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Momoko 120%

 
Arcade
Arcade
Platform:

Momoko 120%

| 1986
Genre:
Style:
Theme:
Description:


Notes:
Release type:
Developer: Jaleco
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
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Manufacturer:
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Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Coder/Software:
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Acting Talent involved:
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Game Awards Nominations:
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Title a.k.a.:
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Momoko 120% (c) 1986 Jaleco.

A girl must shoot monsters and escape from a burning building. The game starts at preschool and ends at a wedding chapel where she is to collect items and get married, only for the game to begin again.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 5 Mhz)
Sound CPU : Zilog Z80 (@ 2.5 Mhz)
Sound Chips : (2x) Yamaha YM2203 (@ 1.25 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 2

- TRIVIA -

Released in August 1986.

This game was originally slaked to be an Urusei Yatsura game, but for some reason Jaleco was only able to use the license on the Famicom port. Despite this, they still used the opening theme as the main background music.

- PORTS -

* Consoles :
Nintendo Famicom (1986, "Urusei Yatsura : Lum no Wedding Bell")

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1656&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 C00B 00000009 FFFFFFFF Infinite Credits
00000000 C06F 00000006 FFFFFFFF Infinite Lives PL1
00000000 C070 00000006 FFFFFFFF Infinite Lives PL2
60000000 0000 00000000 00000000
60000000 0000 00000000 00000000 ----------------------------------------------------------
60000000 0000 00000000 00000000 Sound Test is enabled after you've 1st inserted a credit
60000000 0000 00000000 00000000 Up / Down = Select a code, B1 = Play, B2 = Stop
60000000 0000 00000000 00000000 ----------------------------------------------------------
00000086 C010 00000000 FFFFFFFF Sound Test Sound Code
20B10000 01B8 47D4003A FFFFFFFF Sound Test (02/16) ld a,($D400) / ld b,a
20B10000 01BC B8C0113A FFFFFFFF Sound Test (03/16) ld a,($C011) / cp b
20910000 01C0 00002828 FFFFFFFF Sound Test (04/16) jr z,$01EA
20B10000 01C2 78C01021 FFFFFFFF Sound Test (05/16) ld hl,$C010 / ld a,b
20B10000 01C6 0E28FEFE FFFFFFFF Sound Test (06/16) cp $FE / jr z,$01D8
20B10000 01CA 0D28FDFE FFFFFFFF Sound Test (07/16) cp $FD / jr z,$01DB
20B10000 01CE 0C28DFFE FFFFFFFF Sound Test (08/16) cp $DF / jr z,$01DE
20B10000 01D2 0C28EFFE FFFFFFFF Sound Test (09/16) cp $EF / jr z,$01E2
20B10000 01D6 00340E18 FFFFFFFF Sound Test (10/16) jr $01E6 / inc (hl)
20B10000 01D9 00350B18 FFFFFFFF Sound Test (11/16) jr $01E6 / dec (hl)
20B10000 01DC 803E0818 FFFFFFFF Sound Test (12/16) jr $01E6 / ld a,$80
20B10000 01E0 007E0118 FFFFFFFF Sound Test (13/16) jr $01E3 / ld a,(hl)
20B10000 01E3 78D40632 FFFFFFFF Sound Test (14/16) ld ($D406),a / ld a,b
20A10000 01E7 00C01132 FFFFFFFF Sound Test (15/16) ld ($C011),a
20A10000 01EA 000009C3 FFFFFFFF Sound Test (16/16) jp $0009

Credit Pugsy's MAME Cheat file
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