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Arcade
Arcade
Platform:

Raimais (Japan)

| 1988
Genre:
Style:
Theme:
Description:

Notes:
Release type:
Units produced: Taito Corporation
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
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SoundMix: Mono
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MAME folder name: raimais

Display: raster 320x224 @ 60.00Hz (60.00 pixclock)
Sound: 1 channels

Emulated in MAME via driver taito_l.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 256; Savestate: unsupported

Roms:
b36-01.bin with 524288kb
sha1:433e929fe8b488af84e88486d9679468a3d9677a crc:89355cb2
b36-02.bin with 524288kb
sha1:aa47ae02c359264c0a1f09ecc583eefd1ef1dfa4 crc:e71da5db
b36-03.bin with 524288kb
sha1:a6748218188cbd1b037f6c0845416665c0d55a7b crc:96166516
b36-06.bin with 65536kb
sha1:39a68729c6180c5f6cdf604e692018e7d6bf5591 crc:29bbc4f8
b36-07.bin with 65536kb
sha1:ff5f5d4ca5485441d03c8cb01a6a096941ab02eb crc:4f3737e6
b36-09.bin with 131072kb
sha1:2466a3f1f8124323008c9925f90e9a1d2edf1564 crc:9c466e43
b36-11-1.bin with 131072kb
sha1:ba7187dfa5b4a08cebf236913a80066dafbbc59f crc:f19fb0d5
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Galmedes

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Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Raimais (c) 1988 Taito.

A great maze chase game.

The players take the lead of beautiful Rika Midorikawa, a heroine of bikers, in order to rescue her kidnapped brother, she must ride her 3 wheeled jet vehicle to challenge and explores the labyrinths while collect all the dots and pick the power-ups to defeat or avoid all the enemies in each stage, to open the exits and destroy the big bosses and win to rescue his captive brother.

- TECHNICAL -

Taito L System hardware
Prom Sticker : B36

Main CPU : (2x) Zilog Z80 (@ 6 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : Yamaha YM2610 (@ 8 Mhz)

Players : 2
Control : 4-way joystick
Buttons : 2

- TRIVIA -

Raimais was released in April 1988 in Japan.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Taito DJ Station : G.S.M. Taito 5 - PCCB-00037) on August 21, 1990.

- UPDATES -

The original Japanese version has a storyline and voices. They was removed on the Export versions (see Tips and Tricks section for more information).

- SCORING -

Energy Plates come in 8 colors:
White: 50 points
Orange: 60 points
Light blue: 70 points
Green: 80 points
Red: 90 points
Blue: 100 points
Purple: 110 points
Yellow: 120 points

Metal Plates are different. Multiple passes are required to collect these. Every 8 rounds the number of passes increases by 1.
Round 1 to Round 8: 2 times
Round 16 to Round 9: 3 times
Round 17 to Round 24: 4 times
Round 25 to Round 32: 5 times

The points awarded for Metal Plates are calculated by the round number x 50. So in the 10th round these will be 500 points.
Since Metal Plates have the highest points, to get a high score the player may choose mazes with plenty of this type of plate.

- TIPS AND TRICKS -

In each level the player starts from the bottom row. If the player collects every "Energy Plate" (the dots) in a stage, all enemies and the items the player did not take disappear. 8 gates will be opened, two in each direction, to proceed to the next stage. The direction chosen determines which maze is next. Taking either door in the same direction has the same outcome. One of them probably is a backup, in case the maze design blocks one of the gates.

There are 4 different maze types associated with the 4 directions:
Up: Red Maze
Down: Blue Maze
Left: Gray Maze
Right: Green Maze

The direction taken does not affect the stage design. For example, if Down is chosen on round 22nd, the same 23rd round will be seen.

