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Platform: Taito F2

Metal Black (World)

| 1991

Release type:
Units produced: Taito Corporation Japan
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
More Creator:
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License from/Copyright:
SoundMix: Stereo
More Graphics/Artwork:
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Acting Talent involved:
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MAME folder name: metalb

Display: raster 320x224 @ 60.00Hz (60.00 pixclock)
Sound: 2 channels

Emulated in MAME via driver taito_f2.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 8192; Savestate: unsupported

d12-01.20 with 1048576kb
sha1:e688e88008db87fed0051fbcb28d3e3ae7e945a8 crc:b81523b9
d12-02.10 with 1048576kb
sha1:f9ef222239855d593b5855dbf9ea0376ea349c4b crc:79263e74
d12-03.14 with 524288kb
sha1:c2ec7ce9ac7874d1bc54ce4b5d428d73c5a16549 crc:46b498c0
d12-04.13 with 524288kb
sha1:e7f82b297dd2ae0b5d29886e5393cece61b742bb crc:ab66d141
d12-05.16 with 524288kb
sha1:f412c6302cfba73df110943d7d6679dc908479f7 crc:7fd036c5
d12-06.6 with 131072kb
sha1:537a9f404d797db051a5aaf0afa2cd1e9c0bdcfb crc:131df731
d12-07.9 with 131072kb
sha1:27df1a1f21c27feb91801e3cc304ee534969f792 crc:e07f5136
d12-13.5 with 131072kb
sha1:d932134416c951d849ae41598f75609d453ed520 crc:bcca2649
d16-16.8 with 262144kb
sha1:63e0e6c6dc3a64da77bc83a160bbcd0f7d98ca52 crc:3150be61
d16-18.7 with 262144kb
sha1:d5a237112f0e76fa68f26a4a4e804818dc49a2fa crc:5216d092
Mameinfo.dat entry:
0.37b10 [Yochizo]


- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.

LEVELS: 8 (restarts once)

Other Emulators:

* FB Alpha


* Raine

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Romset: 2016 kb / 8 files / 457.8 zip

Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Metal Black (c) 1991 Taito Corp.

Earth is under attack from an alien race from the 'Nemesis' region of space, and human civilisation now stands on the brink of collapse. The invaders have utilised energy molecules - known to earth scientists as 'Newalones' - to create powerful beam weapons with which to attack Earth. In response, Earth's scientists have developed the 'Black Fly' project; a powerful space craft that utilises the same Newalone molecule technology of the alien aggressors.

Metal Black is a very playable sideways scrolling shoot-em-up which manages to feel different to other games in the genre, due to the fact that it lacks a a player-definable weapon power-up system. Instead of collecting items that provide extra speed, different weapons etc. players must collect the clusters of 'Newalone' molecules that float around each level. These molecule clusters will gradually increase the player ship's firepower.

As long as the Metal Black ship has sufficient firepower, players can activate the 'Beam Weapon', which generates a powerful energy beam that destroys everything it comes into contact with. The Beam Weapon will only last for a few seconds and its use will reduce the ship's energy levels. Once the Beam weapon de-activates, Metal Black will have vastly reduced firepower for its forward-firing laser cannon. Players must once again collect the Newalone molecule clusters to build up the ship's firepower.


Runs on the "Taito F2 System" hardware. It used a graphics extension on the board, the so called Taito F2 Expanded System.

Prom Stickers: D12

Players: 2
Control: 8-way joystick
Buttons: 3


Metal Black was released in September 1991. It was a great shoot them up game, but it didn't had the success it merit since it was published at same time of Capcom's "Street Fighter II - The World Warrior".

Metal Black was originally planned to be "Gun Frontier 2", but somewhere in the middle of development, the programmers decided that it had to be a different, unrelated game. Metal black's original storyline was too gloomy. Taito's supervisor rejected the original game project.

This was Taito's first game to show the title of the tune which plays for each stage at the start of each one.

Moriyama Yoshihiro (See Staff section for more info) is the chief of G.rev (makers of "Border Down" in 2003).

