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Arcade
Arcade
Platform:

Quester (Japan)

| 1987
Genre:
Style:
Theme:
Description:

Notes:
Release type:
Units produced: Namco
Controls/Input Device: Control(dial), Buttons(1)
Number of Players: 2
Rating:
Creator:
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Manufacturer:
Publisher:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
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Acting Talent involved:
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MAME folder name: quester

Display: raster 288x224 @ 60.61Hz (60.61 pixclock)
Sound: 2 channels

Emulated in MAME via driver namcos1.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 8192; Savestate: unsupported

Roms:
cus64-64a1.mcu with 4096kb
sha1:7a38c0cc2553c627f4ec507fb6e807cf7d537c02 crc:ffb5c0bd
qs1_c0.bin with 131072kb
sha1:98130f06e3d7b480b76bf28a4e252b4aaa1e1b3e crc:ca69bd7a
qs1_c1.bin with 131072kb
sha1:738d225c0e2b91c785fde0c33a0520a672933659 crc:d660ba71
qs1_c2.bin with 131072kb
sha1:8628a18bf7154b8edaf7cfbee2d8881a28690bff crc:4686f656
qs1_c8.bin with 65536kb
sha1:53d79c27e2f1b192b1de781b6b5024eb1e8126ad crc:06730d54
qs1_o0.bin with 65536kb
sha1:31f37f853fe27c24cfeaa059f8959dfea37911cb crc:e24f0bf1
qs1_o1.bin with 65536kb
sha1:e4765dd369b02492dbb9955cc082f24665a01635 crc:e4aab0ca
qs1_p5.bin with 65536kb
sha1:33589ceb723c3b3cfbe36d58ca9426d26bd28568 crc:c8e11f30
qs1_p7b.bin with 65536kb
sha1:317adf846c6dbf6d00b13020b5078e2263056f93 crc:f358a944
qs1_s0.bin with 65536kb
sha1:aa0766aad450660e216d817e41e030141e8d1f48 crc:c2ef3af9
qs1_v0.bin with 65536kb
sha1:00870da9b7f65536ff052c32da2d553f8c6b994b crc:6a2f3038
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Quester (c) 1987 Namco.

The player must move a paddle left and right across the bottom of the screen deflecting a ball to hit bricks. Some bricks contain special power-ups to enhance play

- TECHNICAL -

Namco System 1 hardware
Game ID : QS

Main CPU: 6809 (@ 1.536 Mhz)
Sub CPU: 6809 (@ 1.536 Mhz)
Sound CPU: 6809 (@ 1.536 Mhz)
MCU: HD63701 (@ 1.536 Mhz)
Sound Chips: Yamaha YM2151 (@ 3.57958 Mhz), Namco advanced 8-channel stereo WSG, stereo DAC

Screen orientation: Vertical
Video resolution: 224 x 288 pixels
Screen refresh: 60.61 Hz
Palette colors: 24-bit RGB palette

Players: 2
Control: Dial
Buttons: 1

- TRIVIA -

Quester was released in September 1987 in the Japanese arcades. It represented at its time the Namco response to Taito's "Arkanoid".

Victor Entertainment released a limited-edition soundtrack album for this game (Namco Video Game Graffiti Vol.4 - VDR-5282) on 08/03/1989.

- STAFF -

Game designer : Shinji Noguchi
Field designers : Toru Iwatani, Shinji Noguchi, Yukihiko Yagi
Graphic designers : Nobutaka Nakajima, Shinji Noguchi, Yukari Miyagi, Satoshi Norimatsu, Michiyo Yamashita
Title logo designer : Akira Usukura
Music composer : Shinji Hosoe
Game sequence : Kosei Matsuura
Device driver : Atsushi Yuhara
Sound driver : Junko Ozawa, Takatoshi Kobayashi
Hardware test : Hideto Yamazaki
PCB & chip designers : Toru Ogawa, Makoto Inoue, Tsutomu Fujita, Takao Okada, Kazukiyo Shinozaki
Control panel : Akira Ohsugi, Hiroyuki Kobayashi
Produced by : Toru Iwatani

