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Penguin Brothers (Japan)

| 2000

Release type:
Units produced: Subsino
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
More Creator:
More Coder/Software:
License from/Copyright:
SoundMix: Stereo
More Graphics/Artwork:
More Music/Sound:
Acting Talent involved:
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MAME folder name: penbros

Display: raster 320x224 @ 60.00Hz (60.00 pixclock)
Sound: 2 channels

Emulated in MAME via driver seta2.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 32768; Savestate: unsupported

u06.bin with 524288kb
sha1:d5766cb171b8d2e4c04a6bae37181fa5ada9d797 crc:7bbdffac
u07.bin with 524288kb
sha1:fc66f55f2070b447c5db85c948ce40adc37512f7 crc:d50cda5f
u18.bin with 2097152kb
sha1:82d4e590c714b3e9bf0ffaf1500deb24fd315595 crc:de4e65e2
u38.bin with 4194304kb
sha1:f273931293beced312e02c870bf35e9cf0c91a8b crc:4247b39e
u39.bin with 4194304kb
sha1:66fc4a9ad422fb384d2c775e43619137226898fc crc:f9f07faf
u40.bin with 4194304kb
sha1:c2c8ccf9039ee0e179b08fdd2d37f29899349cda crc:dc9e0a96
Mameinfo.dat entry:
0.37b10 [Yochizo]


- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.

LEVELS: 8 (restarts once)

Other Emulators:

* FB Alpha


* Raine

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Romset: 2016 kb / 8 files / 457.8 zip

Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Penguin Brothers (c) 2000 Subsino.

A multi-screen platform game in which one or two players (either co-operatively or competitively) control a cute penguin fighting against the game's equally cute enemies. The idea is to destroy all of the on-screen enemies; once this a done, a circular key will appear; the player must pick the key up, whereupon they will be teleported to another screen which represents the second part of the stage. This screen has a silver doorway; the player must carry the key to the door - avoiding or destroying the on-screen enemies - to complete the level.

Playing as a loose cross between Taito's "Bubble Bobble" and Irem's "Bomber Man", each player's penguin is armed with bombs which are used to destroy the game's enemies, as well as obstructions - such as walls etc. - and barrels; the latter often revealing hidden bonuses that can be collected. Players must be careful to avoid blowing themselves and each other up when the bombs detonate.

Each level contains one or more 'rotating' platforms, allowing travel between upper and lower platforms. Players and enemies can stick to the underside of a rotating platform, then rotate it through 180 degrees to reach the platform above them. The opposite applies to reach a lower platform.


Main CPU : Motorola 68000 (@ 16.2652 Mhz)
Sound Chips : X1-010 (@ 16.66 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 3


Penguin Brothers was released in October 2000.

A Hack of this game are known as "Super Panda".


Producers : Masanori Kagawa (NSI), Seiji Kurokawa (ADD), Tadayuki Emori (EMS)
Game designer : Ago
System programmer : M. Shimazaki
Game arranger : T. Senba
Sound : Reeb, Yamanaka (Calura)
Graphic : Ago, Mika. S, T. Senba
Game programmers : Ago, M. Shimazaki
Story : T. Senba
Management : T. Emori


Edit this entry: http://www.arcade-history.com/?&page=detail&id=1945&o=2

Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 201BD1 00000063 FFFFFFFF Infinite Time
60000000 000000 00000000 00000000
00000000 20362F 00000003 FFFFFFFF Infinite Lives PL1
00000000 2035DA 00000002 FFFFFFFF Invincibility PL1
62000000 000000 00000000 00000000 Select Armor PL1
00010000 203604 00000001 FFFFFFFF Always
00010000 203604 00000000 FFFFFFFF Never
62000000 000000 00000000 00000000 Select Speed-Up PL1
00010000 203605 00000001 FFFFFFFF Always
00010000 203605 00000000 FFFFFFFF Never
62000000 000000 00000000 00000000 Select Bomb PL1
00010000 203606 00000000 FFFFFFFF Blue
00010000 203606 00000001 FFFFFFFF Red
00010000 203606 00000002 FFFFFFFF Indigo
00010000 203606 00000003 FFFFFFFF Green
62000000 000000 00000000 00000000 Select Ceiling Time PL1 Allows you to walk on the ceiling as long as you want
00010000 2035F3 00000010 FFFFFFFF Infinite
00010000 2035F3 00000078 FFFFFFFF Quick Finish
00800000 203607 0000000B FFFFFFFF Always have Special Fire PL1
00810000 203634 00000003 FFFFFFFF Always have Special Fire PL1 (2/2)
60000000 000000 00000000 00000000
00000000 203753 00000003 FFFFFFFF Infinite Lives PL2
00000000 2036FE 00000002 FFFFFFFF Invincibility PL2
62000000 000000 00000000 00000000 Select Armor PL2
00010000 203728 00000001 FFFFFFFF Always
00010000 203728 00000000 FFFFFFFF Never
62000000 000000 00000000 00000000 Select Speed-Up PL2
00010000 203729 00000001 FFFFFFFF Always
00010000 203729 00000000 FFFFFFFF Never
62000000 000000 00000000 00000000 Select Bomb PL2
00010000 20372A 00000000 FFFFFFFF Blue
00010000 20372A 00000001 FFFFFFFF Red
00010000 20372A 00000002 FFFFFFFF Indigo
00010000 20372A 00000003 FFFFFFFF Green
62000000 000000 00000000 00000000 Select Ceiling Time PL2 Allows you to walk on the ceiling as long as you want
00010000 203717 00000010 FFFFFFFF Infinite
00010000 203717 00000078 FFFFFFFF Quick Finish
00800000 20372B 0000000B FFFFFFFF Always have Special Fire PL2
00810000 203758 00000003 FFFFFFFF Always have Special Fire PL2 (2/2)

Credit Pugsy's MAME Cheat file