The game forbids the initials 'SEX' on the high score table. If you try, it gets changed it to '***'.

Metal Black was awared by the Gamest Game music section.

The companion star in the story is based on the Nemesis hypothesis as the source of Earth's most notable extinctions.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Metal Black - PCCB-00079) on January 1, 1992.
Zuntata Records released a limited-edition soundtrack album for this game (Zuntata History L'ab-normal 1st - ZTTL-0038) on April 4, 1999.


- Press the Fire button to shoot a beam.
- Press and hold the MAX Beam button to shoot a converging beam.
- If your beam level is at maximum, release the MAX Beam button to shoot a spreading beam for greater destructive power.
- Collecting Newalone molecules increases the strength of both your normal and your MAX beam.
- Some enemies also collect Newalone and can fire MAX beams at you. Fire your MAX beam against an enemy MAX beam to create an energy interaction which can cause massive amounts of damage to your enemy - if your beam is stronger.

Boot machine with service switch pressed.
Message appears: SERVICE SWITCH ERROR, press 1p Start(x3), service switch, 1p Start.
Message appears: SELECT BY DOWN SW, select level with joy Down/Up and push Start button.


1. Gun & Frontier (1991)
2. Metal Black (1991)


Producers : Senba Takatsuna, Hori Takamasa
Game designers : Senba Takatsuna, Hori Takamasa, Kuroki Naoya, Ohno Tomohiro, Seguchi Takashi, Mizobe Kumi, Watanabe Yasuhisa, Jun Sawaki, Katsuhisa Ishikawa
Art directors : Senba Takatsuna, Ohno Wepokichi
Programmers : Tarabar, Kuroki Naoya, Seguchi Takashi
Hardware engineers : Jun Sawaki, Takeda Tomio
Decorator : Kumi Mizobe
Sound (Zuntata) : Yasuhisa Watanabe (Yack.), Ishikawa Babio
Bit pattern : Moriyama Yoshihiro, Tanaka Kuniaki, Nakahara Yoshikatsu, Tsuneoka Masatoshi, Vap-Awave
Cast : Ho Lee Chan, Zuntata, John Neianik 8th, Sakou Menme


* Consoles :
Sega Saturn (May 24, 1996) "Metal Black [Model T-19902G]"
Sony PlayStation 2 [JP] (July 28, 2005) "Taito Memories Joukan [Model SLPM-66057]"
Sony PlayStation 2 [AU] (March 30, 2006) "Taito Legends 2 [Model SLES-53852]"
Microsoft XBOX [EU] (March 31, 2006) "Taito Legends 2"
Sony PlayStation 2 [EU] (March 31, 2006) "Taito Legends 2 [Model SLES-53852]"
Sony PlayStation 2 [US] (May 16, 2007) "Taito Legends 2 [Model SLUS-21349]"

Note : The PS2 version has a bug that breaks the control system - in the original, you could press the super button and hold it down for a directed blast. The XBOX version does not suffer from the aforementioned bug, and plays as you would expect.

* Computers :
PC [MS Windows, CD-ROM] [EU] (March 31, 2006) "Taito Legends 2"
PC [MS Windows, CD-ROM] [US] (July 10, 2007) "Taito Legends 2"


Edit this entry: http://www.arcade-history.com/?&page=detail&id=1610&o=2

Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 105011 00000009 FFFFFFFF Infinite Lives PL1
00000000 10501B 00000002 FFFFFFFF Invincibility PL1
00000000 105002 00000028 FFFFFFFF Always have Max Beam level PL1
00000001 105002 00000028 FFFFFFFF Get Max Beam level Now! PL1
60000000 000000 00000000 00000000
00000000 105091 00000009 FFFFFFFF Infinite Lives PL2
00000000 10509B 00000002 FFFFFFFF Invincibility PL2
00000000 105082 00000028 FFFFFFFF Always have Max Beam level PL2
00000001 105082 00000028 FFFFFFFF Get Max Beam level Now! PL2

Credit Pugsy's MAME Cheat file