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2104&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 014D 00000009 FFFFFFFF Infinite Credits
00000000 011A 0000000F FFFFFFFF Infinite Lives
00000000 2019 00000020 FFFFFFFF Always have Giant Paddle
00000001 2019 00000020 FFFFFFFF Get Giant Paddle Now!
00000001 011C 00000000 FFFFFFFF Finish this Level Now!
00000000 2418 000000FC FFFFFFFF Create Extra Balls Quickly This makes 3 balls multiply quickly.
00010000 2419 00000006 FFFFFFFF Create Extra Balls Quickly (02/12)
00010000 2409 00000001 FFFFFFFF Create Extra Balls Quickly (03/12)
00010000 241B 0000004E FFFFFFFF Create Extra Balls Quickly (04/12)
00010000 2458 000000FC FFFFFFFF Create Extra Balls Quickly (05/12)
00010000 2459 00000006 FFFFFFFF Create Extra Balls Quickly (06/12)
00010000 2449 00000001 FFFFFFFF Create Extra Balls Quickly (07/12)
00010000 245B 0000004E FFFFFFFF Create Extra Balls Quickly (08/12)
00010000 2498 000000FC FFFFFFFF Create Extra Balls Quickly (09/12)
00010000 2499 00000006 FFFFFFFF Create Extra Balls Quickly (10/12)
00010000 2489 00000001 FFFFFFFF Create Extra Balls Quickly (11/12)
00010000 249B 0000004E FFFFFFFF Create Extra Balls Quickly (12/12)
00000010 2406 00000000 FFFF0000 Always Keep One Ball In Play
00010010 2407 0000001E FFFF1EFF Always Keep One Ball In Play (2/2)
60000000 0000 00000000 00000000 --------------------------------------------------------------
60000000 0000 00000000 00000000 The bounce line is the line across the bottom when you catch
60000000 0000 00000000 00000000 the L it bounces the ball back up when hit instead of the
60000000 0000 00000000 00000000 ball going out of play!
60000000 0000 00000000 00000000 --------------------------------------------------------------
00000001 6008 00000001 FFFFFFFF Get Bounce Line Now!
00010001 6010 00000001 FFFFFFFF Get Bounce Line Now! (02/13)
00010001 6018 00000001 FFFFFFFF Get Bounce Line Now! (03/13)
00010001 6020 00000001 FFFFFFFF Get Bounce Line Now! (04/13)
00010001 6028 00000001 FFFFFFFF Get Bounce Line Now! (05/13)
00010001 6030 00000001 FFFFFFFF Get Bounce Line Now! (06/13)
00010001 6038 00000001 FFFFFFFF Get Bounce Line Now! (07/13)
00010001 6040 00000001 FFFFFFFF Get Bounce Line Now! (08/13)
00010001 6048 00000001 FFFFFFFF Get Bounce Line Now! (09/13)
00010001 6050 00000001 FFFFFFFF Get Bounce Line Now! (10/13)
00010001 6058 00000001 FFFFFFFF Get Bounce Line Now! (11/13)
00010001 6060 00000001 FFFFFFFF Get Bounce Line Now! (12/13)
00010001 6068 00000001 FFFFFFFF Get Bounce Line Now! (13/13)
60000000 0000 00000000 00000000 --------------------------------------------------------------
60000000 0000 00000000 00000000 This cheat makes the bounce line not count off blocks when
60000000 0000 00000000 00000000 it is hit. Otherwise when the ball hits the line it will
60000000 0000 00000000 00000000 look like a block got hit and then reduces the number of
60000000 0000 00000000 00000000 blocks remaining by 1 even though you didn't hit a block.
60000000 0000 00000000 00000000
60000000 0000 00000000 00000000 THIS CHEAT IS TEMPORARY TOO, YOU NEED TO ENABLE IT EACH
60000000 0000 00000000 00000000 TIME YOU NEED TO.
60000000 0000 00000000 00000000 --------------------------------------------------------------
00000001 6009 00000067 FFFFFFFF Bounce Line dont count
00010001 6011 00000067 FFFFFFFF Bounce Line dont count(02/13)
00010001 6019 00000067 FFFFFFFF Bounce Line dont count(03/13)
00010001 6021 00000067 FFFFFFFF Bounce Line dont count(04/13)
00010001 6029 00000067 FFFFFFFF Bounce Line dont count(05/13)
00010001 6031 00000067 FFFFFFFF Bounce Line dont count(06/13)
00010001 6039 00000067 FFFFFFFF Bounce Line dont count(07/13)
00010001 6041 00000067 FFFFFFFF Bounce Line dont count(08/13)
00010001 6049 00000067 FFFFFFFF Bounce Line dont count(09/13)
00010001 6051 00000067 FFFFFFFF Bounce Line dont count(10/13)
00010001 6059 00000067 FFFFFFFF Bounce Line dont count(11/13)
00010001 6061 00000067 FFFFFFFF Bounce Line dont count(12/13)
00010001 6069 00000067 FFFFFFFF Bounce Line dont count(13/13)

Credit Pugsy's MAME Cheat file
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