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Omega

 
Arcade
Arcade
Platform:

Omega

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Notes:
Release type:
Developer: bootleg?
Controls/Input Device: Control(joy8way), Buttons(1)
Number of Players: 2
Rating:
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SoundMix: Mono
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URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Omega VGMuseum Game Endings
Omega on CAESAR
Omega high score and replay at MARP
Omega on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Omega (c) 198?.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound Chips : Tone generator, discrete circuits

Players : 2
Control : 2-way joystick
Buttons : 1

- TRIVIA -

This game is a french hack of Stern's "The End".

In this hack, the bugs use the eggs to spell the word 'FIN' instead of 'END' in the official version (FIN translates from French as END).

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1878&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 4002 00000063 FFFFFFFF Infinite Credits
00000000 411D 00000006 FFFFFFFF Infinite Lives
00000000 4116 00000030 FFFFFFFF Eggs don't reappear
00000000 4200 00000001 FFFFFFFF Invincibility
00000000 427C 00000001 FFFFFFFF Autofire Mode "ON"

Credit Pugsy's MAME Cheat file
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