ITEMS LIST:
(S) Slow Down: Slows down enemies.
(L) Laser: Gives ability to fire a laser to destroy enemies. The laser can be fired with the item button. This item can be collected more than once to increase the fire rate (maximum 4). This ability is kept after losing a life, but not to the next maze. There is also automatic rapid-fire available by holding down the item button.
(A) Armour: Gives shield to protect player from dangers. Like the laser, the more items you take, the more hit points can be gained.
(P) Extend: Awards an extra life.
(B) Brake: Opens up 2 gates to advance to the next stage without requiring the current one be cleared.
(C) Crash: Clears dots on the screen. This works like passing over every dot on the screen once, so Metal Plates may still require more passes.
(O) Other Route: Opens an entrance to the reverse round where a giant boss may be hiding.
(R) Rainbow: Causes a random effect. Some possible effects are cleaning up all plates on the screen including Metal Plates, or giving a powerful shield.

The Japanese version of the game has a storyline and 2 endings, good and bad. In order to see Good Ending, the Mirror of Light (Hikari no Kagami) must be obtained. Otherwise the player gets the bad ending. This mirror can be obtained at the Reverse Round entrance at 23rd Round (down).

- STAFF -

Staff : Akira Fujita, Shiro Yoshida, Yuji Sasaki, Shinichiro Kanari, Kei Kitsuno, Ichiro Fujisue, Hideki Hashimoto, Takashi Ishii, Akira Iwai, Yasuo Tsumori, Kenji Kaido, Takashi Ono, Hiroshi Ogawa, Hirotoshi Okura, Chitose Asakura, Naomi Ono, Hiromi Nishibori, Masahiro Murakami, Akira Inoue, Tetsuro Kitagawa, Yukio Ishikawa, Kazuya Mikata, Genya Kuriki, Taira Sanuki, Makoto Fujita, Yukie Kimura, Hitomi Kusano, Hideyuki Tomita, Tetsuya Mizutani, Teruyuki Ozeki, Masayuki Kikuchi, Naomasa Kitatani, Shiro Saito, Natsuki Hirosawa, Yoshinori Aiura, Masahiko Takaki, Kazuyuki Onui, Naoto Yagishita, Shizuo Aizawa, Hirokazu Matsubara, Yuta Saito, Taro Arakawa, Rika Fukami, Hiroyuki Noguchi, Minoru Yoshimura, Tsukasa Nakamura, Tomio Takeda, Junji Yarita, Hidehiro Fujiwara, Toshiyuki Nishimura, Hiroshi Tsujino, Taito Design Room, Taito Ebina, Koji Kenjo

- PORTS -

* Consoles :
Nintendo Famicom Disc System [JP] (October 28, 1988) "Yuu Maze [Model TFD-UMZ]"
Sony PlayStation 2 [JP] (August 25, 2005) "Taito Memories Gekan [Model SLPM-66092]"
Sony PlayStation 2 [AU] (March 30, 2006) "Taito Legends 2 [Model SLES-53852]"
Microsoft XBOX [EU] (March 31, 2006) "Taito Legends 2"
Sony PlayStation 2 [EU] (March 31, 2006) "Taito Legends 2 [Model SLES-53852]"
Sony PlayStation 2 [US] (May 16, 2007) "Taito Legends 2 [Model SLUS-21349]"

* Handhelds :
Sony PSP [AS] (January 3, 2006) "Taito Memories Pocket [Model UCAS-40040]"
Sony PSP [JP] (January 5, 2006) "Taito Memories Pocket [Model ULJM-05076]"
Sony PSP [KO] (February 10, 2006) "Taito Memories Pocket"
Sony PSP [EU] (October 6, 2006) "Taito Legends Power-Up [Model ULES-00473]"
Sony PSP [AU] (November 9, 2006) "Taito Legends Power-Up [Model ULES-00473]"
Sony PSP [US] (May 17, 2007) "Taito Legends Power-Up [Model ULUS-10208]"

* Computers :
PC [MS Windows, CD-ROM] [EU] (March 31, 2006) "Taito Legends 2"
PC [MS Windows, CD-ROM] [US] (July 10, 2007) "Taito Legends 2"

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2168&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 AA74 0000003C FFFFFFFF Invincibility
00000000 AA71 00000004 00000004 Maximum Fire Power
00000000 AA71 00000040 00000040 Always have Max Shield
60000000 0000 00000000 00000000
00000000 A22D 00000027 FFFFFFFF Infinite Lives PL1
00000000 A233 00000027 FFFFFFFF Infinite Lives PL2

Credit Pugsy's MAME Cheat file
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