340de3f5f9 crc:05ed0059
epr12786.rom with 131072kb
sha1:024597dcfbd3be932626b84dbd6e7d38a7a0195d crc:a4123165
epr12787.rom with 131072kb
sha1:63a732b7dfd2b83fe7684d47fea26063c4ece099 crc:6431a3a6
epr12788.rom with 131072kb
sha1:e4756f31b0094e0e9ddb2df53a5c938ac5559230 crc:1982a0ce
epr12789.rom with 131072kb
sha1:b4b9921db53949bc8e91f8a2992e89c172fe8893 crc:97d03274
epr12790.rom with 131072kb
sha1:34d2a662af96f40f40a77497cbc0a3374fe9a34f crc:816e76e6
epr12798.rom with 65536kb
sha1:24c79b0c73616d5532a49a2c9121dfabe3a80c7d crc:0587738d
epr12799.rom with 131072kb
sha1:3c89161348db7cafb5636ab4eaba91fbd3541f90 crc:bc60181c
epr12800.rom with 131072kb
sha1:e1d664a203eed5a0130b39ced7bea8328f06f107 crc:1158c1a3
epr12801.rom with 131072kb
sha1:542be9d8e91cf2df18d95f4e259cfda0560697cb crc:2d6567c4
epr12802.rom with 131072kb
sha1:08dc8cf565997c7e52329961bf7a229a15900cff crc:d746bb39
epr12803.rom with 131072kb
sha1:98b3d0b3b31702f6234b5fea2b82d512fc5d3ad2 crc:c1d9e751
epr12804.rom with 131072kb
sha1:de0889e99251da7ea50316282ebf6f434cc2db11 crc:b853480e
epr12805.rom with 131072kb
sha1:3e6febed36a55438e0d24441b68f2b7952791584 crc:4a7200c3
epr12849.rom with 131072kb
sha1:b47ae9cdf741574ab9128dd3556b1ef35e81a149 crc:61cfd2fe
epr12850.rom with 131072kb
sha1:13a51529ed32acefd733d9f638621c3e023dbd6d crc:14598f2a
opr12791.rom with 65536kb
sha1:353c43dda6c2282a785646b0a58c90cfd173cd7b crc:acfa69ba
opr12792.rom with 65536kb
sha1:d04dc29686fe348f8f715d14c027de0e508c770f crc:e506723c
opr12793.rom with 65536kb
sha1:1a6b1af2b0b9e8240e681f7b15e9d08595753fe6 crc:0ce8cce3
Mameinfo.dat entry:
0.37b10 [Yochizo]


- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.

LEVELS: 8 (restarts once)

Other Emulators:

* FB Alpha


* Raine

Recommended Games (Star Force):




Night Star (DECO Cassette)

Nova 2001

Star Jacker

Stunt Air


Star Force

Alpha Mission / ASO

Alpha Mission II / ASO II

Astro Warrior (Mega-Tech)

Mission 660


S.R.D. Mission

Truxton / Tatsujin

Tatsujin (Tourvision PCE bootleg)

Truxton II / Tatsujin Oh

Blast Off

Blazing Lazers

GunHed (Tourvision PCE bootleg)

The Next Space

Omega Fighter

Super Star Soldier (Tourvision PCE bootleg)

Lethal Thunder


Strike Gunner S.T.G


Explosive Breaker

Final Star Force




Nebulas Ray



Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting

Romset: 2016 kb / 8 files / 457.8 zip

Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Line of Fire (c) 1989 Sega.

Line of Fire is a lightgun controlled shoot-em-up for one or two players, in which two commandos find a special weapon - a vehicle mounted, automatic machine pistol - hidden deep within an enemy base. Before they can escape to report their findings, however, they find themselves surrounded by enemy forces and must blast their way through enemy lines and escape, using the enemies' own super weapon against them.

As well as enemy troops, players will have to contend with artillery, tanks and helicopters. At the end of each stage they will face a powerful boss vehicle that must be destroyed to progress. Between stages, a map screen is displayed which shows the players' progress through the terrorist facility and towards freedom.

Ammunition is limited to a few clips of bullets for the machine gun, a small supply of hand grenades and a screen clearing missile, although additional supplies can be obtained by shooting the relevant icons as they appear during play.

Settings ranging from enemy bases to thick jungle.


This game came in two cabinets. The sit down cabinet has two separate seats. The guns are quite similar to "Laser Ghost"'s guns only without the laser device. The upright cabinet features the guns as 9mm Uzi-type light guns that are mounted to the cabinet like in "Operation Thunderbolt". Unlike Operation Thunderbolt however, Line of Fire's upright cabinet is much slimmer.

Sega X Board hardware
Game ID : 317-0134 to 317-0136

Main CPU : (2x) Motorola 68000 (@ 12.5 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : Yamaha YM2151 (@ 4 Mhz), Sega (@ 4 Mhz)

Players : 2
Control : lightgun
Buttons : 2


Line of Fire was released in December 1989.

This game is known in Japan as "Bakudan Yarou" (translates from Japanese as 'Bomb Rascal').

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Hyper Drive : G.S.M. Sega 4 - PCCB-00035) on 21/07/1990.


* Consoles :
A Sega Master System game called Line of Fire was released and shared the same storyline as the Arcade game. The game itself was very different and was a vertically scrolling shoot-em-up.

* Computers :
Amstrad CPC (1990)
Atari ST (1990)
Commodore C64 (1990)
Commodore Amiga (1990)
Sinclair ZX Spectrum (1990)


Edit this entry:

Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
62000000 00000 00000000 00000000 Select Starting Mission Enable when the "PULL TRIGER TO START" message is displayed. IE after you've inserted at least one credit
01211001 80081 00000001 FFFFFFFF Mission 1
01211001 80081 00010002 FFFFFFFF Mission 2
01211001 80081 00020003 FFFFFFFF Mission 3
01211001 80081 00030004 FFFFFFFF Mission 4
01211001 80081 00040005 FFFFFFFF Mission 5
01211001 80081 00050006 FFFFFFFF Mission 6
01211001 80081 00060007 FFFFFFFF Mission 7
01211001 80081 00070008 FFFFFFFF Mission 8
60000000 00000 00000000 00000000
00000000 800F0 00000009 FFFFFFFF Infinite Credits PL1
00000000 8047C 00000048 FFFFFFFF Infinite Energy PL1
00000000 8045E 0000001E FFFFFFFF Infinite Missiles PL1
00000000 8047E 00000000 FFFFFFFF Invincibility PL1
00000000 80462 00000000 FFFFFFFF Rapid Fire PL1
60000000 00000 00000000 00000000
00000000 800EF 00000009 FFFFFFFF Infinite Credits PL2
00000000 804FC 00000048 FFFFFFFF Infinite Energy PL2
00000000 804DE 0000001E FFFFFFFF Infinite Missiles PL2
00000000 804FE 00000000 FFFFFFFF Invincibility PL2
00000000 804E2 00000000 FFFFFFFF Rapid Fire PL2

Credit Pugsy's MAME Cheat file