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Mat Mania

| 1985

Release type:
Units produced: Technos (Taito America license)
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
More Creator:
More Coder/Software:
License from/Copyright:
SoundMix: Mono
More Graphics/Artwork:
More Music/Sound:
Acting Talent involved:
More Machine Details:
More System Details:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Avg. Playtime:
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MAME folder name: matmania

Display: raster 256x240 @ 60.00Hz (60.00 pixclock)
Sound: 1 channels

Emulated in MAME via driver matmania.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 80; Savestate: unsupported

k0-03 with 16384kb
sha1:dc86b2f71a9af8524edad2317343b0d05fe5ef4a crc:314ab8a4
k1-03 with 16384kb
sha1:65f0c5dba0b8eeb5c2d42b050cac37c475e6a398 crc:3b3c3f08
k2-03 with 16384kb
sha1:50d6133406e7db0694b02858c7d06725744cf243 crc:286c0917
k4-0 with 16384kb
sha1:27f6eea29b0287e461e0e321fd7bfaada52c39dc crc:86dab489
k5-0 with 16384kb
sha1:a0af0c019bd6d9456cbbe83ecdeee689bc5f1bea crc:4c41cdba
k6-00 with 16384kb
sha1:0aaae97e35d504dbf6c479ddf04b981847a23ea6 crc:294d0878
k7-00 with 16384kb
sha1:acc34c578f9a3521855ad4dd8fbd554e05c3f63c crc:0908c2f5
k8-00 with 16384kb
sha1:ca198087b3aec320543a19921015861324ace8a2 crc:ae8341e1
k9-00 with 16384kb
sha1:309fe4e396616b569b9b25654e3dc2751d7b1605 crc:752ac2c6
ka-00 with 16384kb
sha1:35e6bd4f33098c98bf2d0b1dfefec2f9d25444e7 crc:46a9cb16
kb-00 with 16384kb
sha1:c901fc2d553622b6dbfaaa9cd94759799d974c39 crc:bf016772
kc-00 with 16384kb
sha1:1433962c837f568cc1eb27464e243dc580a141de crc:8d08bce7
kd-00 with 16384kb
sha1:ae3131e3e1fcc9bb1d59db6b1668f6838849241d crc:af1d6a60
ke-00 with 16384kb
sha1:67e4687b9be36007c2e1fd504a2eb952fe098d53 crc:614f19b0
kf-00 with 16384kb
sha1:a76c6984e4d4f88384e15d0b6b74093c3bc0fcda crc:bdf58c18
kg-00 with 16384kb
sha1:48289263f7b9cc5b6d975742d45dd64ba45e38c8 crc:2189f5cf
kh-00 with 16384kb
sha1:8b5c52a14ac3f80ebf630fed8108df17106efd93 crc:6b11ed1f
ki-00 with 16384kb
sha1:35b1503147cb521d2fcc756e6f90ef70d62e2d04 crc:d7ac4ec5
kj-00 with 16384kb
sha1:51e0799312e4737bc6f6ae7b74d02f9e10f91c3b crc:2caee05d
kk-00 with 16384kb
sha1:9ed8addd8a542299be2a8f0108447e68b9b33436 crc:eb54f010
kl-00 with 16384kb
sha1:365f5b60ac880928b49a254a5a49a9e9a766046d crc:fa4c7e0c
km-00 with 16384kb
sha1:b3071cc27598045167681a00f41bf77b6d4bd5bd crc:6d2369b6
kn-00 with 16384kb
sha1:b550afd2ceb3b0159c11627ab31f49cc49785809 crc:c55733e2
ko-00 with 16384kb
sha1:eb7bc7c72443d4e3bdfc535bfe460524c0f900d3 crc:ed3c3476
kp-00 with 16384kb
sha1:8492ba523e1c1ca94eeba1e53521dd74df854cb9 crc:9c84a969
kq-00 with 16384kb
sha1:7327ce822be8aea360210bbd466a8129788a65c3 crc:fa2f0003
kr-02 with 16384kb
sha1:24216b22a69c1ecc7eabd7ae10de381e1ff0afc1 crc:b057d3e3
ks-02 with 16384kb
sha1:21d6686580de6ecfe57e458821fa92e966a42d95 crc:2e9f3ba0
kt-02 with 16384kb
sha1:f7759be40a8850d325440d336241ecd05b80c0bd crc:5d817c70
ku-02 with 8192kb
sha1:07acb2fe150a64029fd15d177c8b6481fcd9eb0b crc:613c8698
kv-02 with 8192kb
sha1:58ed8c8fe0cc157d642aae596e41f2099c1ea6b1 crc:274ce14b
kw-02 with 8192kb
sha1:0c197a8fea1acb6c9a99071845be54c949ec83b1 crc:7588a9c4
matmania.1 with 32kb
sha1:ffc098d85413777740a25c767096ba5b2aeaf5a8 crc:1b58f01f
matmania.16 with 32kb
sha1:3d9ebdf73840a9603af2acc4bcc4339f3029d284 crc:09325dc2
matmania.2 with 32kb
sha1:e312a8ff7317eb21320308400539a733c27e8fca crc:b6ac1fd5
matmania.5 with 32kb
sha1:7825d42eed284ea0fe7fd60304b8a27a1b5a4075 crc:2029f85f
Mameinfo.dat entry:
0.37b10 [Yochizo]


- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.

LEVELS: 8 (restarts once)

Other Emulators:

* FB Alpha


* Raine

Recommended Games (Star Force):




Night Star (DECO Cassette)

Nova 2001

Star Jacker

Stunt Air


Star Force

Alpha Mission / ASO

Alpha Mission II / ASO II

Astro Warrior (Mega-Tech)

Mission 660


S.R.D. Mission

Truxton / Tatsujin

Tatsujin (Tourvision PCE bootleg)

Truxton II / Tatsujin Oh

Blast Off

Blazing Lazers

GunHed (Tourvision PCE bootleg)

The Next Space

Omega Fighter

Super Star Soldier (Tourvision PCE bootleg)

Lethal Thunder


Strike Gunner S.T.G


Explosive Breaker

Final Star Force




Nebulas Ray



Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting

Romset: 2016 kb / 8 files / 457.8 zip

Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Mat Mania - The Prowrestling Network (c) 1985 Taito America Corp.

Export version. For more information about the game itself, please see the original Japanese version entry; "Exciting Hour - The Prowrestling Network"


Game ID : TA-0015


Mat Mania was released in October 1985 by Taito America, under license from Technos Japan.

In this version, TWA stands for Taito Wrestling Association. The ingame original misspelling of Insane Warrior's name has been corrected. Also, Blues Bloody is now called 'Golden Hulk'. (in reference of Hulk Hogan who debuted wrestling as 'Sterling Golden'. Golden Hulk's most powerful move is the leg drop, which is Hogan's finisher).

This game was originally known in Japan as "Exciting Hour - The Prowrestling Network".
A 2-Player version of this game is known as "Mania Challenge".

Rac Carpana holds the official record for this game with 5,000,150 points.


1. Tag Team Wrestling (1983)
2. Mat Mania - The Prowrestling Network (1985)
3. Mania Challenge (1986)


Edit this entry: http://www.arcade-history.com/?&page=detail&id=1580&o=2

Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 02CF 00000059 FFFFFFFF Infinite Time
60000000 0000 00000000 00000000 ---------------------------------------------------------------
60000000 0000 00000000 00000000 The Referee never counts cheat gives you Infinite Time out of
60000000 0000 00000000 00000000 the ring, when you are on the corner and makes it impossible
60000000 0000 00000000 00000000 to Get a fall. Either disable it or use the CORRECT 'Time ='
60000000 0000 00000000 00000000 cheats. These can also be useful to enable when it's to
60000000 0000 00000000 00000000 your advantage!! ;-)
60000000 0000 00000000 00000000 ---------------------------------------------------------------
00000000 00E6 00000001 FFFFFFFF Referee never counts
00000001 00E6 00000019 FFFFFFFF Out of Ring Time = 19 Now!
00000001 00E6 00000002 FFFFFFFF Fall Count Time = 2 Now!
00000001 00E6 00000004 FFFFFFFF Corner Count Time = 4 Now!
60000000 0000 00000000 00000000
00000000 004A 000000FF FFFFFFFF Infinite Energy PL1
00000001 004A 00000000 FFFFFFFF Drain all Energy Now! PL1
00000000 0059 00000000 FFFFFFFF Infinite Jumps on Corner PL1
00000000 0039 00000000 FFFFFFFF Infinite Attacks PL1 This cheat prevents the other player attacking you after you've attacked them three times in a row.
60000000 0000 00000000 00000000
00000000 004B 000000FF FFFFFFFF Infinite Energy PL2
00000001 004B 00000000 FFFFFFFF Drain all Energy Now! PL2
00000000 0059 00000000 FFFFFFFF Infinite Jumps on Corner PL2
00000000 003A 00000000 FFFFFFFF Infinite Attacks PL2 This cheat prevents the other player attacking you after you've attacked them three times in a row.

Credit Pugsy's MAME Cheat file