Games-db.com homepage: The Game Database Computer Console Arcade Pinball Handheld Traditional
Message Board
Platforms Overview
Games-db / Arcade /

Mace: The Dark Age

Database Areas


Site Areas

Submit Data
You are a game expert?
You are interested in
sharing your knowledge?
Submit your data here:

Top contributors

Mace: The Dark Age

| 1996

Release type:
Units produced: Atari Games
Controls/Input Device: Control(joy8way), Buttons(4)
Number of Players: 4
More Creator:
More Coder/Software:
License from/Copyright:
SoundMix: Stereo
More Graphics/Artwork:
More Music/Sound:
Acting Talent involved:
More Machine Details:
More System Details:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Avg. Playtime:
Similar Games:
MAME folder name: mace

Display: raster 640x480 @ 57.00Hz (57.00 pixclock)
Sound: 2 channels

Emulated in MAME via driver seattle.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 0; Savestate: supported

mace10ce.u32 with 524288kb
sha1:33788835f84a9443566c80bee9f20a1691490c6d crc:7a50b37e
soundl11.u95 with 32768kb
sha1:0cf970a35910a74cdcf3bd8119bfc0c693e19b00 crc:c589458c
Mameinfo.dat entry:
0.37b10 [Yochizo]


- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.

LEVELS: 8 (restarts once)

Other Emulators:

* FB Alpha


* Raine

Recommended Games (Star Force):




Night Star (DECO Cassette)

Nova 2001

Star Jacker

Stunt Air


Star Force

Alpha Mission / ASO

Alpha Mission II / ASO II

Astro Warrior (Mega-Tech)

Mission 660


S.R.D. Mission

Truxton / Tatsujin

Tatsujin (Tourvision PCE bootleg)

Truxton II / Tatsujin Oh

Blast Off

Blazing Lazers

GunHed (Tourvision PCE bootleg)

The Next Space

Omega Fighter

Super Star Soldier (Tourvision PCE bootleg)

Lethal Thunder


Strike Gunner S.T.G


Explosive Breaker

Final Star Force




Nebulas Ray



Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting

Romset: 2016 kb / 8 files / 457.8 zip

Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Mace - The Dark Age (c) 1996 Atari Games Corp.

1-on-1 3-D fighting game. The best fighters from around a mediaeval type planet are gathered and dispatched on a quest to recover the mysterious Mace of Tanis from a dark magician called Asmodeus.


Atari Seattle hardware

Main CPU : R5000 (@ 150 Mhz)
Sound CPU : ADSP2115 (@ 16 Mhz)
Sound Chips : (2x) DMA-driven (@ 16 Mhz)

Players : 4
Control : 8-way joystick
Buttons : 4


Mace The Dark Age was released in October 1996 in USA.


* Play as Grendal : Starting in 2-player mode, one player must have 3 wins. Then on your next match in the select screen go to the Executioner and hold down START+EVADE. Grendal will appear. Continue to hold down those buttons and press an attack button to select. Now you control the RAGE known as Grendal!

* Pojo Code : To be POJO, you must perform TARIA's execution in 1-player mode (and then continuing) or in 2-player mode. Then on your next match in the select screen, go to Taria and hold down START+EVADE. POJO will appear - press an attack button to select. Pojo will now unleash her awesome fighting prowess for you.

* Stage Codes : To unlock each secret, move to each character listed and press Start after each one, then go to your desired character and select as usual. All of these secrets are for two-player mode except for the Random A.I.
Battle in a Mini Golf Course (Koyasha, Mordos Kull, Takeshi)
Battle at Machu Pichu (Namira, Koyasha, Taria)
Battle in the Castle (Mordos Kull, Taria, Ragnar)
Battle in San Francisco Rush (Xiao Long, Al' Rashid, Koyasha)
Battle in Big Head Mode (Ragnar, Al' Rashid, Takeshi)
Battle in Micronaut Mode (Takeshi, Al' Rashid, Ragnar, Xiao Long)
Battle in Super Speed Grid Mode (Ichiro, Xiao Long, Koyasha)
Battle the Random A.I. (Hell Knight, Xiao Long, Dregan, Namira)
To select a particular stage in which to fight, go to the character's portrait in player select and press START four times. Then select your character as usual.

* Cool View For Mordos Kull's Execution : Do a Execution on Taria's Stage in the Water. You get to see an overview of the execution and the person's body will come flying towards you.


Lead programmer : Bruce Rogers
Programmer : Roberto Rodriguez
Art Director : Matt Harvey
Character Models : Jeremy Mattson
Character Textures : Patrice Moriarity, Matt Harvey
Animators : Takeshi hasegawa, Steve Stacy
Backgrounds : Matt Harvey, Bob Ingold
Support Programming : Steven Bennetts
Producer : Robert Daly
Associate Producer : Loren Bryant
Marketing Manager : Derryl Depriest
Audio : Richard Marriott
Technician : Dennis Nale
Game Design : Roberto Rodriguez, Loren Bryant
Lead Tester : Rob Reininger
Testers : Larry Cadelina, Jerry Cruz
Support Programmers : Dave Shepperd, Mike Albaugh, Mike Lynch, Todd Modjewski
Hardware Design : Steve Correll, Andrew Dyer, Ross Shaffer, Ray Macika, Chris Krubel, 3dfx Interactive
Hardware Support : Steve Norris, Don Thomas, Jeff Peters, Pat Cox, Scott Parrish
DCS2 Audio : Matt Booty, Ed Keenan
Sr. Engineering Tech. : Patrick Hubbell
Additional Techinicians : Mark Hoendervoogt, Minh Nguyen, Pete Mokris
Mechanical Engineers : Pete Takaichi, Mark Gruber, Ralph Perez, Ted Valavanis, Tom Sedor, Chris Bobrowski
Cabinet Design : Matt Harvey, Nik Erlich, Jen Smith
Marketing : Derryl DePriest, Mary Fujihara, Ray Bersabe, Randall Ng, Jackie Sherman
Video Production : Greg Allen, Brent Englund
Executive Producer : Mark Stephen Pierce


* Consoles :
Nintendo 64 (1997)


Edit this entry: http://www.arcade-history.com/?&page=detail&id=1425&o=2

Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 271502 00000032 FFFFFFFF Infinite Credits
00100000 2F1198 00000709 FFFFFFFF Infinite Time
00100001 2F1198 00000001 FFFFFFFF Finish this Round Now!
00300001 2E9870 FFFFFEFF FFFFFFFF Unlock All Characters Permanantly It's reccomended you quit and restart the game after using this code, but it's not required.
62000000 000000 00000000 00000000 Select Perm. First Round Winner You will start on Round 2 and the selected player will have run the first round, enable on the title or VS screens for the best effect
00090000 2F119C 00000001 00000000 PL1
00098000 2F11B4 00000001 00000000 PL1 (2/2)
00090000 2F119C 00000001 00000000 PL2/CPU
00098000 2F11B0 00000001 00000000 PL2/CPU (2/2)
60000000 000000 00000000 00000000
00000000 0E8824 00000064 FFFFFFFF Infinite Energy PL1
00000001 0E8824 00000000 FFFFFFFF Drain all Energy Now! PL1
00000000 0E849C 00000064 FFFFFFFF Infinite Energy PL2
00000001 0E849C 00000000 FFFFFFFF Drain all Energy Now! PL2

Credit Pugsy's MAME Cheat file