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Popeye (revision D not protected)

 
Arcade
Arcade
Platform:

Popeye (revision D not protected)

| 1982
Genre:
Style:
Theme:
Description:


Notes:
Release type:
Developer: Nintendo
Controls/Input Device: Control(joy4way), Buttons(1)
Number of Players: 2
Rating:
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SoundFX:
System/ConversionClass:
SoundMix: Mono
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Acting Talent involved:
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Popeye (c) 1982 Nintendo of America, Incorporated.

North American version. For more information about the game itself, please see the original Japanese version entry; "Popeye [No. TPP2-UP]".

- TECHNICAL -

Model No. TPP2-UP-US

- TRIVIA -

Popeye was released in December 1982 in North America.

Steve Harris holds the official record for this game with 1,232,250 points.

Parker Brothers released a board-game based on this video game (same name) in 1983. The board is laid out like the first level of the video game.

- PORTS -

* Consoles :
Atari XEGS
Magnavox Odyssey 2 [US] (1982)
Colecovision [US] (1983) "Popeye [Model 9810]"
Atari 2600 [US] (1983) "Popeye [Model PB5370]"
Mattel Intellivision [US] (1983) "Popeye [Model 6370]"
Atari 5200 [US] (1983) "Popeye [Model 9510]"
Nintendo NES [US] (June 1986) "Popeye [Model NES-PP]"

* Computers :
Atari 800 [US] (1983) "Popeye [Model 1150]"
Commodore C64 [US] (1984) "Popeye [Model PB1560]"
Texas Instruments TI-99/4A [US] (1984) "Popeye [Model PB1650]"

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=34758&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 8FDD 00000099 FFFFFFFF Infinite Credits
00000000 8800 00000008 0000000F Infinite Lives
00000000 890F 0000007D FFFFFFFF Always Have Spinach Power
00000000 8916 00000070 FFFFFFFF Extra Speed
00000000 9403 00000004 FFFFFFFF Always Red
00000000 88C8 00000010 FFFFFFFF Change Music
00000000 890F 0000007C FFFFFFFF Freeze falling objects
00000000 8805 00000001 FFFFFFFF New Spinach with Each Life
00000000 8930 0000000C FFFFFFFF Disco Bluto
00000000 8947 000000FF FFFFFFFF Bluto is Scared of Staircases Bonus - if this is activated when Bluto has a barrel on his head, the barrel will stay on for the rest of the level.
00000000 9465 0000007F FFFFFFFF Spinach Stays on Top
00000000 9465 00000057 FFFFFFFF Spinach Stays on Bottom
00000000 89E1 00000028 FFFFFFFF Errant Spinach (^)
00000000 89E1 000000D8 FFFFFFFF Errant Spinach (v)
00000000 8958 00000001 FFFFFFFF Errant Olive (>)
00000000 8958 00000002 FFFFFFFF Errant Olive (<)
00000000 890A 00000000 FFFFFFFF One Heart at a Time

Credit Pugsy's MAME Cheat file
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