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Minefield

 
Arcade
Arcade
Platform:

Minefield

| 1983
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Notes:
Release type:
Developer: Stern
Controls/Input Device: Control(doublejoy8way), Buttons(1)
Number of Players: 1
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SoundMix: Mono
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Minefield (c) 1983 Stern Electronics.

A horizontal tank shooter game, with great atmosphere Parallax scrolling background.

The mid-day heat is rapidly becoming unbearable as the supply helicopter lowers your battle tank on to edge of the desert. You have a whole day's travelling ahead, 90 miles across the seemingly endless desert, until you reach the target of your mission - the enemy's desert fortress. Only after you have managed to destroy it, will it be safe for the transport helicopter to collect you and send you on another full-scale mission.

Unfortunately, the going across the desert is not easy. Your tank has run out of super-missiles and you must replenish your armoury from the stockpiles on the way. If you don't collect enough you will not be able to destroy the forts and the enemy base, which is so well protected you need three missile hits to put it out of action. However, you have unlimited supplies of shells for your heavy duty gun that can fire in all directions.

To add to your diffículties, the enemy have buried deadly mines all over the desert floor which you must avoid at all costs, or lose a tank. Once you are on your way, the enemy, knowing of your mission, keep sending all manner of war machines to try and stop your journey. You must take action against them all, and avoid their bombs. After 60 miles of hazardous travel night arrives, and the enemy use this opportunity to try and confuse you by sending a varied mixture of attackers under cover of darkness, Beware, some of them are robot controlled and will try and crash into your tank.

Good luck in your mission-the reward is high. A spare tank every 30.000 points and a chance to record our initials on the tank coomander's roll of honour.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound CPU : Zilog Z80 (@ 1.78975 Mhz)
Sound Chips : (2x) General Instrument AY8910 (@ 1.78975 Mhz)

Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.61 Hz
Palette colors : 354

Players : 2
Control : Double 8-way joysticks
Buttons : 1

- STAFF -

Designed and programmed by : Chris Oberth

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1635&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 8669 00000009 FFFFFFFF Infinite Lives
00000000 86F1 00000063 FFFFFFFF Infinite Missiles

Credit Pugsy's MAME Cheat file
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