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Solomon's Key (Japan)

 
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Arcade
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Solomon's Key (Japan)

| 1986
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Release type:
Developer: Tecmo
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
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SoundMix: Mono
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Solomon's Key - Solomon no Kagi (c) 1986 Tecmo.

A superb and addictive platform/puzzle game in which a single player controls a wizard called 'Dana', whose quest is to retrieve "Solomon's key" and vanquish the demon hordes that have broken through into the world. To achieve this Dana must advance through the fifty rooms of 'Constellation Space', before finally reaching the magical key.

Each room has a key that Dana must collect. Once collected, the room's exit will open and the wizard must then try to find and/or create a safe route past the constantly spawning demons to reach the exit and progress to the next room. To enable him to do this, Dana is armed with a magic wand that can be used to both destroy and create granite blocks to use as platforms and barriers. Dana can remove existing blocks with his wand, and can remove blocks directly above him by repeatedly jumping up into them until they shatter.

Bonus Items litter each room, as well as being hidden in granite blocks, and collecting these will earn the player for extra points. Power-ups can also be found and picked up. These appear as potion bottles with a flame emblazoned on them. When used, Dana shoots a fireball which will start moving along the walls and platforms and will destroy the first demon it comes into contact with.

As well as the bonus items and power-ups, each level also has a hand bell which, when collected, will trigger the release of a trapped fairy. The fairy will slowly fly around the room and can be rescued for bonus points. An extra life is awarded for every ten fairies rescued.

The game's levels are set around the Zodiac star constellations. The main levels are divided into groups of four - making a total of fourty-eight standard rooms - with each group representing a separate constellation. In addition to the standard rooms, each constellation also has a secret bonus room that can only be accessed by finding the given constellation's 'Seal', which is located in the last room of each group. There are three further secret rooms - 'Page of Time', 'The Page of Space' and the 'Princess Room' - that are only accessible if the player has found the 'Hidden Seals of Solomon'.

The four room groups are :
1-4 Aries 5-8 Taurus 9-12 Gemini
13-16 Cancer 17-20 Leo 21-24 Scorpio
25-28 Libra 29-32 Virgo 33-36 Sagittarius
37-40 Capricorn 41-44 Aquarius 45-48 Pisces

- TECHNICAL -

Main CPU : Zilog Z80 (@ 4 Mhz)
Sound CPU : Zilog Z80 (@ 3.072 Mhz)
Sound Chips : (3x) General Instrument AY8910 (@ 1.5 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 2 (CREATE BLOCK/DESTROY BLOCK/SWAP KEY, MAGIC)

- TRIVIA -

Released in July 1986.

The subtitle of this game translates from Japanese as 'Key of Solomon'.

- SCORING -

Blue bag I : 100 points.
Blue bag II : 200 points.
Blue bag V : 500 points.
Red bag I : 1000 points.
Red bag II : 2000 points.
Red bag V : 5000 points.
Green bag I : 10000 points.
Green bag II : 20000 points.
Blue gem : 500 points.
Red gem : 5000 points.
Coin : 1000 points.
Double coin : 2000 points.
Star coin : 10000 points.
Double star coin : 20000 points.
Gold bar : 100 points.
Gold ruby : 200 points.
Green cross : 50000 points.
Question mark : 100000~1000000 points.

- TIPS AND TRICKS -

* Secret rooms : shoot the key to change its color...
Room 3-3 : Red Key -> Room 4-1 (normal), Blue Key -> Room 3-4 (secret room)
Room 5-6 : Red Key -> Room 6-1 (normal), Blue Key -> Room 5-7 (secret room)
Room 6-6 : Red Key -> Room 7-1 (normal), Blue Key -> Room 6-7 (secret room)
Room 7-2 : Green Key -> Room 7-4 (normal), Blue Key -> Room 7-3 (secret room)
Room 8-6 : Red Key -> Room 9-1 (normal), Blue Key -> 8-7 (secret room)
Room 9-6 : Red Key -> Room 10-2 (normal), Blue Key -> Room 9-7 (secret room)

- SERIES -

1. Solomon's Key - Solomon no Kagi (1986)
2. Solomon's Club (1991, Nintendo Game Boy)
3. Solomon no Kagi 2 - Coolmin Tou Kyuushutsu Sakusen (1993, Nintendo Famicom)
4. Solomon - Cox Adventure of the White Tower (2000, Nintendo Game Boy)

- STAFF -

Music by : Michiharu Hasutani

- PORTS -

* Consoles :
Nintendo Famicom (1987)
Sega Master System (1988, "Solomon no Kagi")
Nintendo Famicom Disk ("Solomon no Kagi")
Sony PlayStation 2 (2004, "Tecmo Hit Parade")
Microsoft XBOX (2005, "Tecmo Classic Arcade")
Nintendo Wii (2006, "Virtual Console" - NES version)

* Computers :
Sinclair ZX Spectrum (1987)
Commodore C64 (1987)
Amstrad CPC (1987)
PC [Booter] (1988)
PC [MS-DOS] (1988)
Atari ST

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2496&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 C094 00000099 FFFFFFFF Infinite Time
00000000 C237 00000007 FFFFFFFF Infinite Lives
00000000 C25D 00000054 FFFFFFFF Infinite Fireballs
00000000 C238 00000009 FFFFFFFF One fairy for extra life
00001301 C243 00000033 FFFFFFFF Select Starting Stage Set on title screen after you've inserted a credit. 0x34 = Instruction Stage
00001301 C246 00000033 FFFFFFFF Select Starting Stage (Display) Set on title screen after you've inserted a credit

Credit Pugsy's MAME Cheat file
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