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Section Z (set 1)

| 1985

Release type:
Units produced: Capcom
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
More Creator:
More Coder/Software:
License from/Copyright:
SoundMix: Mono
More Graphics/Artwork:
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Acting Talent involved:
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MAME folder name: sectionz

Display: raster 256x240 @ 60.00Hz (60.00 pixclock)
Sound: 1 channels

Emulated in MAME via driver lwings.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 1024; Savestate: unsupported

11e_sz04.bin with 32768kb
sha1:d7dc382ba780cc4f25f7d7e7630cff1090488843 crc:a6073566
1b_sz06.bin with 32768kb
sha1:ae98a718dab96f3c0e4827e78938c3984a6641d6 crc:df703b68
1d_sz07.bin with 32768kb
sha1:0dbf8caf09e319fb2303e7e865f55effa59c761c crc:f5b3a29f
1e_sz08.bin with 32768kb
sha1:1d07b9eca588985a5e0cec27394ad5b3191c8dc4 crc:d57d9f13
1f_sz09.bin with 32768kb
sha1:c0eb4406cdf0d5f25bab28de8222b28da9a97943 crc:da8f06c9
1h_sz10.bin with 32768kb
sha1:ed923bd5371f4665744344b94df3547c5db5058c crc:00b3d244
1j_sz11.bin with 32768kb
sha1:ef580e04b6dcb0b65f12c519a4085c98ac0bc261 crc:685d4c54
3b_sz12.bin with 32768kb
sha1:bc8a7369ed671ef714472ead2d17228de2567865 crc:11d47dfd
3d_sz13.bin with 32768kb
sha1:66eed80865b2a480762cc8d9fda9e82c9c463e71 crc:1b3d4d7f
3e_sz14.bin with 32768kb
sha1:9a23b4849ff210bd4482e4e8c57e578387d19c46 crc:63782e30
3f_sz15.bin with 32768kb
sha1:53f6d375947f9fb28f295935a0fe27f826234765 crc:36bb9bf7
3h_sz16.bin with 32768kb
sha1:eb20148388e5271b1fed23a536035e8490474489 crc:500ff2bb
3j_sz17.bin with 32768kb
sha1:078789d0912010fa96b6f267de3ebec9beca6681 crc:8df7b24a
6c_sz01.bin with 32768kb
sha1:a341e3a5507e961d5763be6acf420695bb32709e crc:69585125
7c_sz02.bin with 32768kb
sha1:094ee6b6c8750de682c1ba4e387b31d58f734604 crc:22f161b8
9c_sz03.bin with 32768kb
sha1:57c6ad6a86c64ffb17ec8f584c5e003440390344 crc:4c7111ed
9h_sz05.bin with 16384kb
sha1:4e0b4fc1efd7b5eb598fe5d5d7f1de01ba52dbdc crc:3173ba2e
mb7114e.15g with 256kb
sha1:99e69a624d5586e5eedacd2083fa68b36e7b5e40 crc:d96bcc98
Mameinfo.dat entry:
0.37b10 [Yochizo]


- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.

LEVELS: 8 (restarts once)

Other Emulators:

* FB Alpha


* Raine

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S.R.D. Mission

Truxton / Tatsujin

Tatsujin (Tourvision PCE bootleg)

Truxton II / Tatsujin Oh

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Lethal Thunder


Strike Gunner S.T.G


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Nebulas Ray



Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting

Romset: 2016 kb / 8 files / 457.8 zip

Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Section Z (c) 1985 Capcom Company, Limited.

As a sole astronaut, you must penetrate the alien Balangool space craft and destroy the evil 'L-Brain'. Make your way through 27 alphabet-labeled levels to find his lair.

The player maneuvers the space ranger throughout the enemy space station, which consists of 26 alphabetically ordered corridors known as "sections", starting from Section A and ending at the titular Section Z. The game is divided into five stages, each consisting of five sections (with the final stage having six sections to accommodate the spare letter). The player will fight an enemy boss at the end of each stage, concluding with the final battle against the "L Brain" at Section Z. The game's stages alternates between horizontal-scrolling stage (left or right) and upwards vertical-scrolling stages. The player will lose a life every time they get hit by enemy fire. Additional lives can be obtained if the player achieves a high enough score. The game will be over if the player loses all of their lives, although a chance to continue will be provided.

