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Arcade
Arcade
Platform:

Psycho-Nics Oscar (US)

| 1988
Genre:
Style:
Theme:
Description:

Notes:
Release type:
Units produced: Data East USA
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
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SoundMix: Mono
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MAME folder name: oscar

Display: raster 256x240 @ 58.00Hz (58.00 pixclock)
Sound: 1 channels

Emulated in MAME via driver dec8.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 512; Savestate: unsupported

Roms:
du10 with 32768kb
sha1:22d5f84f3ca724cbf39dfc4790f2175ba4945aaf crc:120040d8
du11 with 65536kb
sha1:4769944bcfebcdcba7ed7d5133d4d9f98890d75c crc:ff45c440
ed00 with 65536kb
sha1:77f13eb6a1a44444ca9b25363031451b0d68c988 crc:ac201f2d
ed01 with 65536kb
sha1:35eda2aa630fc2c11a1aff2b00bcfabe2f3d4249 crc:d3a58e9e
ed02 with 65536kb
sha1:f5ec5245cf3d9d4d9c1df6a8128c24565e331317 crc:7ddc5651
ed03 with 65536kb
sha1:0906762a3adbffe765e072255262fedaa78bdb2a crc:4fc4fb0f
ed04 with 65536kb
sha1:e6541b713225289a43962363029eb0e22a1ecb4a crc:416a791b
ed05 with 65536kb
sha1:0be2194519c36ddf136610f60890506eda1faf0b crc:fcdba431
ed06 with 65536kb
sha1:06375f3273c48c7c7d81f1c15cbc5d3f3e05b8ed crc:7d50bebc
ed07 with 65536kb
sha1:2b4d1ca1436864e89b13b3fa151a4a3708592e0a crc:8fdf0fa5
ed08 with 16384kb
sha1:fd1c4ec4e4f99c33e93cd15e178c4714251a9b7e crc:308ac264
ed09 with 65536kb
sha1:99f0310debe51f4bcd00b5fdaedc1caf2eeccdeb crc:e2d4bba9
ed12 with 32768kb
sha1:af2deea48b98eb0f9e85a4fb1486021f999f9abd crc:432031c5
id8751h.mcu with 4096kb
sha1: crc:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Psycho-Nics Oscar (c) 1987 Data East.

An excellent side-scrolling platform shooter.

The players controls a powerful mecha robot named Oscar he representing the last hope to the humanity against the oppression of the machines, he must go forward through vast and exotic terrains of the Ordio City and destroy all mechanical enemies, while accumulates power-ups capsules to choose the "selectors" to be upgrade your weaponry and abilities to earn points as you go to the levels and confront giants and powerful mecha bosses to recover peace and save the city.

- TECHNICAL -

Main CPU : (2x) HD6309 (@ 2 Mhz)
Sound CPU : MOS Technology M6502 (@ 1.5 Mhz)
Sound Chips : YM2203 (@ 1.5 Mhz), YM3526 (@ 3 Mhz)

Screen orientation : Horizontal
Video resolution : 256 x 240 pixels
Screen refresh : 58.00 Hz
Palette colors : 512

Players : 2
Control : 8-way joystick
Buttons : 3

- TRIVIA -

Psycho-Nics Oscar was released in August 1987.

Game programmers used a Millennium 95085 Microsystem Emulator to program this game.

This game was the main inspiration for Turrican (one of the greatest games ever) according to Manfred Trenz, the original programmer.

Alfa Records released a limited-edition soundtrack album for this game (Data East Game Music - 28XA-205) on 10/05/1988.

- STAFF -

Game designer : Akira Sakuma
Game programmers : Akira Sakuma, Satoshi Imamura
Assistant programmer : Takuya Haga
Hardware engineer : Kazud Shindzaki
Custom LSI designers : Iunichi Watanabe, Kenji Nishikawa
Graphic manager : Harumi Nomura
Enemy base designer : Katsundri Tsujimura
Graphics designers : Harumi Nomura, Yutaka Kaodoe, Backman, Masayuki Kawaguchi, Tomoo Adachi, Jun Matsuda
Music manager : Azuka Hara
Music composers : Azuka Hara, Hiroaki Yoshida, Tatsuya Kiuchi, Hitomi Komatsu
Project leader : Akira Sakuma

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2061&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
000000A0 003E 00000099 FFFFFFFF Infinite Time
00000000 007D 00000005 FFFFFFFF Infinite Lives
00000000 0042 00000006 FFFFFFFF Infinite Energy
00000000 0043 00000002 FFFFFFFF Invincibility
00010000 007B 00000008 00000008 Invincibility (2/2)
00000000 0092 00000003 FFFFFFFF Always Max Jump Power Up
60000000 0000 00000000 00000000 --------------------------------------------------------------------------------
60000000 0000 00000000 00000000 These highlight cheats dont actually display on status bar, effects memory only!
60000000 0000 00000000 00000000 --------------------------------------------------------------------------------
00000001 0091 00000001 FFFFFFFF Highlight "JUMP"
00000001 0091 00000002 FFFFFFFF Highlight "GRENADE"
00000001 0091 00000003 FFFFFFFF Highlight "MISSILE"
00000001 0091 00000004 FFFFFFFF Highlight "P.C.U."
00000001 0091 00000005 FFFFFFFF Highlight "GUN/ARMOR"

Credit Pugsy's MAME Cheat file
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