The controls consists of an eight-way joystick and two buttons, one for shooting and the other for changing the character's aim to the left or right. This allows the player to shoot at one direction while moving away towards the opposite. The player will shoot their rifle towards the left or the right with the fire button, while dropping bombs at the same time to the ground. By destroying certain dome-shaped containers, the player can obtain one of three power-up items represented by letters: S, P, and B. S increases the player's mobility speed, while P increases their firing power; each can improved for up to three increments. However, these power-ups will be lost whenever the player loses a life. The B item will simply give the player bonus points


Main CPU : Zilog Z80 (@ 6 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : (2x) Yamaha YM2203 (@ 1.5 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 2


Section Z was released in December 1985.

The first of Capcom's 'Jet-Pack Hero' shooters! Your hero is officially called "Captain Commando". :)

Section Z has a couple of bugs, sprites don't clip properly when scrolling on or off the left side of the screen or the top of the screen.

Every few sections (stages), the direction of the game's scrolling changes, from left-to-right, to bottom-to-top, to right-to-left, etc.

One section features a pinball machine in which you must avoid the multiple flying pinballs.

Alfa Records released a limited-edition soundtrack album for this game (Capcom Game Music - 28XA-94) on August 25, 1986.


1. Section Z (1985)
2. Side Arms - Hyper Dyne (1986)


Programmed by : Toshio Arima
Music by : Tamayo Kawamoto


* Consoles :
Nintendo Famicom Disk System [JP] (May 25, 1987) "Section Z [Model CAP-SCZ]"
Nintendo NES [US] (July 1987) "Section Z [Model NES-SZ-USA]"
Nintendo NES [EU] (September 27, 1989) "Section Z [Model NES-SZ-EEC]"
Microsoft XBOX [US] (September 27, 2005) "Capcom Classics Collection"
Sony PlayStation 2 [US] (September 27, 2005) "Capcom Classics Collection [Model SLUS-21316]"
Microsoft XBOX [EU] (November 18, 2005) "Capcom Classics Collection"
Sony PlayStation 2 [EU] (November 18, 2005) "Capcom Classics Collection [Model SLES-53661]"
Sony PlayStation 2 [JP] (March 2, 2006; "Capcom Classics Collection [Model SLPM-66317]"
Sony PlayStation 3 [PSN] [JP] (February 19, 2013) "Capcom Arcade Cabinet [Model NPJB-00210]"
Sony PlayStation 3 [PSN] [EU] (February 20, 2013) "Capcom Arcade Cabinet"
Microsoft XBOX 360 [XBLA] [JP] (February 20, 2013) "Capcom Arcade Cabinet"
Microsoft XBOX 360 [XBLA] [EU] (February 20, 2013) "Capcom Arcade Cabinet"
Microsoft XBOX 360 [XBLA] [AU] (February 21, 2013) "Capcom Arcade Cabinet"
Sony PlayStation 3 [PSN] [US] (March 4, 2013) "Capcom Arcade Cabinet: Game Pack 2 [DLC]"
Microsoft XBOX 360 [XBLA] [US] (March 5, 2013) "Capcom Arcade Cabinet: Game Pack 2 [DLC]"
Sony PlayStation 3 [PSN] [US] (May 21, 2013) "Capcom Arcade Cabinet: All-In-One Pack [DLC]"
Microsoft XBOX 360 [XBLA] [US] (May 22, 2013) "Capcom Arcade Cabinet: All-In-One Pack [DLC]"

* Handhelds :
Sony PSP [US] (March 22, 2006) "Capcom Classics Collection Remixed [Model ULUS-10097]"
Sony PSP [EU] (July 21, 2006) "Capcom Classics Collection Remixed [Model ULES-00347]"


Edit this entry: http://www.arcade-history.com/?&page=detail&id=2343&o=2

Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 CDA0 0000000B FFFFFFFF Infinite Lives
00000000 C100 000000FF FFFFFFFF Invincibility
00000000 C08F 00000004 FFFFFFFF Maximum Power
00000000 C10F 00000003 FFFFFFFF Maximum Speed

Credit Pugsy's MAME Cheat file